@@ -4,17 +4,16 @@ * Game engine features * String data (partially implemented) * A ,PopUp command to use a popup with arguments starting from a mark * Returning a class from COLLIDE/COLLIDEBY to transform * Possibility to define auto-generation levels mode + * Popup inventory list (with optional possibility of choice) * Editor * Mouse dragging - * Level index editor * Deal better with allowing to skip past corrupted levels * Picture editor/loading * Allowing more altimages - * Batch insert multiple dependent image lumps * Puzzle set catalog format (using with internet; a separate program) * Inventory/replay hybrid view * Scrollable playfield view * Auto scroll option (using Player flag) * Configurable auto scroll option @@ -44,10 +43,11 @@ * Optional hypertext help * Compressed class definitions (?) * Option to auto display level titles * Option to use a separate solution file * Multiuser scoring within one computer system (optional capability) +* Launcher menu (optional; separate program) * Testing * Bizarro world * Connection movement (it is partially tested, already) * Sweep, SweepEx, HitMe * Overriding order of execution (partially tested)