@@ -2,11 +2,10 @@ * Compressed wave sounds (?) * Numeric sounds (?) * Game engine features * String data (partially implemented) * A ,PopUp command to use a popup with arguments starting from a mark - * Returning a class from COLLIDE/COLLIDEBY to transform * Possibility to define auto-generation levels mode * Popup inventory list (with optional possibility of choice) (?) * Playfield array * Editor * Mouse dragging @@ -50,10 +49,11 @@ * Testing * Bizarro world * Connection movement (it is partially tested, already) * Sweep, SweepEx, HitMe * Overriding order of execution (partially tested) + * Returning classes/objects from COLLIDEBY * Conversion from other games * DOS Hero Hearts * Berusky * PC Wanderer * Escape