Diff

Differences From Artifact [71e92568a2]:

To Artifact [46cd9d5cef]:


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		if rc < int(available) && err == nil {
			// Retry the read if we have fewer bytes than what the prediction header indicates
			var r int
			r, err = reader.Read(ctx.input[predicted+rc:])
			rc += r
			goto retryData
		} // Continue on any error, try to decompress and return it along the result




		// Walk the buffer, filling in the predicted blanks,
		// relocating read bytes and and updating the guess table
		for i, a := uint(0), predicted; i < 8; i++ {
			if (flags & (1 << i)) > 0 {
				// Guess succeeded, fill in from the table
				ctx.input[i] = ctx.table[ctx.hash]
				rc++
			} else {
				// Relocate a read byte
				ctx.input[i], a = ctx.input[a], a+1
				// Guess failed, update the table
				ctx.table[ctx.hash] = ctx.input[i]
			}
			// Update the hash
			ctx.hash = (ctx.hash << 4) ^ uint16(ctx.input[i])
		}

		// rc now contains the precise amount of populated data
		ctx.input = ctx.input[:rc]
		available = copy(output, ctx.input)

		total += available

		// Check for remaining bytes that dont fit in the output buffer
		if available < rc {







>
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		if rc < int(available) && err == nil {
			// Retry the read if we have fewer bytes than what the prediction header indicates
			var r int
			r, err = reader.Read(ctx.input[predicted+rc:])
			rc += r
			goto retryData
		} // Continue on any error, try to decompress and return it along the result

		// rc now contains the amount of actual bytes in this cycle (usually 8)
		rc += predicted

		// Walk the buffer, filling in the predicted blanks,
		// relocating read bytes and and updating the guess table
		for i, a := 0, predicted; i < rc; i++ {
			if (flags & (1 << uint(i))) > 0 {
				// Guess succeeded, fill in from the table
				ctx.input[i] = ctx.table[ctx.hash]

			} else {
				// Relocate a read byte
				ctx.input[i], a = ctx.input[a], a+1
				// Guess failed, update the table
				ctx.table[ctx.hash] = ctx.input[i]
			}
			// Update the hash
			ctx.hash = (ctx.hash << 4) ^ uint16(ctx.input[i])
		}

		// Copy the decompressed data to the output
		ctx.input = ctx.input[:rc]
		available = copy(output, ctx.input)

		total += available

		// Check for remaining bytes that dont fit in the output buffer
		if available < rc {