#if 0 gcc ${CFLAGS:--s -O2} -c -Wno-multichar edit.c `sdl-config --cflags` exit #endif /* This program is part of Free Hero Mesh and is public domain. */ #include "SDL.h" #include #include #include #include "sqlite3.h" #include "smallxrm.h" #include "heromesh.h" #include "quarks.h" #include "cursorshapes.h" typedef struct { Uint16 class; Uint8 img,dir; Value misc1,misc2,misc3; } MRU; #define MRUCOUNT 32 static MRU mru[MRUCOUNT]; static int curmru; static void rewrite_class_def(void) { Uint32 i,n; Uint8 cu[0x4000/8]; Uint8 mu[0x4000/8]; Object*o; long size=0; unsigned char*data=read_lump(FIL_LEVEL,LUMP_CLASS_DEF,&size); sqlite3_str*s; memset(cu,0,0x4000/8); memset(mu,0,0x4000/8); if(data && size) { for(i=0;i=0) mu[n/8]|=1<<(n&7); } } free(data); for(i=0;iclass/8]|=1<<(o->class&7); #define DoMisc(a) \ if(o->a.t==TY_CLASS) { \ cu[o->a.u/8]|=1<<(o->a.u&7); \ } else if(o->a.t==TY_MESSAGE && o->a.u>=256) { \ mu[(o->a.u-256)/8]|=1<<(o->a.u&7); \ } DoMisc(misc1) DoMisc(misc2) DoMisc(misc3) #undef DoMisc } // Now write out the new data s=sqlite3_str_new(0); for(i=0;i<0x4000;i++) if(cu[i/8]&(1<<(i&7))) { sqlite3_str_appendchar(s,1,i&255); sqlite3_str_appendchar(s,1,i>>8); sqlite3_str_appendall(s,classes[i]->name); sqlite3_str_appendchar(s,1,0); } sqlite3_str_appendchar(s,2,0); for(i=0;i<0x4000;i++) if(mu[i/8]&(1<<(i&7))) { sqlite3_str_appendchar(s,1,i&255); sqlite3_str_appendchar(s,1,i>>8); sqlite3_str_appendall(s,messages[i]); sqlite3_str_appendchar(s,1,0); } // End of data size=sqlite3_str_length(s); data=sqlite3_str_finish(s); if(!size || !data) fatal("Error in string builder\n"); write_lump(FIL_LEVEL,LUMP_CLASS_DEF,size,data); sqlite3_free(data); } static inline void version_change(void) { long sz=0; unsigned char*buf=read_lump(FIL_SOLUTION,level_id,&sz); if(!buf) return; if(sz>2 && (buf[0]|(buf[1]<<8))==level_version) ++level_version; free(buf); } static void save_obj(sqlite3_str*s,const Object*o,const Object**m,Uint8 x,Uint8 y) { static Uint8 r=0; static Uint8 rx,ry; const Object*p=0; Uint8 b; Uint16 c; if(!o) goto nrle; b=o->dir&7; if(o->x==x+1) b|=0x40; else if(o->x!=x) b|=0x20; if(o->y!=y) b|=0x10; p=m[b&0x70?0:1]; if((b&0x70)!=0x20 || !r || !p) goto nrle; if(o->class!=p->class || o->image!=p->image || !ValueEq(o->misc1,p->misc1) || !ValueEq(o->misc2,p->misc2) || !ValueEq(o->misc3,p->misc3)) goto nrle; if(0x0F&~r) { r++; } else { sqlite3_str_appendchar(s,1,r); if(r&0x20) sqlite3_str_appendchar(s,1,rx); if(r&0x10) sqlite3_str_appendchar(s,1,ry); r=0x20; } return; nrle: if(r) { sqlite3_str_appendchar(s,1,r); if(r&0x20) sqlite3_str_appendchar(s,1,rx); if(r&0x10) sqlite3_str_appendchar(s,1,ry); } r=0; if(!o) return; if(o->misc1.t|o->misc1.u|o->misc2.t|o->misc2.u|o->misc3.t|o->misc3.u) b|=0x08; if(p && o->class==p->class && o->image==p->image && ValueEq(o->misc1,p->misc1) && ValueEq(o->misc2,p->misc2) && ValueEq(o->misc3,p->misc3)) { // Use RLE r=0x80|b&0xF0; rx=o->x; ry=o->y; return; } m[b&0x70?0:1]=o; sqlite3_str_appendchar(s,1,b); if(b&0x20) sqlite3_str_appendchar(s,1,o->x); if(b&0x10) sqlite3_str_appendchar(s,1,o->y); c=o->class; for(x=0;x<=o->image && xnimages;x++) if(classes[c]->images[x]&0x8000) break; if(x==o->image) c|=0x8000; sqlite3_str_appendchar(s,1,c&0xFF); sqlite3_str_appendchar(s,1,c>>8); if(c<0x8000) sqlite3_str_appendchar(s,1,o->image); if(b&0x08) { b=o->misc1.t|(o->misc2.t<<2)|(o->misc3.t<<4); if(o->misc1.t|o->misc1.u) { if(o->misc3.t|o->misc3.u) b|=0xC0; else if(o->misc2.t|o->misc2.u) b|=0x80; else b|=0x40; } sqlite3_str_appendchar(s,1,b); if(b&0xC0) { sqlite3_str_appendchar(s,1,o->misc1.u&0xFF); sqlite3_str_appendchar(s,1,o->misc1.u>>8); } if((b&0xC0)!=0x40) { sqlite3_str_appendchar(s,1,o->misc2.u&0xFF); sqlite3_str_appendchar(s,1,o->misc2.u>>8); } if(!((b&0xC0)%0xC0)) { sqlite3_str_appendchar(s,1,o->misc3.u&0xFF); sqlite3_str_appendchar(s,1,o->misc3.u>>8); } } } static void save_level(void) { /* Format of objects: * bit flags (or 0xFF for end): bit7 = MRU (omit everything but position) bit6 = Next position bit5 = New X position bit4 = New Y position bit3 = Has MiscVars (RLE in case of MRU) bit2-bit0 = LastDir (RLE in case of MRU) * new X if applicable * new Y if applicable * class (one-based; add 0x8000 for default image) (two bytes) * image (one byte) * data types (if has MiscVars): bit7-bit6 = How many (0=has Misc2 and Misc3, not Misc1) bit5-bit4 = Misc3 type bit3-bit2 = Misc2 type bit1-bit0 = Misc1 type * misc data (variable size) Store/use MRU slot 0 if any bits of 0x70 set in flag byte; slot 1 otherwise */ Uint8 x=0; Uint8 y=1; const Object*m[2]={0,0}; sqlite3_str*str=sqlite3_str_new(0); Uint32 n; long sz; char*data; int i; // Header if(level_changed) version_change(); level_changed=0; sqlite3_str_appendchar(str,1,level_version&255); sqlite3_str_appendchar(str,1,level_version>>8); sqlite3_str_appendchar(str,1,level_code&255); sqlite3_str_appendchar(str,1,level_code>>8); sqlite3_str_appendchar(str,1,pfwidth-1); sqlite3_str_appendchar(str,1,pfheight-1); if(level_title) sqlite3_str_appendall(str,level_title); sqlite3_str_appendchar(str,1,0); // Objects for(i=0;i<64*64;i++) { n=playfield[i]; while(n!=VOIDLINK) { save_obj(str,objects[n],m,x,y); x=objects[n]->x; y=objects[n]->y; n=objects[n]->up; } } save_obj(str,0,m,x,y); sqlite3_str_appendchar(str,1,0xFF); // Level strings for(i=0;ih; r.w=left_margin; SDL_FillRect(screen,&r,0xF0); r.x=left_margin-1; r.w=1; SDL_FillRect(screen,&r,0xF7); r.x=left_margin; r.w=screen->w-r.x; SDL_FillRect(screen,&r,back_color); for(x=1;x<=pfwidth;x++) for(y=1;y<=pfheight;y++) draw_cell(x,y); x=y=0; SDL_GetMouseState(&x,&y); SDL_LockSurface(screen); if(left_margin>=88) { snprintf(buf,32,"%5d/%5d",level_ord,level_nindex); draw_text(0,0,buf,0xF0,0xFC); snprintf(buf,32,"%5d",level_id); draw_text(0,8,"ID",0xF0,0xF7); draw_text(48,8,buf,0xF0,0xFF); snprintf(buf,32,"%5d",level_version); draw_text(0,16,"VER",0xF0,0xF7); draw_text(48,16,buf,0xF0,0xFF); snprintf(buf,32,"%5d",level_code); draw_text(0,24,"CODE",0xF0,0xF7); draw_text(48,24,buf,0xF0,0xFF); } else { snprintf(buf,32,"%5d",level_ord); draw_text(16,0,buf,0xF0,0xFC); snprintf(buf,32,"%5d",level_id); draw_text(0,8,"I",0xF0,0xF7); draw_text(16,8,buf,0xF0,0xFF); snprintf(buf,32,"%5d",level_version); draw_text(0,16,"V",0xF0,0xF7); draw_text(16,16,buf,0xF0,0xFF); snprintf(buf,32,"%5d",level_code); draw_text(0,24,"C",0xF0,0xF7); draw_text(16,24,buf,0xF0,0xFF); } snprintf(buf,8,"%2dx%2d",pfwidth,pfheight); draw_text(8,32,buf,0xF0,0xFD); draw_text(24,32,"x",0xF0,level_changed?0xF4:0xF5); x=x>=left_margin?(x-left_margin)/picture_size+1:0; y=y/picture_size+1; if(x>0 && y>0 && x<=pfwidth && y<=pfheight) snprintf(buf,8,"(%2d,%2d)",x,y); else strcpy(buf," "); draw_text(0,40,buf,0xF0,0xF3); for(x=0;xscreen->h) break; if(x==curmru) draw_text(0,y,">",0xF0,0xFE); if(mru[x].misc1.u|mru[x].misc1.t|mru[x].misc2.u|mru[x].misc2.t|mru[x].misc3.u|mru[x].misc3.t) draw_text(picture_size+16,y,"*",0xF0,0xFB); } SDL_UnlockSurface(screen); r.w=r.h=picture_size; r.x=8; for(x=0;xscreen->h) break; if(mru[x].class) { r.y=y; SDL_FillRect(screen,&r,0x00); draw_picture(8,y,classes[mru[x].class]->images[mru[x].img]&0x7FFF); } } SDL_Flip(screen); } static void show_mouse_xy(SDL_Event*ev) { char buf[32]; int x,y; x=(ev->motion.x-left_margin)/picture_size+1; y=ev->motion.y/picture_size+1; if(ev->motion.x0 && y>0 && x<=pfwidth && y<=pfheight) snprintf(buf,8,"(%2d,%2d)",x,y); else strcpy(buf," "); SDL_LockSurface(screen); draw_text(0,40,buf,0xF0,0xF3); SDL_UnlockSurface(screen); SDL_Flip(screen); } static void set_caption(void) { const char*r; char*s; sqlite3_str*m; int c; optionquery[1]=Q_editTitle; r=xrm_get_resource(resourcedb,optionquery,optionquery,2)?:"Free Hero Mesh - ~ - Edit"; m=sqlite3_str_new(0); c=strcspn(r,"~"); sqlite3_str_append(m,r,c); if(r[c]=='~') { sqlite3_str_appendall(m,basefilename); sqlite3_str_appendall(m,r+c+1); } s=sqlite3_str_finish(m); if(s) SDL_WM_SetCaption(s,s); else SDL_WM_SetCaption("Free Hero Mesh","Free Hero Mesh"); sqlite3_free(s); } static void add_mru(int cl,int img) { int i; if(!cl) return; for(i=0;ih; SDL_FillRect(screen,&r,0xF0); r.x=picture_size+40; r.w=screen->w-r.x; SDL_FillRect(screen,&r,0xF1); scrollbar(&clscroll,screen->h/8,clcount,0,&r); r.x+=15; r.h=8; SDL_LockSurface(screen); for(i=0;ih/8;i++) { if(i+clscroll>=clcount) break; j=cllist[i+clscroll]; if(j==cl) SDL_FillRect(screen,&r,0xF3); draw_text(r.x,r.y,classes[j]->name,j==cl?0xF3:0xF1,classes[j]->cflags&CF_PLAYER?0xFE:0xFF); if(j==cl && namei) { memcpy(name,classes[j]->name,namei); name[namei]=0; draw_text(r.x,r.y,name,0xF4,classes[j]->cflags&CF_PLAYER?0xFE:0xFF); } r.y+=8; } SDL_UnlockSurface(screen); scrollbar(&imgscroll,screen->h/picture_size,imgcount,0,0); r.x=14; r.y=0; r.w=r.h=picture_size; for(i=0;ih/picture_size;i++) { if(i+imgscroll>=imgcount) break; j=imglist[i+imgscroll]; SDL_FillRect(screen,&r,0); draw_picture(14,r.y,classes[cl]->images[j]&0x7FFF); r.y+=picture_size; } r.y=0; SDL_LockSurface(screen); for(i=0;ih/picture_size;i++) { if(i+imgscroll>=imgcount) break; j=imglist[i+imgscroll]; sprintf(buf,"%3d",j); draw_text(picture_size+15,r.y,buf,j==img?0xF2:0xF0,j==img?0xFF:0xF7); r.y+=picture_size; } SDL_UnlockSurface(screen); SDL_Flip(screen); while(SDL_WaitEvent(&ev)) { if(ev.type!=SDL_VIDEOEXPOSE) { if(scrollbar(&imgscroll,screen->h/picture_size,imgcount,&ev,0)) goto redraw; r.h=screen->h; r.x=picture_size+40; r.y=0; if(scrollbar(&clscroll,screen->h/8,clcount,&ev,&r)) goto redraw; } switch(ev.type) { case SDL_MOUSEMOTION: set_cursor(XC_draft_small); break; case SDL_MOUSEBUTTONDOWN: if(ev.button.x>picture_size+40) { i=clscroll+ev.button.y/8; if(i<0 || i>=clcount) break; namei=0; cl=cllist[i]; setclass: imgscroll=imgcount=0; for(i=0;inimages;i++) if(classes[cl]->images[i]&0x8000) imglist[imgcount++]=i; img=*imglist; } else { i=imgscroll+ev.button.y/picture_size; if(i<0 || i>=imgcount) break; img=imglist[i]; } if(ev.button.button==3 || ev.button.button==2) add_mru(cl,img); if(ev.button.button==2) return; goto redraw; case SDL_KEYDOWN: switch(ev.key.keysym.sym) { case SDLK_HOME: clscroll=0; goto redraw; case SDLK_END: clscroll=clcount-screen->h/8; goto redraw; case SDLK_PAGEDOWN: clscroll+=screen->h/8; goto redraw; case SDLK_PAGEUP: clscroll-=screen->h/8; goto redraw; case SDLK_ESCAPE: return; case SDLK_CLEAR: case SDLK_DELETE: namei=0; goto redraw; case SDLK_BACKSPACE: if(namei) --namei; goto redraw; case SDLK_TAB: if(!cl) break; strncpy(name,classes[cl]->name,254); for(j=0;jname[namei]) { for(i=j+1;iname,namei)) { // The first part of the name doesn't match; all others did, so accept the next letter. break; } else { if(sqlite3_strnicmp(classes[cl]->name+namei,classes[cllist[i]]->name+namei,1)) { // The first part of the name matches but the next letter doesn't. goto redraw; } else { // The first part and next letter are both matching; see if the next one also matches. continue; } } } ++namei; } goto redraw; case SDLK_LEFT: for(i=0;igamehelp) modal_draw_popup(classes[cl]->gamehelp); goto redraw; case SDLK_F2: if(cl && classes[cl] && classes[cl]->edithelp) modal_draw_popup(classes[cl]->edithelp); goto redraw; default: j=ev.key.keysym.unicode; if(j=='$' || j==21) { namei=0; goto redraw; } if(j==27) return; if(j>32 && j<127 && namei<254) { name[namei++]=j; for(i=0;iname,namei)) { ev.button.button=1; cl=cllist[i]; goto setclass; } } --namei; } } break; case SDL_VIDEOEXPOSE: goto redraw; case SDL_QUIT: exit(0); break; } } } static Value ask_value(const char*s) { int i; s=screen_prompt(s); if(!s || !*s) return UVALUE(0,4); if(*s=='-' || *s=='+' || (*s>='0' && *s<='9')) { if(*s=='0' && s[1]=='x') return NVALUE(strtol(s+2,0,16)&0xFFFF); if(*s=='0' && s[1]=='o') return NVALUE(strtol(s+2,0,8)&0xFFFF); return NVALUE(strtol(s,0,10)&0xFFFF); } else if(*s=='$') { for(i=1;i<0x4000;i++) { if(classes[i] && !(classes[i]->cflags&CF_NOCLASS2) && !strcmp(s+1,classes[i]->name)) return CVALUE(i); } screen_message("Undefined class"); } else if(*s=='#') { for(i=0;i<0x4000;i++) { if(messages[i] && !strcmp(s+1,messages[i])) return MVALUE(i+256); } screen_message("Undefined message"); } else if(*s>='A' && *s<='Z') { for(i=0;iclass) return; redraw: set_cursor(XC_arrow); r.x=r.y=0; r.w=screen->w; r.h=screen->h; SDL_FillRect(screen,&r,0xF0); SDL_LockSurface(screen); draw_text(0,0,"Class:",0xF0,0xF7); draw_text(64,0,"$",0xF0,0xFB); draw_text(72,0,classes[m->class]->name,0xF0,0xFB); draw_text(0,8,"Image:",0xF0,0xF7); snprintf(buf,255,"%d",m->img); draw_text(64,8,buf,0xF0,0xFE); draw_text(0,24,"Dir:",0xF0,0xF7); snprintf(buf,255,"%2.2s","E NEN NWW SWS SE"+(m->dir&7)*2); draw_text(64,24,buf,0xF0,0xFF); for(i=32;i<56;i+=8) { switch(i) { case 32: v=m->misc1; draw_text(0,32,"Misc1:",0xF0,0xF7); break; case 40: v=m->misc2; draw_text(0,40,"Misc2:",0xF0,0xF7); break; case 48: v=m->misc3; draw_text(0,48,"Misc3:",0xF0,0xF7); break; } switch(v.t) { case TY_NUMBER: snprintf(buf,255,"%u",(int)v.u); draw_text(64,i,buf,0xF0,0xFE); break; case TY_CLASS: draw_text(64,i,"$",0xF0,0xFB); draw_text(72,i,classes[v.u]->name,0xF0,0xFB); break; case TY_MESSAGE: snprintf(buf,255,"%s%s",v.u<256?"":"#",v.u<256?standard_message_names[v.u]:messages[v.u-256]); draw_text(64,i,buf,0xF0,0xFD); break; case TY_LEVELSTRING: snprintf(buf,255,"String %u",(int)v.u); draw_text(200,i,buf,0xF0,0xF9); break; } } draw_text(0,64,"Str:",0xF0,0xF7); snprintf(buf,255,"%d",nlevelstrings); draw_text(64,64,buf,0xF0,0xF7); SDL_UnlockSurface(screen); SDL_Flip(screen); while(SDL_WaitEvent(&ev)) switch(ev.type) { case SDL_KEYDOWN: switch(ev.key.keysym.sym) { case SDLK_RETURN: case SDLK_KP_ENTER: case SDLK_ESCAPE: return; case SDLK_1: v=ask_value("Misc1:"); if(v.t<4) m->misc1=v; break; case SDLK_2: v=ask_value("Misc2:"); if(v.t<4) m->misc2=v; break; case SDLK_3: v=ask_value("Misc3:"); if(v.t<4) m->misc3=v; break; case SDLK_KP1: m->dir=5; break; case SDLK_KP2: m->dir=6; break; case SDLK_KP3: m->dir=7; break; case SDLK_KP4: m->dir=4; break; case SDLK_KP6: m->dir=0; break; case SDLK_KP7: m->dir=3; break; case SDLK_KP8: m->dir=2; break; case SDLK_KP9: m->dir=1; break; case SDLK_KP_PLUS: m->dir=(m->dir+1)&7; break; case SDLK_KP_MINUS: m->dir=(m->dir-1)&7; break; case SDLK_F1: case SDLK_g: if(classes[m->class]->gamehelp) modal_draw_popup(classes[m->class]->gamehelp); break; case SDLK_F2: case SDLK_h: if(classes[m->class]->edithelp) modal_draw_popup(classes[m->class]->edithelp); break; } goto redraw; case SDL_VIDEOEXPOSE: goto redraw; case SDL_QUIT: exit(0); break; } } static void add_object_at(int x,int y,MRU*m,int d) { Uint32 n,u; Class*c; if(x<1 || x>pfwidth || y<1 || y>pfheight || !m || !m->class) return; c=classes[m->class]; if(!c) return; n=playfield[y*64+x-65]; while(n!=VOIDLINK) { if(d && objects[n]->class==m->class) return; if(c->collisionLayers&classes[objects[n]->class]->collisionLayers) { u=objects[n]->up; objtrash(n); n=u; } else { n=objects[n]->up; } } generation_number_inc=0; n=objalloc(m->class); if(n==VOIDLINK) return; level_changed=1; objects[n]->x=x; objects[n]->y=y; objects[n]->image=m->img; objects[n]->dir=m->dir; objects[n]->misc1=m->misc1; objects[n]->misc2=m->misc2; objects[n]->misc3=m->misc3; pflink(n); } static int editor_command(int prev,int cmd,int number,int argc,sqlite3_stmt*args,void*aux) { int x,y; switch(cmd) { case '^a': // Add object (no duplicates) if(prev) return prev; add_object_at(number&63?:64,number/64?:64,mru+curmru,1); return 0; case '^c': // Select class/image class_image_select(); return 0; case '^e': // Edit Misc/Dir of MRU slot mru_edit(mru+curmru); return 0; case '^u': // Add object (allow duplicates) if(prev) return prev; add_object_at(number&63?:64,number/64?:64,mru+curmru,0); return 0; case '^P': // Play return -2; case '^Q': // Quit return -1; case '^S': // Save level save_level(); return 1; case 'go': // Select level load_level(number); return 1; case 'lc': // Set level code level_code=number; level_changed=1; return 0; case 'lv': // Set level version level_version=number; level_changed=0; return 0; case 'mR': // Select MRU relative number+=curmru; // fall through case 'mr': // Select MRU absolute if(number>=0 && number64 || y>64) return 0; level_changed=1; annihilate(); pfwidth=x; pfheight=y; return 0; default: return prev; } } void run_editor(void) { SDL_Event ev; int i; curmru=0; set_caption(); load_level(level_id); redraw_editor(); while(SDL_WaitEvent(&ev)) { switch(ev.type) { case SDL_VIDEOEXPOSE: redraw_editor(); break; case SDL_QUIT: exit(0); break; case SDL_MOUSEMOTION: set_cursor(ev.motion.x=0 && i