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48 check-ins using file pscp.c version 5244bfaf83

2013-11-17
08:05
Move the dynamic loading of advapi into its own module. There's now a winsecur.[ch], which centralises helper functions using the Windows security stuff in advapi.h (currently just get_user_sid), and also centralises the run-time loading of those functions and checking they're all there. check-in: fea133a5df user: simon tags: trunk
08:05
Get rid of the error-return mechanism from x11_init. Now that it doesn't actually make a network connection because that's deferred until after the X authorisation exchange, there's no point in having it return an error message and write the real output through a pointer argument. Instead, we can just have it return xconn directly and simplify the call sites. check-in: 73c26030cf user: simon tags: trunk
08:05
Refactor the construction of X protocol greetings. I've moved it out into a separate function, preparatory to calling it from somewhere completely different in changes to come. Also, we now retain the peer address sent from the SSH server in string form, rather than translating it immediately into a numeric IP address, so that its original form will be available later to pass on elsewhere. check-in: 6ce24b09de user: simon tags: trunk
08:05
Prepare to have multiple X11 auth cookies valid at once. Rather than the top-level component of X forwarding being an X11Display structure which owns some auth data, it's now a collection of X11FakeAuth structures, each of which owns a display. The idea is that when we receive an X connection, we wait to see which of our available auth cookies it matches, and then connect to whatever X display that auth cookie identifies. At present the tree will only have one thing in it; this is all groundwork for later changes. check-in: dce51d4dc0 user: simon tags: trunk
08:05
Decouple X socket opening from x11_init(). Now we wait to open the socket to the X server until we've seen the authorisation data. This prepares us to do something else with the channel if we see different auth data, which will come up in connection sharing. check-in: 17981b3538 user: simon tags: trunk
08:05
Add missing 'const' in the des_*_xdmauth functions. check-in: d5d9fea99c user: simon tags: trunk
08:04
Add a missing null pointer check in s_write. I don't know that this can ever be triggered in the current state of the code, but when I start mucking around with SSH session closing in the near future, it may be handy to have it. check-in: 4e49a3898d user: simon tags: trunk
08:04
Remove sk_{get,set}_private_ptr completely! It was only actually used in X11 and port forwarding, to find internal state structures given only the Socket that ssh.c held. So now that that lookup has been reworked to be the sensible way round, private_ptr is no longer used for anything and can be removed. check-in: 19677e577d user: simon tags: trunk
08:04
Refactor ssh.c's APIs to x11fwd.c and portfwd.c. The most important change is that, where previously ssh.c held the Socket pointer for each X11 and port forwarding, and the support modules would find their internal state structure by calling sk_get_private_ptr on that Socket, it's now the other way round. ssh.c now directly holds the internal state structure pointer for each forwarding, and when the support module needs the Socket it looks it up in a field of that. This will come in handy when I decouple socket creation from logical forwarding setup, so that X forwardings can delay actually opening a connection to an X server until they look at the authentication data and see which server it has to be. However, while I'm here, I've also taken the opportunity to clean up a few other points, notably error message handling, and also the fact that the same kind of state structure was used for both connection-type and listening-type port forwardings. Now there are separate PortForwarding and PortListener structure types, which seems far more sensible. check-in: 7ab21bb146 user: simon tags: trunk
08:04
Reliably initialise uxnet's socket fd fields to -1. This prevents embarrassing mess-ups involving getting back a Socket which has mostly been memset to 0 but contains an error message, sk_close()ing it to free the memory, and finding that standard input has been closed as a side effect. check-in: 3f38d36d6e user: simon tags: trunk
08:04
Add support in uxnet.c for Unix-domain listening sockets. There are two new functions: one to construct a SockAddr wrapping a Unix socket pathname (which can also be used as the destination for new_connection), and one to establish a new listening Unix-domain socket. check-in: fe289d405b user: simon tags: trunk
08:04
Complete rewrite of the packet log censoring code. Because the upcoming connection sharing changes are going to involve us emitting outgoing SSH packets into our log file that we didn't construct ourselves, we can no longer rely on metadata inserted at packet construction time to tell us which parts of which packets have to be blanked or omitted in the SSH packet log. Instead, we now have functions that deal with constructing the blanks array just before passing all kinds of packet (both SSH-1 and SSH-2, incoming and outgoing) to logging.c; the blanks/nblanks fields in struct Packet are therefore no longer needed. check-in: 88f08b9cb9 user: simon tags: trunk
08:04
Clean up the 'data' vs 'body' pointers in struct Packet. There's always been some confusion over exactly what it all means. I haven't cleaned it up to the point of complete sensibleness, but I've got it to a point where I can at least understand and document the remaining non-sensibleness. check-in: c011fa97b1 user: simon tags: trunk
08:04
Add support for Windows named pipes. This commit adds two new support modules, winnpc.c and winnps.c, which deal respectively with being a client and server of a Windows named pipe (which, in spite of what Unix programmers will infer from that name, is actually closer to Windows's analogue of a Unix-domain socket). Each one provides a fully featured Socket wrapper around the hairy Windows named pipe API, so that the rest of the code base should be able to use these interchangeably with ordinary sockets and hardly notice the difference. As part of this work, I've introduced a mechanism in winhandl.c to permit it to store handles of event objects on behalf of other Windows support modules and deal with passing them to applications' main event loops as necessary. (Perhaps it would have been cleaner to split winhandl.c into an event-object tracking layer analogous to uxsel, and the handle management which is winhandl.c's proper job, but this is less disruptive for the present.) check-in: 8ceffb2b33 user: simon tags: trunk
08:03
Replace the hacky 'OSSocket' type with a closure. The mechanism for constructing a new connection-type Socket when a listening one receives an incoming connection previously worked by passing a platform-specific 'OSSocket' type to the plug_accepting function, which would then call sk_register to wrap it with a proper Socket instance. This is less flexible than ideal, because it presumes that only one kind of OS object might ever need to be turned into a Socket. So I've replaced OSSocket throughout the code base with a pair of parameters consisting of a function pointer and a context such that passing the latter to the former returns the appropriate Socket; this will permit different classes of listening Socket to pass different function pointers. In deference to the reality that OSSockets tend to be small integers or pointer-sized OS handles, I've made the context parameter an int/pointer union that can hold either of those directly, rather than the usual approach of making it a plain 'void *' and requiring a context structure to be dynamically allocated every time. check-in: c7d41826aa user: simon tags: trunk
08:03
Implement freezing on Windows handle sockets. That's been a FIXME in the code for ages, because it's difficult to get winhandl.c to stop an already-started read from a handle (since the read is a blocking system call running in a separate thread). But I now realise it isn't absolutely necessary to do so - you can just buffer one lot of data from winhandl and _then_ tell it to stop. check-in: 2fcad446d4 user: simon tags: trunk
08:03
Factor out the HANDLE-to-Socket adapter from winproxy.c. It's now kept in a separate module, where it can be reused conveniently for other kinds of Windows HANDLE that I want to wrap in the PuTTY Socket abstraction - for example, the named pipes that I shortly plan to use for the Windows side of connection-sharing IPC. check-in: b85c096215 user: simon tags: trunk
08:03
Add a Socket implementation which just holds an error message. This isn't yet used, but I plan to use it in situations where you have to report errors by returning a valid Socket on which the client wlil call sk_socket_error, but in fact you notice the error _before_ instantiating your usual kind of Socket. The resulting Socket is usable for nothing except reading out the error string and closing it. check-in: 20d72c8bd1 user: simon tags: trunk
08:03
Move SSH protocol enumerations out into ssh.h. This permits packet type codes and other magic numbers to be accessed from modules other than ssh.c. check-in: 71d87820cd user: simon tags: trunk
08:03
Move cipher settings into their own config panel. This makes room in the main SSH panel for new options about connection sharing, which I'm shortly going to add. check-in: 5a25ae6602 user: simon tags: trunk
08:03
Clean up the semantics of the ssh_rportfwd structure. It's now indexed by source hostname as well as source port (so that separate requests for the server to listen on addr1:1234 and addr2:1234 can be disambiguated), and also its destination host name is dynamically allocated rather than a fixed-size buffer. check-in: 87da2eda2d user: simon tags: trunk
08:03
Find ToUnicodeEx() at run time, not load time. This restores PuTTY's backward compatibility to versions of Windows too old to have ToUnicodeEx in their system libraries, which was accidentally broken in 0.63. check-in: f163f89666 user: simon tags: trunk
2013-11-11
17:01
Replace GetQueueStatus with PeekMessage(PM_NOREMOVE). A couple of users report that my recent reworking of the Windows top-level message loop has led to messages occasionally being lost, and MsgWaitForMultipleObjects blocking when it ought to have been called with a zero timeout. I haven't been able to reproduce this myself, but according to one reporter, PeekMessage(PM_NOREMOVE) is effective at checking for a non-empty message queue in a way that GetQueueStatus is not. Switch to using that instead. Thanks to Eric Flumerfelt for debugging and testing help. check-in: 0eada414dc user: simon tags: trunk
2013-10-26
09:00
Fix build failures on Ubuntu 13.10. Automake now insists that we run AM_PROG_AR if we're going to build a library, and AM_PROG_CC_C_O if we're going to build anything with extra compile options. Those extra macros seem harmless in previous versions of automake. check-in: 4dc573c397 user: simon tags: trunk
2013-10-25
12:44
Avoid leaving unread Windows messages in the queue. Jochen Erwied points out that once you've used PeekMessage to remove _one_ message from the message queue, MsgWaitForMultipleObjects will consider the whole queue to have been 'read', or at least looked at and deemed uninteresting, and so it will block until a further message comes in. Hence, my change in r10040 which stops us from looping on PeekMessage until the queue is empty has the effect of causing the rest of the message queue not to be acted on until a new message comes in to unblock it. Fix by checking if the queue is nonempty in advance of calling MsgWaitForMultipleObjects, and if so, giving it a zero timeout just as we do if there's a pending toplevel callback. check-in: bb372d7013 user: simon tags: trunk
2013-10-09
13:38
random_ref() should always increment the reference count. No current PuTTY utility was calling random_ref more than once per run (ssh.c and the two main PuTTYgen programs call it once each), but if one ever does (or if derived code does), it will want the reference count to actually work sensibly. check-in: 8a375b13f8 user: simon tags: trunk
13:36
Don't pass WinSock error codes to strerror. Martin Prikryl helpfully points out that when I revamped the socket error mechanism using toplevel callbacks, I also accidentally passed the error code to the wrong function. Use winsock_error_string instead. check-in: b4dcae4371 user: simon tags: trunk
2013-09-23
09:35
Fix cut-and-paste errors in nonfatal() implementations. Unix GUI programs should not say 'Fatal Error' in the message box title, and Plink should not destroy its logging context as a side effect of printing a non-fatal error. Both appear to have been due to inattentive cut and paste from the pre-existing fatal error functions. check-in: 3a81deedf0 user: simon tags: trunk
2013-09-15
09:40
Oops! Remove a tight-looping diagnostic. I temporarily applied it as a means of testing the revised event loops in r10040, and accidentally folded it into my final commit instead of backing it out. Ahem. check-in: 5bed7cc5ee user: simon tags: trunk
09:05
Remove the timed part of the terminal paste mechanism. In r10020 I carefully reimplemented using timing.c and callback.c the same policy for large pastes that the previous code appeared to be implementing ad-hoc, which included a 450ms delay between sending successive lines of pasted text if no visible acknowledgment of the just-sent line (in the form of a \n or \r) came back from the application. However, it turns out that that *wasn't* what the old code was doing. It *would* have done that, but for the bug that it never actually set the 'last_paste' variable, and never has done since it was first introduced way back in r516! So the policy I thought had been in force forever has in fact only been in force since I unwittingly fixed that bug in r10020 - and it turns out to be a bad idea, breaking pastes into vi in particular. So I've removed the timed paste code completely, on the basis that it's never actually worked and nobody seems to have been unhappy about that. Now we still break large pastes into separate lines and send them in successive top-level callbacks, and the user can still press a key to interrupt a paste if they manage to catch it still going on, but there's no attempted *delay* any more. (It's possible that what I *really* ought to be doing is calling back->sendbuffer() to see whether the backend is consuming the data pasted so far, and if not, deferring the rest of the paste until the send buffer becomes smaller. Then we could have pasting be delayed by back-pressure from the recipient, and still manually interruptible during that delay, but not have it delayed by anything else. But what we have here should at least manage to be equivalent to the *actual* rather than the intended old policy.) check-in: 926b4f918a user: simon tags: trunk
09:05
Only run one toplevel callback per event loop iteration. This change attempts to reinstate as a universal property something which was sporadically true of the ad-hockery that came before toplevel callbacks: that if there's a _very long_ queue of things to be done through the callback mechanism, the doing of them will be interleaved with re-checks of other event sources, which might (e.g.) cause a flag to be set which makes the next callback decide not to do anything after all. check-in: 36d3c24f08 user: simon tags: trunk
2013-09-08
08:20
Handle socket errors on half-open channels. Anthony Ho reports that this can occur naturally in some situation involving Windows 8 + IE 11 and dynamic port forwarding: apparently we get through the SOCKS negotiation, send our CHANNEL_OPEN, and then *immediately* suffer a local WSAECONNABORTED error before the server has sent back its OPEN_CONFIRMATION or OPEN_FAILURE. In this situation ssh2_channel_check_close was failing to notice that the channel didn't yet have a valid server id, and sending out a CHANNEL_CLOSE anyway containing 32 bits of uninitialised nonsense. We now handle this by turning our half-open CHAN_SOCKDATA_DORMANT into a half-open CHAN_ZOMBIE, which means in turn that our handler functions for OPEN_CONFIRMATION and OPEN_FAILURE have to recognise and handle that case, the former by immediately initiating channel closure once we _do_ have the channel's server id to do it with. check-in: 1593971ebd user: simon tags: trunk
02:14
Pass an error message through to sshfwd_unclean_close. We have access to one at every call site, so there's really no reason not to send it through to ssh.c to be logged. check-in: 36349ac57c user: simon tags: trunk
2013-09-07
11:15
Fix SSH2_MSG_CHANNEL_EXTENDED_DATA in logparse. It looks as if it's never worked at all: it had a spurious second printf, it completely forgot to allow for the uint32 type code that SSH2_MSG_CHANNEL_DATA doesn't have, it accessed the channel state's sequence number fields in a way that made no sense and didn't match the rest of the program, *and* it misinvoked the file opening API. I must have never had an occasion to test it. check-in: a938a3ac2e user: simon tags: trunk
11:15
Make logparse handle completely bogus channel numbers. Previously it would throw a bunch of Perl undefined-variable-usage warnings; now it cleanly detects the problem, dumps as much of the message as it still reasonably can, and doesn't update any channel states. check-in: 21376cee1b user: simon tags: trunk
2013-08-26
06:55
Fix free of an uninitialised pointer. CHAN_AGENT channels need c->u.a.message to be either NULL or valid dynamically allocated memory, because it'll be freed by ssh_channel_destroy. This bug triggers if an agent forwarding channel is opened and closed without having sent any queries. check-in: 7b9042322c user: simon tags: trunk
2013-08-22
12:45
Fix handling of IPv6 dynamic forwardings. During the Conf revamp, I changed the internal representation of dynamic forwardings so that they were stored as the conceptually sensible L12345=D rather than the old D12345, and added compensation code to translate to the latter form for backwards-compatible data storage and for OpenSSH-harmonised GUI display. Unfortunately I forgot that keys in the forwarding data can also prefix the L/R with a character indicating IPv4/IPv6, and my translations didn't take account of that possibility. Fix them. check-in: 2ca638ec2c user: simon tags: trunk
2013-08-18
05:56
Don't run toplevel callbacks in modal dialogs. Because some of them can call gtk_main_quit(), which completely confuses the dialog box system. check-in: d89571a733 user: simon tags: trunk
01:48
Sensibly enforce non-interactive rekeying. We now only present the full set of host key algorithms we can handle in the first key exchange. In subsequent rekeys, we present only the host key algorithm that we agreed on the previous time, and then we verify the host key by simply enforcing that it's exactly the same as the one we saw at first and disconnecting rudely if it isn't. check-in: cb5323bd7c user: simon tags: trunk
2013-08-17
11:06
Make calling term_nopaste() a cross-platform feature. It was one of those things that went in ages ago on Windows and never got replicated in the Unix front end. And it needn't be: ldisc.c is a perfect place to put it, since it knows which of the data it's sending is based on a keystroke and which is automatically generated, and it also has access to the terminal context. So now a keypress can interrupt a runaway paste on all platforms. check-in: 98e29c499b user: simon tags: trunk
11:06
Revamp Windows pending_netevent using toplevel callbacks. This greatly simplifies the process of calling select_result() from the top level after receiving WM_NETEVENT. check-in: c50a760764 user: simon tags: trunk
11:06
Revamp net_pending_errors using toplevel callbacks. Again, I've removed the special-purpose ad-hockery from the assorted front end message loops that dealt with deferred handling of socket errors, and instead uxnet.c and winnet.c arrange that for themselves by calling the new general top-level callback mechanism. check-in: 441fc5a4dd user: simon tags: trunk
11:06
Revamp GTK's session close handling using toplevel callbacks. Instead of having a special GTK idle function for dealing with session closing, I now use the new top-level callback mechanism which is slightly simpler for calling a one-off function. Also in this commit, I've arranged for connection_fatal to queue a call to the same session close function after displaying the message box, with the effect that now all the same processing takes place no matter whether the session closes cleanly or uncleanly - e.g. the SSH specials submenu is cleaned out, as it should be. check-in: 030eccd1a1 user: simon tags: trunk
11:06
Revamp Windows's close_session() using toplevel callbacks. Instead of setting a must_close_session flag and having special code in the message loop to check it, we'll schedule the call to close_session using the new top-level callback system. check-in: f66bde9fae user: simon tags: trunk
11:06
Revamp the terminal paste mechanism using toplevel callbacks. I've removed the ad-hoc front-end bodgery in the Windows and GTK ports to arrange for term_paste to be called at the right moments, and instead, terminal.c itself deals with knowing when to send the next chunk of pasted data using a combination of timers and the new top-level callback mechanism. As a happy side effect, it's now all in one place so I can actually understand what it's doing! It turns out that what all that confusing code was up to is: send a line of pasted data, and delay sending the next line until either a CR or LF is returned from the server (typically indicating that the pasted text has been received and echoed) or 450ms elapse, whichever comes first. check-in: e18f3877ae user: simon tags: trunk
11:06
Add a general way to request an immediate top-level callback. This is a little like schedule_timer, in that the callback you provide will be run from the top-level message loop of whatever application you're in; but unlike the timer mechanism, it will happen _immediately_. The aim is to provide a general way to avoid re-entrance of code, in cases where just _doing_ the thing you want done is liable to trigger a confusing recursive call to the function in which you came to the decision to do it; instead, you just request a top-level callback at the message loop's earliest convenience, and do it then. check-in: 0345763d47 user: simon tags: trunk
2013-08-15
01:42
Sebastian Kuschel reports that pfd_closing can be called for a socket error with pr->c NULL, in which case calling sshfwd_unclean_close on it will dereference NULL and segfault. Write an alternative error handling path for that possibility. (I don't know if it's the only way, but one way this can happen is if you're doing dynamic forwarding and the socket error occurs during SOCKS negotiation, in which case no SSH channel has been set up yet because we haven't yet found out what we want to put in the direct-tcpip channel open message.) check-in: 88d8a274b3 user: simon tags: trunk
2013-08-13
01:46
It turns out I was a little over-strict in my handling of EOF in pscp.c when I did the big revamp in r9279: I assumed that in any SCP connection we would be the first to send EOF, but in fact this isn't true - doing downloads with old-SCP, EOF is initiated by the server, so we were spuriously reporting an error for 'unexpected' EOF when everything had gone fine. Thanks to Nathan Phelan for the report. check-in: dbbbe4df65 user: simon tags: trunk