Index: edit.c ================================================================== --- edit.c +++ edit.c @@ -336,17 +336,17 @@ static int editor_command(int prev,int cmd,int number,int argc,sqlite3_stmt*args,void*aux) { switch(cmd) { case '^c': // Select class/image class_image_select(); return 0; - case '^L': // Select level - load_level(number); - return 1; case '^P': // Play return -2; case '^Q': // Quit return -1; + case 'go': // Select level + load_level(number); + return 1; default: return prev; } } Index: game.c ================================================================== --- game.c +++ game.c @@ -339,18 +339,18 @@ switch(cmd) { case '\' ': // Play a move return number; case '^E': // Edit return -2; - case '^L': // Select level - begin_level(number); - return 1; case '^Q': // Quit return -1; case '^o': // List objects list_objects_at(number-65); return prev; + case 'go': // Select level + begin_level(number); + return 1; default: return prev; } }