/* externs.h Copyright (C) Codemist 1989-99 */
/*
* Main batch of extern declarations. Must have tags.h loaded first.
*
*/
/* Signature: 7754c8eb 07-Mar-2000 */
#ifndef header_externs_h
#define header_externs_h 1
#ifdef __cplusplus
extern "C" {
#endif
#ifdef USE_MPI
#include "mpi.h"
extern int32 mpi_rank,mpi_size;
#ifdef MEMORY_TRACE
#define my_pop() (memory_reference((int32)stack), (*stack--))
#else
#define my_pop() (*stack--)
#endif
#endif /* USE_MPI */
extern void **pages,
**heap_pages, **vheap_pages,
**bps_pages, **native_pages;
#ifndef NO_COPYING_GC
extern void **new_heap_pages, **new_vheap_pages,
**new_bps_pages, **new_native_pages;
#endif
extern int32 pages_count,
heap_pages_count, vheap_pages_count,
bps_pages_count, native_pages_count;
#ifndef NO_COPYING_GC
extern int32 new_heap_pages_count, new_vheap_pages_count,
new_bps_pages_count, new_native_pages_count;
#endif
extern int native_pages_changed;
extern int32 native_fringe;
extern Lisp_Object *nilsegment, *stacksegment;
extern Lisp_Object *stackbase;
extern int32 stack_segsize; /* measured in units of one CSL page */
extern DLLexport Lisp_Object *C_stack;
#define stack C_stack
#ifdef MEMORY_TRACE
#define push(a) { *++stack = (a); memory_reference((int32)stack); }
/* push2 etc are just like push, but grouped together */
#define push2(a,b) { *++stack = (a); memory_reference((int32)stack); *++stack = (b); memory_reference((int32)stack); }
#define push3(a,b,c) { *++stack = (a); memory_reference((int32)stack); *++stack = (b); memory_reference((int32)stack); *++stack = (c); memory_reference((int32)stack); }
#define push4(a,b,c,d) { *++stack = (a); memory_reference((int32)stack); *++stack = (b); memory_reference((int32)stack); *++stack = (c); memory_reference((int32)stack); \
*++stack = (d); memory_reference((int32)stack); }
#define push5(a,b,c,d,e){ *++stack = (a); memory_reference((int32)stack); *++stack = (b); memory_reference((int32)stack); *++stack = (c); memory_reference((int32)stack); \
*++stack = (d); memory_reference((int32)stack); *++stack = (e); memory_reference((int32)stack); }
#define push6(a,b,c,d,e,f) {push3(a,b,c); push3(d,e,f)}
#define pop(a) { memory_reference((int32)stack); (a) = *stack--; }
#define pop2(a,b) { memory_reference((int32)stack); (a) = *stack--; memory_reference((int32)stack); (b) = *stack--; }
#define pop3(a,b,c) { memory_reference((int32)stack); (a) = *stack--; memory_reference((int32)stack); (b) = *stack--; memory_reference((int32)stack); (c) = *stack--; }
#define pop4(a,b,c,d) { memory_reference((int32)stack); (a) = *stack--; memory_reference((int32)stack); (b) = *stack--; memory_reference((int32)stack); (c) = *stack--; \
memory_reference((int32)stack); (d) = *stack--; }
#define pop5(a,b,c,d,e) { memory_reference((int32)stack); (a) = *stack--; memory_reference((int32)stack); (b) = *stack--; memory_reference((int32)stack); (c) = *stack--; \
memory_reference((int32)stack); (d) = *stack--; memory_reference((int32)stack); (e) = *stack--; }
#define pop6(a,b,c,d,e,f) {pop3(a,b,c); pop3(d,e,f)}
#define popv(n) stack -= (n);
#else /* MEMORY_TRACE */
#define push(a) { *++stack = (a); }
/* push2 etc are just like push, but grouped together */
#ifdef USE_AUTOINDEX
/*
* Having inspected the code generated by one of the C compilers that
* is frequently used with this Lisp it emerges that the multiple
* push operations might sometimes be much better treated with
* the increment parts explicitly consolidated into one. To leave
* scope for fine-tuning to cmpiler and machine architecture the
* USE_AUTOINDEX macro could be pre-defined and I suspect that on
* VAX and ARM computers it may make good sense.
*/
#define push2(a,b) { *++stack = (a); *++stack = (b); }
#define push3(a,b,c) { *++stack = (a); *++stack = (b); *++stack = (c); }
#define push4(a,b,c,d) { *++stack = (a); *++stack = (b); *++stack = (c); \
*++stack = (d); }
#define push5(a,b,c,d,e){ *++stack = (a); *++stack = (b); *++stack = (c); \
*++stack = (d); *++stack = (e); }
#define push6(a,b,c,d,e,f) {push3(a,b,c); push3(d,e,f)}
#define pop(a) { (a) = *stack--; }
#define pop2(a,b) { (a) = *stack--; (b) = *stack--; }
#define pop3(a,b,c) { (a) = *stack--; (b) = *stack--; (c) = *stack--; }
#define pop4(a,b,c,d) { (a) = *stack--; (b) = *stack--; (c) = *stack--; \
(d) = *stack--; }
#define pop5(a,b,c,d,e) { (a) = *stack--; (b) = *stack--; (c) = *stack--; \
(d) = *stack--; (e) = *stack--; }
#define pop6(a,b,c,d,e,f) {pop3(a,b,c); pop3(d,e,f)}
#define popv(n) stack -= (n);
#else /* USE_AUTOINDEX */
#define push2(a,b) { stack[1] = (a); stack[2] = (b); stack += 2; }
#define push3(a,b,c) { stack[1] = (a); stack[2] = (b); stack[3] = (c); \
stack += 3; }
#define push4(a,b,c,d) { stack[1] = (a); stack[2] = (b); stack[3] = (c); \
stack[4] = (d); stack += 4; }
#define push5(a,b,c,d,e){ stack[1] = (a); stack[2] = (b); stack[3] = (c); \
stack[4] = (d); stack[5] = (e); stack += 5; }
#define push6(a,b,c,d,e,f) { \
stack[1] = (a); stack[2] = (b); stack[3] = (c); \
stack[4] = (d); stack[5] = (e); stack[6] = (f); \
stack += 6; }
#define pop(a) { (a) = *stack--; }
#define pop2(a,b) { stack -= 2; (a) = stack[2]; (b) = stack[1]; }
#define pop3(a,b,c) { stack -= 3; (a) = stack[3]; (b) = stack[2]; \
(c) = stack[1]; }
#define pop4(a,b,c,d) { stack -= 4; (a) = stack[4]; (b) = stack[3]; \
(c) = stack[2]; (d) = stack[1]; }
#define pop5(a,b,c,d,e) { stack -= 5; (a) = stack[5]; (b) = stack[4]; \
(c) = stack[3]; (d) = stack[2]; (e) = stack[1]; }
#define pop6(a,b,c,d,e, f) { stack -= 6; \
(a) = stack[6]; (b) = stack[5]; (c) = stack[4]; \
(d) = stack[3]; (e) = stack[2]; (f) = stack[1]; }
#define popv(n) stack -= (n);
#endif /* USE_AUTOINDEX */
#endif /* MEMORY_TRACE*/
#define errexit() { nil = C_nil; if (exception_pending()) return nil; }
#define errexitn(n) { nil = C_nil; \
if (exception_pending()) { popv(n); return nil; } }
#define errexitv() { nil = C_nil; if (exception_pending()) return; }
#define errexitvn(n) { nil = C_nil; \
if (exception_pending()) { popv(n); return; } }
#define GC_USER_SOFT 0
#define GC_USER_HARD 1
#define GC_STACK 2
#define GC_CONS 3
#define GC_VEC 4
#define GC_BPS 5
#define GC_PRESERVE 6
#define GC_NATIVE 7
#ifdef CHECK_STACK
#ifdef SOFTWARE_TICKS
extern DLLexport int32 countdown;
#ifdef INITIAL_SOFTWARE_TICKS
extern DLLexport int32 software_ticks;
#endif
extern DLLexport int deal_with_tick(void);
#define stackcheck0(k) \
if (check_stack(__FILE__,__LINE__)) return aerror("stack overflow"); \
if ((--countdown < 0 && deal_with_tick()) || \
stack >= stacklimit) \
{ reclaim(nil, "stack", GC_STACK, 0); \
nil = C_nil; \
if (exception_pending()) { popv(k); return nil; } \
}
#define stackcheck1(k, a1) \
if (check_stack(__FILE__,__LINE__)) return aerror("stack overflow"); \
if ((--countdown < 0 && deal_with_tick()) || \
stack >= stacklimit) \
{ a1 = reclaim(a1, "stack", GC_STACK, 0); \
nil = C_nil; \
if (exception_pending()) { popv(k); return nil; } \
}
#define stackcheck2(k, a1, a2) \
if (check_stack(__FILE__,__LINE__)) return aerror("stack overflow"); \
if ((--countdown < 0 && deal_with_tick()) || \
stack >= stacklimit) \
{ push(a2); \
a1 = reclaim(a1, "stack", GC_STACK, 0); pop(a2); \
nil = C_nil; \
if (exception_pending()) { popv(k); return nil; } \
}
#define stackcheck3(k, a1, a2, a3) \
if (check_stack(__FILE__,__LINE__)) return aerror("stack overflow"); \
if ((--countdown < 0 && deal_with_tick()) || \
stack >= stacklimit) \
{ push2(a2, a3); \
a1 = reclaim(a1, "stack", GC_STACK, 0); \
pop2(a3, a2); \
nil = C_nil; \
if (exception_pending()) { popv(k); return nil; } \
}
#define stackcheck4(k, a1, a2, a3, a4) \
if (check_stack(__FILE__,__LINE__)) return aerror("stack overflow"); \
if ((--countdown < 0 && deal_with_tick()) || \
stack >= stacklimit) \
{ push3(a2, a3, a4); \
a1 = reclaim(a1, "stack", GC_STACK, 0); \
pop3(a4, a3, a2); \
nil = C_nil; \
if (exception_pending()) { popv(k); return nil; } \
}
#else /* SOFTWARE_TICKS */
#define stackcheck0(k) \
if (check_stack(__FILE__,__LINE__)) return aerror("stack overflow"); \
if (stack >= stacklimit) \
{ reclaim(nil, "stack", GC_STACK, 0); \
nil = C_nil; \
if (exception_pending()) { popv(k); return nil; } \
}
#define stackcheck1(k, a1) \
if (check_stack(__FILE__,__LINE__)) return aerror("stack overflow"); \
if (stack >= stacklimit) \
{ a1 = reclaim(a1, "stack", GC_STACK, 0); \
nil = C_nil; \
if (exception_pending()) { popv(k); return nil; } \
}
#define stackcheck2(k, a1, a2) \
if (check_stack(__FILE__,__LINE__)) return aerror("stack overflow"); \
if (stack >= stacklimit) \
{ push(a2); \
a1 = reclaim(a1, "stack", GC_STACK, 0); pop(a2); \
nil = C_nil; \
if (exception_pending()) { popv(k); return nil; } \
}
#define stackcheck3(k, a1, a2, a3) \
if (check_stack(__FILE__,__LINE__)) return aerror("stack overflow"); \
if (stack >= stacklimit) \
{ push2(a2, a3); \
a1 = reclaim(a1, "stack", GC_STACK, 0); \
pop2(a3, a2); \
nil = C_nil; \
if (exception_pending()) { popv(k); return nil; } \
}
#define stackcheck4(k, a1, a2, a3, a4) \
if (check_stack(__FILE__,__LINE__)) return aerror("stack overflow"); \
if (stack >= stacklimit) \
{ push3(a2, a3, a4); \
a1 = reclaim(a1, "stack", GC_STACK, 0); \
pop3(a4, a3, a2); \
nil = C_nil; \
if (exception_pending()) { popv(k); return nil; } \
}
#endif /* SOFTWARE_TICKS */
#else /* CHECK_STACK */
#ifdef SOFTWARE_TICKS
extern DLLexport int32 countdown;
#ifdef INITIAL_SOFTWARE_TICKS
extern DLLexport int32 software_ticks;
#endif
extern DLLexport int deal_with_tick(void);
#define stackcheck0(k) \
if ((--countdown < 0 && deal_with_tick()) || \
stack >= stacklimit) \
{ reclaim(nil, "stack", GC_STACK, 0); \
nil = C_nil; \
if (exception_pending()) { popv(k); return nil; } \
}
#define stackcheck1(k, a1) \
if ((--countdown < 0 && deal_with_tick()) || \
stack >= stacklimit) \
{ a1 = reclaim(a1, "stack", GC_STACK, 0); \
nil = C_nil; \
if (exception_pending()) { popv(k); return nil; } \
}
#define stackcheck2(k, a1, a2) \
if ((--countdown < 0 && deal_with_tick()) || \
stack >= stacklimit) \
{ push(a2); \
a1 = reclaim(a1, "stack", GC_STACK, 0); pop(a2); \
nil = C_nil; \
if (exception_pending()) { popv(k); return nil; } \
}
#define stackcheck3(k, a1, a2, a3) \
if ((--countdown < 0 && deal_with_tick()) || \
stack >= stacklimit) \
{ push2(a2, a3); \
a1 = reclaim(a1, "stack", GC_STACK, 0); \
pop2(a3, a2); \
nil = C_nil; \
if (exception_pending()) { popv(k); return nil; } \
}
#define stackcheck4(k, a1, a2, a3, a4) \
if ((--countdown < 0 && deal_with_tick()) || \
stack >= stacklimit) \
{ push3(a2, a3, a4); \
a1 = reclaim(a1, "stack", GC_STACK, 0); \
pop3(a4, a3, a2); \
nil = C_nil; \
if (exception_pending()) { popv(k); return nil; } \
}
#else /* SOFTWARE_TICKS */
#define stackcheck0(k) \
if (stack >= stacklimit) \
{ reclaim(nil, "stack", GC_STACK, 0); \
nil = C_nil; \
if (exception_pending()) { popv(k); return nil; } \
}
#define stackcheck1(k, a1) \
if (stack >= stacklimit) \
{ a1 = reclaim(a1, "stack", GC_STACK, 0); \
nil = C_nil; \
if (exception_pending()) { popv(k); return nil; } \
}
#define stackcheck2(k, a1, a2) \
if (stack >= stacklimit) \
{ push(a2); \
a1 = reclaim(a1, "stack", GC_STACK, 0); pop(a2); \
nil = C_nil; \
if (exception_pending()) { popv(k); return nil; } \
}
#define stackcheck3(k, a1, a2, a3) \
if (stack >= stacklimit) \
{ push2(a2, a3); \
a1 = reclaim(a1, "stack", GC_STACK, 0); \
pop2(a3, a2); \
nil = C_nil; \
if (exception_pending()) { popv(k); return nil; } \
}
#define stackcheck4(k, a1, a2, a3, a4) \
if (stack >= stacklimit) \
{ push3(a2, a3, a4); \
a1 = reclaim(a1, "stack", GC_STACK, 0); \
pop3(a4, a3, a2); \
nil = C_nil; \
if (exception_pending()) { popv(k); return nil; } \
}
#endif /* SOFTWARE_TICKS */
#endif /* CHECK_STACK */
/*
* As well as being used to point directly to the major Lisp item NIL,
* this register is used as a base for a table of other critically
* important other Lisp values. Offsets for at least some of these are
* defined here.
* I also need a proper C external variable holding the value of NIL since
* when called from the C library (e.g. in a signal handler) the global
* register variable will not be available!
*/
extern DLLexport Lisp_Object C_nil;
/*
* In COMMON mode the symbol-head for NIL uses the first few offsets
* from NIL here, so I start storing system variables at offset 12 so
* that even if at some stage I expand the size of all identifiers from the
* present state I will be safe.
*/
#define first_nil_offset 50 /* GC collector marks from here up */
/*
* A vector of 50 words is used by the interpreter when preparing args
* for functions and when handling multiple values.
*/
#define work_0_offset 200
/* Garbage collector marks up to but not including last_nil_offset */
#define last_nil_offset 251
/*
* NIL_SEGMENT_SIZE must be over-large by enough to allow for
* space lost while rounding nil up to be a multiple of 8. Also in the
* Common Lisp case I need to give myself a spare word BEFORE the place
* where C_nil points.
*/
#define NIL_SEGMENT_SIZE (last_nil_offset*sizeof(Lisp_Object) + 32)
/*
* I give myself a margin of SPARE bytes at the end of a page so that I can
* always CONS that amount (even without a garbage collection check) and not
* corrupt anything. The main use for this is that sometimes I need to
* convert a set of multiple values or of arguments from values on the
* (C-) stack or wherever va_arg() can find them into a list structure, and
* to avoid horrible potential problems with a garbage collection spotting]
* an exception (notably a ^C interrupt), running arbitrary code in an
* exception ghandler and then continuing, I need to cons those things up
* without any possible GC. The function cons_no_gc does that, and
* I should then call cons_gc_test() afterwards to regularise the situation.
* 512 bytes here leaves room for 64 conses, and I support at most 50
* (multiple-) values so I hope this is safe.
*/
#define SPARE 512
#ifdef NILSEG_EXTERNS
/*
* One some computers (ones with plenty of registers, and where the
* main addressing mode is register-indexed, and where optimising
* an compiler can keep variables in registers all the time, it will
* be most efficient to put major system variables addressed as offsets
* from NIL, where I expect to keep nil in a register variable pretty
* well always. On other machines (notable the Intel 80286) that policy
* gives pretty disasterous code, and the use of direct simple external
* variables will win. In PRESERVE and RESTORE I will have to copy
* all the separate external variables into a compact block for
* transfer to and from files. Actually on many (most?) machines the
* choice of whether this option should be enabled or not will be pretty
* marginal and should really be sorted out by building once with
* NILSEG_EXTERNS and once without, and comparing the performance of the
* two resulting systems.
*/
#define nil_as_base
extern unsigned32 byteflip;
extern Lisp_Object codefringe;
extern Lisp_Object volatile codelimit;
extern Lisp_Object * volatile stacklimit;
extern Lisp_Object fringe;
extern Lisp_Object volatile heaplimit;
extern Lisp_Object volatile vheaplimit;
extern Lisp_Object vfringe;
extern int32 nwork;
extern int32 exit_reason;
extern DLLexport int32 exit_count;
extern unsigned32 gensym_ser, print_precision, miscflags;
extern int32 current_modulus, fastget_size, package_bits;
extern DLLexport Lisp_Object lisp_true, lambda, funarg, unset_var, opt_key, rest_key;
extern DLLexport Lisp_Object quote_symbol, function_symbol, comma_symbol;
extern DLLexport Lisp_Object comma_at_symbol, cons_symbol, eval_symbol;
extern DLLexport Lisp_Object work_symbol, evalhook, applyhook, macroexpand_hook;
extern DLLexport Lisp_Object append_symbol, exit_tag, exit_value, catch_tags;
extern DLLexport Lisp_Object current_package, startfn;
extern DLLexport Lisp_Object gensym_base, string_char_sym, boffo;
extern DLLexport Lisp_Object err_table;
extern DLLexport Lisp_Object progn_symbol;
extern DLLexport Lisp_Object lisp_work_stream, charvec, raise_symbol, lower_symbol;
extern DLLexport Lisp_Object echo_symbol, codevec, litvec, supervisor, B_reg;
extern DLLexport Lisp_Object savedef, comp_symbol, compiler_symbol, faslvec;
extern DLLexport Lisp_Object tracedfn, lisp_terminal_io;
extern DLLexport Lisp_Object lisp_standard_output, lisp_standard_input, lisp_error_output;
extern DLLexport Lisp_Object lisp_trace_output, lisp_debug_io, lisp_query_io;
extern DLLexport Lisp_Object prompt_thing, faslgensyms;
extern DLLexport Lisp_Object prinl_symbol, emsg_star, redef_msg;
extern DLLexport Lisp_Object expr_symbol, fexpr_symbol, macro_symbol;
extern DLLexport Lisp_Object cl_symbols, active_stream, current_module;
extern DLLexport Lisp_Object features_symbol, lisp_package;
extern DLLexport Lisp_Object sys_hash_table, help_index, cfunarg, lex_words;
extern DLLexport Lisp_Object get_counts, fastget_names, input_libraries;
extern DLLexport Lisp_Object output_library, current_file, break_function;
extern DLLexport Lisp_Object standard_output, standard_input, debug_io;
extern DLLexport Lisp_Object error_output, query_io, terminal_io;
extern DLLexport Lisp_Object trace_output, fasl_stream;
#ifdef COMMON
extern DLLexport Lisp_Object keyword_package;
extern DLLexport Lisp_Object all_packages, package_symbol, internal_symbol;
extern DLLexport Lisp_Object external_symbol, inherited_symbol;
extern DLLexport Lisp_Object key_key, allow_other_keys, aux_key;
extern DLLexport Lisp_Object format_symbol;
extern DLLexport Lisp_Object expand_def_symbol, allow_key_key, declare_symbol;
extern DLLexport Lisp_Object special_symbol;
#endif
extern DLLexport Lisp_Object native_code, native_symbol, traceprint_symbol;
extern DLLexport Lisp_Object loadsource_symbol;
extern DLLexport Lisp_Object hankaku_symbol;
extern Lisp_Object workbase[51];
extern DLLexport Lisp_Object user_base_0, user_base_1, user_base_2;
extern DLLexport Lisp_Object user_base_3, user_base_4, user_base_5;
extern DLLexport Lisp_Object user_base_6, user_base_7, user_base_8;
extern DLLexport Lisp_Object user_base_9;
#define work_0 workbase[0]
#define work_1 workbase[1]
#define mv_1 workbase[1]
#define mv_2 workbase[2]
#define mv_3 workbase[3]
#define work_50 workbase[50]
#else /* NILSEG_EXTERNS */
#define nil_as_base Lisp_Object nil = C_nil;
#define byteflip (*(unsigned32 *)&((Lisp_Object *)nil)[12])
#define codefringe ((Lisp_Object *)nil)[13]
#define codelimit ((Lisp_Object volatile *)nil)[14]
/*
* On a machine where sizeof(void *)=8 and alignment matters I need to arrange for
* stacklimit to be properly aligned. Also I MUST do the address calculation
* in a way that does not get muddled by the "sizeof(void *)" issue. I
* reserve nilseg offsets 15, 16 and 17 for this.
*/
#ifdef COMMON
#define stacklimit (*(Lisp_Object * volatile *) \
&((Lisp_Object *)nil)[16])
#else
#define stacklimit (*(Lisp_Object * volatile *) \
&((Lisp_Object *)nil)[15])
#endif
#define fringe ((Lisp_Object *)nil)[18]
#define heaplimit ((Lisp_Object volatile *)nil)[19]
#define vheaplimit ((Lisp_Object volatile *)nil)[20]
#define vfringe ((Lisp_Object *)nil)[21]
#define miscflags (*(unsigned32 *)&((Lisp_Object *)nil)[22])
#define nwork (*(int32 *)&((Lisp_Object *)nil)[24])
#define exit_reason (*(int32 *)&((Lisp_Object *)nil)[25])
#define exit_count (*(int32 *)&((Lisp_Object *)nil)[26])
#define gensym_ser (*(unsigned32 *)&((Lisp_Object *)nil)[27])
#define print_precision (*(unsigned32 *)&((Lisp_Object *)nil)[28])
#define current_modulus (*(int32 *)&((Lisp_Object *)nil)[29])
#define fastget_size (*(int32 *)&((Lisp_Object *)nil)[30])
#define package_bits (*(int32 *)&((Lisp_Object *)nil)[31])
/* offsets 32-49 spare at present */
/* Offset 50 used for EQ hash table list */
/* Offset 51 used for EQUAL hash table list */
#define current_package ((Lisp_Object *)nil)[52]
/* current_package is treated specially by the garbage collector */
#define B_reg ((Lisp_Object *)nil)[53]
#define codevec ((Lisp_Object *)nil)[54]
#define litvec ((Lisp_Object *)nil)[55]
#define exit_tag ((Lisp_Object *)nil)[56]
#define exit_value ((Lisp_Object *)nil)[57]
#define catch_tags ((Lisp_Object *)nil)[58]
#define lisp_package ((Lisp_Object *)nil)[59]
#define boffo ((Lisp_Object *)nil)[60]
#define charvec ((Lisp_Object *)nil)[61]
#define sys_hash_table ((Lisp_Object *)nil)[62]
#define help_index ((Lisp_Object *)nil)[63]
#define gensym_base ((Lisp_Object *)nil)[64]
#define err_table ((Lisp_Object *)nil)[65]
#define supervisor ((Lisp_Object *)nil)[66]
#define startfn ((Lisp_Object *)nil)[67]
#define faslvec ((Lisp_Object *)nil)[68]
#define tracedfn ((Lisp_Object *)nil)[69]
#define prompt_thing ((Lisp_Object *)nil)[70]
#define faslgensyms ((Lisp_Object *)nil)[71]
#define cl_symbols ((Lisp_Object *)nil)[72]
#define active_stream ((Lisp_Object *)nil)[73]
#define current_module ((Lisp_Object *)nil)[74]
/*
* 75-89 spare for workspace-style locations
*/
#define append_symbol ((Lisp_Object *)nil)[90]
#define applyhook ((Lisp_Object *)nil)[91]
#define cfunarg ((Lisp_Object *)nil)[92]
#define comma_at_symbol ((Lisp_Object *)nil)[93]
#define comma_symbol ((Lisp_Object *)nil)[94]
#define compiler_symbol ((Lisp_Object *)nil)[95]
#define comp_symbol ((Lisp_Object *)nil)[96]
#define cons_symbol ((Lisp_Object *)nil)[97]
#define echo_symbol ((Lisp_Object *)nil)[98]
#define emsg_star ((Lisp_Object *)nil)[99]
#define evalhook ((Lisp_Object *)nil)[100]
#define eval_symbol ((Lisp_Object *)nil)[101]
#define expr_symbol ((Lisp_Object *)nil)[102]
#define features_symbol ((Lisp_Object *)nil)[103]
#define fexpr_symbol ((Lisp_Object *)nil)[104]
#define funarg ((Lisp_Object *)nil)[105]
#define function_symbol ((Lisp_Object *)nil)[106]
#define lambda ((Lisp_Object *)nil)[107]
#define lisp_true ((Lisp_Object *)nil)[108]
#define lower_symbol ((Lisp_Object *)nil)[109]
#define macroexpand_hook ((Lisp_Object *)nil)[110]
#define macro_symbol ((Lisp_Object *)nil)[111]
#define opt_key ((Lisp_Object *)nil)[112]
#define prinl_symbol ((Lisp_Object *)nil)[113]
#define progn_symbol ((Lisp_Object *)nil)[114]
#define quote_symbol ((Lisp_Object *)nil)[115]
#define raise_symbol ((Lisp_Object *)nil)[116]
#define redef_msg ((Lisp_Object *)nil)[117]
#define rest_key ((Lisp_Object *)nil)[118]
#define savedef ((Lisp_Object *)nil)[119]
#define string_char_sym ((Lisp_Object *)nil)[120]
#define unset_var ((Lisp_Object *)nil)[121]
#define work_symbol ((Lisp_Object *)nil)[122]
#define lex_words ((Lisp_Object *)nil)[123]
#define get_counts ((Lisp_Object *)nil)[124]
#define fastget_names ((Lisp_Object *)nil)[125]
#define input_libraries ((Lisp_Object *)nil)[126]
#define output_library ((Lisp_Object *)nil)[127]
#define current_file ((Lisp_Object *)nil)[128]
#define break_function ((Lisp_Object *)nil)[129]
#define lisp_work_stream ((Lisp_Object *)nil)[130]
#define lisp_standard_output ((Lisp_Object *)nil)[131]
#define lisp_standard_input ((Lisp_Object *)nil)[132]
#define lisp_debug_io ((Lisp_Object *)nil)[133]
#define lisp_error_output ((Lisp_Object *)nil)[134]
#define lisp_query_io ((Lisp_Object *)nil)[135]
#define lisp_terminal_io ((Lisp_Object *)nil)[136]
#define lisp_trace_output ((Lisp_Object *)nil)[137]
#define standard_output ((Lisp_Object *)nil)[138]
#define standard_input ((Lisp_Object *)nil)[139]
#define debug_io ((Lisp_Object *)nil)[140]
#define error_output ((Lisp_Object *)nil)[141]
#define query_io ((Lisp_Object *)nil)[142]
#define terminal_io ((Lisp_Object *)nil)[143]
#define trace_output ((Lisp_Object *)nil)[144]
#define fasl_stream ((Lisp_Object *)nil)[145]
#define native_code ((Lisp_Object *)nil)[146]
#define native_symbol ((Lisp_Object *)nil)[147]
#define traceprint_symbol ((Lisp_Object *)nil)[148]
#define loadsource_symbol ((Lisp_Object *)nil)[149]
#define hankaku_symbol ((Lisp_Object *)nil)[150]
#ifdef COMMON
#define keyword_package ((Lisp_Object *)nil)[170]
#define all_packages ((Lisp_Object *)nil)[171]
#define package_symbol ((Lisp_Object *)nil)[172]
#define internal_symbol ((Lisp_Object *)nil)[173]
#define external_symbol ((Lisp_Object *)nil)[174]
#define inherited_symbol ((Lisp_Object *)nil)[175]
#define key_key ((Lisp_Object *)nil)[176]
#define allow_other_keys ((Lisp_Object *)nil)[177]
#define aux_key ((Lisp_Object *)nil)[178]
#define format_symbol ((Lisp_Object *)nil)[179]
#define expand_def_symbol ((Lisp_Object *)nil)[180]
#define allow_key_key ((Lisp_Object *)nil)[181]
#define declare_symbol ((Lisp_Object *)nil)[182]
#define special_symbol ((Lisp_Object *)nil)[183]
#endif
/*
* The next are intended for use by people building custom versions
* of CSL. They are always handled as if NILSEG_EXTERNS had been set,
* even if it had not, since that gives the user direct access to them as
* simple C variables. Note that they must ALWAYS be kept with proper
* valid Lisp objects in them.
*/
/* #define user_base_0 ((Lisp_Object *)nil)[190] */
/* #define user_base_1 ((Lisp_Object *)nil)[191] */
/* #define user_base_2 ((Lisp_Object *)nil)[192] */
/* #define user_base_3 ((Lisp_Object *)nil)[193] */
/* #define user_base_4 ((Lisp_Object *)nil)[194] */
/* #define user_base_5 ((Lisp_Object *)nil)[195] */
/* #define user_base_6 ((Lisp_Object *)nil)[196] */
/* #define user_base_7 ((Lisp_Object *)nil)[197] */
/* #define user_base_8 ((Lisp_Object *)nil)[198] */
/* #define user_base_9 ((Lisp_Object *)nil)[199] */
extern DLLexport Lisp_Object user_base_0, user_base_1, user_base_2;
extern DLLexport Lisp_Object user_base_3, user_base_4, user_base_5;
extern DLLexport Lisp_Object user_base_6, user_base_7, user_base_8;
extern DLLexport Lisp_Object user_base_9;
#define work_0 ((Lisp_Object *)nil)[200]
#define work_1 ((Lisp_Object *)nil)[201]
#define mv_1 work_1
#define mv_2 ((Lisp_Object *)nil)[202]
#define mv_3 ((Lisp_Object *)nil)[203]
#define work_50 ((Lisp_Object *)nil)[250]
#endif /*NILSEG_EXTERNS */
/* dummy_function_call is only used to patch around C compiler bugs! */
extern void MS_CDECL dummy_function_call(char *why, ...);
extern void copy_into_nilseg(int fg);
extern void copy_out_of_nilseg(int fg);
#define eq_hash_table_list ((Lisp_Object *)nil)[50] /* In heap image */
#define equal_hash_table_list ((Lisp_Object *)nil)[51] /* In heap image */
#define current_package_offset 52
extern void rehash_this_table(Lisp_Object v);
extern Lisp_Object eq_hash_tables, equal_hash_tables;
/*
* The following are used to help <escape> processing.
*/
extern Lisp_Object volatile savecodelimit;
extern Lisp_Object * volatile savestacklimit;
extern Lisp_Object volatile saveheaplimit;
extern Lisp_Object volatile savevheaplimit;
extern char *exit_charvec;
#ifdef DEBUG
extern int trace_all;
#endif
extern int trace_depth;
#define MAX_INPUT_FILES 40 /* limit on command-line length */
#define MAX_SYMBOLS_TO_DEFINE 40
#define MAX_FASL_PATHS 20
extern char *files_to_read[MAX_INPUT_FILES],
*symbols_to_define[MAX_SYMBOLS_TO_DEFINE],
*fasl_paths[MAX_FASL_PATHS];
extern int fasl_output_file, output_directory;
extern FILE *binary_read_file;
#ifndef COMMON
#ifdef CWIN
extern char **loadable_packages;
extern char **switches;
#endif
#endif
#ifdef SOCKETS
extern int sockets_ready;
extern void flush_socket();
#endif
extern CSLbool undefine_this_one[MAX_SYMBOLS_TO_DEFINE];
extern int number_of_input_files,
number_of_symbols_to_define,
number_of_fasl_paths,
init_flags;
extern int native_code_tag;
extern char *standard_directory;
extern CSLbool gc_method;
extern int32 gc_number;
#define INIT_QUIET 1
#define INIT_VERBOSE 2
#define INIT_EXPANDABLE 4
#define Lispify_predicate(p) ((p) ? lisp_true : nil)
/*
* variables used by the IO system.
*/
extern int tty_count;
extern FILE *spool_file;
extern char spool_file_name[32];
typedef struct Ihandle
{
FILE *f; /* File within which this sub-file lives */
long int o; /* Offset (as returned by ftell) */
long int n; /* Number of bytes remaining unread here */
unsigned32 chk; /* Checksum */
int status; /* Reading or Writing */
} Ihandle;
/*
* If there is no more than 100 bytes of data then I will deem
* file compression frivolous. The compression code assumes that
* it has at least 2 bytes to work on, so do NOT cut this limit down to zero.
* Indeed more than that the limit must be greater than the length of
* the initial header record (112 bytes).
*/
extern int32 compression_worth_while;
#define CODESIZE 0x1000
typedef struct entry_point
{
void *p;
char *s;
} entry_point;
#ifdef CJAVA
#define entry_table_size 132
#else
#define entry_table_size 127
#endif
extern entry_point entries_table[];
extern int doubled_execution;
#ifdef MEMORY_TRACE
extern int32 memory_base, memory_size;
extern unsigned char *memory_map;
extern FILE *memory_file;
extern void memory_comment(int n);
#endif
#define ARG_CUT_OFF 25
extern void push_args(va_list a, int nargs);
extern void push_args_1(va_list a, int nargs);
extern void Iinit(void);
extern void IreInit(void);
extern void Icontext(Ihandle *);
extern void Irestore_context(Ihandle);
extern void Ilist(void);
extern CSLbool Iopen(char *name, int len, CSLbool dirn, char *expanded_name);
extern CSLbool Iopen_from_stdin();
extern CSLbool IopenRoot(char *expanded_name, int hard);
extern CSLbool Iwriterootp(char *expanded);
extern CSLbool Iopen_help(int32 offset);
extern CSLbool Iopen_banner(int code);
extern CSLbool Imodulep(char *name, int len, char *datestamp, int32 *size,
char *expanded_name);
extern CSLbool Icopy(char *name, int len);
extern CSLbool Idelete(char *name, int len);
extern CSLbool IcloseInput(int check_checksum);
extern CSLbool IcloseOutput();
extern CSLbool Ifinished(void);
extern int Igetc(void);
extern int32 Iread(void *buff, int32 size);
extern CSLbool Iputc(int ch);
extern CSLbool Iwrite(void *buff, int32 size);
extern long int Ioutsize(void);
/*
* I will allow myself 192 bytes to store registration information.
* In my initial implementation I will only use a fraction of that
* but it seems safer to design the structure with extra room for potential
* enhancements. I will keep a version code in the data so that I can update
* my methods but still preserve upwards compatibility when I do that.
*/
#define REGISTRATION_SIZE 192
#define REGISTRATION_VERSION "r1.0"
extern unsigned char registration_data[REGISTRATION_SIZE];
extern void MD5_Init();
extern void MD5_Update(unsigned char *data, int len);
extern void MD5_Final(unsigned char *md);
extern CSLbool MD5_busy;
extern unsigned char *MD5(unsigned char *data, int n, unsigned char *md);
extern void checksum(Lisp_Object a);
extern unsigned char unpredictable[256];
extern void inject_randomness(int n);
/*
* crypt_init() seeds the encryption engine that I used, and then
* crypt_get_block() gets a chunk of the sequence, which I can XOR with
* text to mess it up.
*/
extern void crypt_init(char *key);
#define CRYPT_BLOCK 128
extern void crypt_get_block(unsigned char result[CRYPT_BLOCK]);
/*
* crypt_active is -ve if none is in use, otherwise it is a key identifier
* (to allow for possibly multiple keys). crypt_buffer & crypt_count are
* things filled in by crypt_get_block(). The encryption stuff here is just
* for protection of the software, and the code that does somewhat more
* serious encryption to create the keys used with this stream cipher live
* elsewhere. The crypto technology in CSL is only used on image files, ie
* chunks of compiled code etc, and no provision has been made to use it
* on user data-files. I can store up to CRYPT_KEYS different keys with
* a CSL system and have different modules protected by different ones of
* them.
*/
#define CRYPT_KEYS 10
extern char *crypt_keys[CRYPT_KEYS];
extern int crypt_active;
extern unsigned char *crypt_buffer;
extern int crypt_count;
extern void ensure_screen(void);
extern int window_heading;
#ifndef WINDOW_SYSTEM
#ifdef BUFFERED_STDOUT
extern clock_t last_flush;
#endif
#define start_up_window_manager(a) {}
#endif
extern void my_exit(int n);
extern void *my_malloc(size_t n);
extern clock_t base_time;
extern double *clock_stack;
extern void push_clock(void);
extern double pop_clock(void);
extern double consolidated_time[10], gc_time;
extern CSLbool volatile already_in_gc, tick_on_gc_exit;
extern CSLbool volatile interrupt_pending, tick_pending, polltick_pending;
extern int current_fp_rep;
#ifndef __cplusplus
extern jmp_buf *errorset_buffer;
#endif
extern char *errorset_msg;
extern int errorset_code;
extern void unwind_stack(Lisp_Object *, CSLbool findcatch);
extern CSLbool segvtrap;
extern CSLbool batch_flag;
extern int escaped_printing;
#ifdef __WATCOMC__
extern void low_level_signal_handler(int code);
#else
extern void MS_CDECL low_level_signal_handler(int code);
#endif
extern void MS_CDECL sigint_handler(int code);
#ifdef CHECK_STACK
extern int check_stack(char *file, int line);
#endif
#ifdef RECORD_GET
extern void record_get(Lisp_Object tag, CSLbool found);
#endif
/*
* Functions used internally - not to be installed in Lisp function
* cells, but some of these may end up getting called using special
* non-standard conventions when the Lisp compiler has been at work.
*/
extern void adjust_all();
extern void set_up_functions(CSLbool restartp);
extern void get_user_files_checksum(unsigned char *);
extern DLLexport Lisp_Object acons(Lisp_Object a, Lisp_Object b, Lisp_Object c);
extern DLLexport Lisp_Object ash(Lisp_Object a, Lisp_Object b);
extern Lisp_Object bytestream_interpret(Lisp_Object code, Lisp_Object lit,
Lisp_Object *entry_stack);
extern CSLbool complex_stringp(Lisp_Object a);
extern void freshline_trace();
extern void freshline_debug();
extern DLLexport Lisp_Object cons(Lisp_Object a, Lisp_Object b);
extern Lisp_Object cons_no_gc(Lisp_Object a, Lisp_Object b);
extern Lisp_Object cons_gc_test(Lisp_Object a);
extern void convert_fp_rep(void *p, int old_rep, int new_rep, int type);
extern DLLexport Lisp_Object Ceval(Lisp_Object u, Lisp_Object env);
extern unsigned32 Crand(void);
extern DLLexport Lisp_Object Cremainder(Lisp_Object a, Lisp_Object b);
extern void Csrand(unsigned32 a, unsigned32 b);
extern void discard(Lisp_Object a);
extern DLLexport CSLbool eql_fn(Lisp_Object a, Lisp_Object b);
extern DLLexport CSLbool cl_equal_fn(Lisp_Object a, Lisp_Object b);
extern DLLexport CSLbool equal_fn(Lisp_Object a, Lisp_Object b);
#ifdef TRACED_EQUAL
extern DLLexport CSLbool traced_equal_fn(Lisp_Object a, Lisp_Object b,
char *, int, int);
#define equal_fn(a, b) traced_equal_fn(a, b, __FILE__, __LINE__, 0)
extern void dump_equals();
#endif
extern DLLexport CSLbool equalp(Lisp_Object a, Lisp_Object b);
extern DLLexport Lisp_Object apply(Lisp_Object fn, int nargs,
Lisp_Object env, Lisp_Object fname);
extern DLLexport Lisp_Object apply_lambda(Lisp_Object def, int nargs,
Lisp_Object env, Lisp_Object name);
extern void deallocate_pages(void);
extern void drop_heap_segments(void);
extern DLLexport Lisp_Object gcd(Lisp_Object a, Lisp_Object b);
extern Lisp_Object get_pname(Lisp_Object a);
#ifdef COMMON
extern DLLexport Lisp_Object get(Lisp_Object a, Lisp_Object b, Lisp_Object c);
#else
extern DLLexport Lisp_Object get(Lisp_Object a, Lisp_Object b);
#endif
extern Lisp_Object getvector(int tag, int32 type, int32 length);
extern Lisp_Object getvector_init(int32 n, Lisp_Object v);
extern Lisp_Object getcodevector(int32 type, int32 size);
extern unsigned32 hash_lisp_string(Lisp_Object s);
extern void lose_C_def(Lisp_Object a);
extern DLLexport CSLbool geq2(Lisp_Object a, Lisp_Object b);
extern DLLexport CSLbool greaterp2(Lisp_Object a, Lisp_Object b);
extern DLLexport CSLbool lesseq2(Lisp_Object a, Lisp_Object b);
extern DLLexport CSLbool lessp2(Lisp_Object a, Lisp_Object b);
extern DLLexport Lisp_Object list2(Lisp_Object a, Lisp_Object b);
extern DLLexport Lisp_Object list2star(Lisp_Object a, Lisp_Object b, Lisp_Object c);
extern DLLexport Lisp_Object list3(Lisp_Object a, Lisp_Object b, Lisp_Object c);
extern DLLexport Lisp_Object lognot(Lisp_Object a);
extern DLLexport Lisp_Object macroexpand(Lisp_Object form, Lisp_Object env);
extern Lisp_Object make_one_word_bignum(int32 n);
extern Lisp_Object make_package(Lisp_Object name);
extern Lisp_Object make_string(char *b);
extern Lisp_Object make_nstring(char *b, int32 n);
extern Lisp_Object make_undefined_symbol(char const *s);
extern Lisp_Object make_symbol(char const *s, int restartp,
one_args *f1, two_args *f2, n_args *fn);
extern DLLexport void MS_CDECL stdout_printf(char *fmt, ...);
extern DLLexport void MS_CDECL term_printf(char *fmt, ...);
extern DLLexport void MS_CDECL err_printf(char *fmt, ...);
extern DLLexport void MS_CDECL debug_printf(char *fmt, ...);
extern DLLexport void MS_CDECL trace_printf(char *fmt, ...);
extern char *my_getenv(char *name);
extern DLLexport Lisp_Object ncons(Lisp_Object a);
extern DLLexport Lisp_Object ndelete(Lisp_Object a, Lisp_Object b);
extern DLLexport Lisp_Object negate(Lisp_Object a);
extern DLLexport Lisp_Object nreverse(Lisp_Object a);
extern FILE *open_file(char *filename, char *original_name,
size_t n, char *dirn, FILE *old_file);
extern DLLexport Lisp_Object plus2(Lisp_Object a, Lisp_Object b);
extern void preserve(char *msg);
extern void preserve_native_code();
extern void relocate_native_function(unsigned char *bps);
extern Lisp_Object prin(Lisp_Object u);
extern char *get_string_data(Lisp_Object a, char *why, int32 *len);
extern DLLexport void prin_to_stdout(Lisp_Object u);
extern DLLexport void prin_to_terminal(Lisp_Object u);
extern DLLexport void prin_to_debug(Lisp_Object u);
extern DLLexport void prin_to_query(Lisp_Object u);
extern DLLexport void prin_to_trace(Lisp_Object u);
extern DLLexport void prin_to_error(Lisp_Object u);
extern DLLexport void loop_print_stdout(Lisp_Object o);
extern DLLexport void loop_print_terminal(Lisp_Object o);
extern DLLexport void loop_print_debug(Lisp_Object o);
extern DLLexport void loop_print_query(Lisp_Object o);
extern DLLexport void loop_print_trace(Lisp_Object o);
extern DLLexport void loop_print_error(Lisp_Object o);
extern void internal_prin(Lisp_Object u, int prefix);
extern DLLexport Lisp_Object princ(Lisp_Object u);
extern DLLexport Lisp_Object print(Lisp_Object u);
extern DLLexport Lisp_Object printc(Lisp_Object u);
extern void print_bignum(Lisp_Object u, CSLbool blankp, int nobreak);
extern void print_bighexoctbin(Lisp_Object u,
int radix, int width, CSLbool blankp, int nobreak);
extern DLLexport Lisp_Object putprop(Lisp_Object a, Lisp_Object b,
Lisp_Object c);
extern DLLexport Lisp_Object quot2(Lisp_Object a, Lisp_Object b);
extern DLLexport Lisp_Object rational(Lisp_Object a);
extern void read_eval_print(int noisy);
extern DLLexport Lisp_Object reclaim(Lisp_Object value_to_return, char *why,
int stg_class, int32 size);
extern CSLbool do_not_kill_native_code;
extern void set_fns(Lisp_Object sym, one_args *f1,
two_args *f2, n_args *fn);
extern void setup(int restartp, double storesize);
extern Lisp_Object simplify_string(Lisp_Object s);
extern CSLbool stringp(Lisp_Object a);
extern DLLexport Lisp_Object times2(Lisp_Object a, Lisp_Object b);
extern int32 thirty_two_bits(Lisp_Object a);
#ifdef DEMO_MODE
extern void give_up();
#endif
#ifdef DEMO_BUILD
extern int32 demo_key1, demo_key2;
#endif
/*
* The next few provide support for multiple values.
*/
#ifdef COMMON
#define onevalue(r) (exit_count=1, (r))
#define nvalues(r, n) (exit_count=(n), (r))
#else
#define onevalue(r) (r)
#define nvalues(r, n) (r)
#endif
#ifdef COMMON
#define eval(a, b) Ceval(a, b)
#define voideval(a, b) Ceval(a, b)
#else
/*
* I lift the top test from eval out to be in-line so that I can
* (rather often) avoid the overhead of a procedure call when return from
* it will be almost immediate. The effect is that in CSL mode Ceval is
* only ever called on a list. NB the first arg to eval gets evaluated
* several times here - maybe I will just hope that CSE optimisation picks
* up this sort of repetition...
*/
#define eval(a, b) \
(is_cons(a) ? Ceval(a, b) : \
is_symbol(a) ? (qvalue(a) == unset_var ? error(1, err_unset_var, a) : \
onevalue(qvalue(a))) : \
onevalue(a))
/* voideval(a, b) is like (void)eval(a, b) */
#define voideval(a, b) \
if (is_cons(a)) Ceval(a, b) /* Beware "else" after this */
#endif
/*
* The function "equal" seems to be pretty critical (certainly for Standard
* Lisp mode and Reduce). So I write out the top-level part of it in-line
* and only call the (messy) function in cases where it might be worth-while.
* For Common Lisp I will presumably look at eql and cl_equal as well.
* The test here says:
* If a and b are EQ then they are EQUAL,
* else if a and b have different types they are not EQUAL
* else if a has type 1, 2, 3 or 4 (ie fixnum, odds, sfloat, symbol)
* then they are not EQUAL (those types need to be EQ to be EQUAL)
* otherwise call equal_fn(a, b) to decide the issue.
*/
#define equal(a, b) \
((a) == (b) || \
(((((a) ^ (b)) & TAG_BITS) == 0) && \
((unsigned)(((a) & TAG_BITS) - 1) > 3) && \
equal_fn(a, b)))
#define cl_equal(a, b) \
((a) == (b) || \
(((((a) ^ (b)) & TAG_BITS) == 0) && \
((unsigned)(((a) & TAG_BITS) - 1) > 3) && \
cl_equal_fn(a, b)))
#define eql(a, b) \
((a) == (b) || \
(((((a) ^ (b)) & TAG_BITS) == 0) && \
((unsigned)(((a) & TAG_BITS) - 1) > 3) && \
eql_fn(a, b)))
/*
* Helpers for the bignum arithmetic code...
*/
#ifndef IMULTIPLY
extern unsigned32 Imultiply(unsigned32 *rlow, unsigned32 a,
unsigned32 b, unsigned32 c);
#endif
#ifndef IDIVIDE
extern unsigned32 Idivide(unsigned32 *qp, unsigned32 a,
unsigned32 b, unsigned32 c);
extern unsigned32 Idiv10_9(unsigned32 *qp, unsigned32 a, unsigned32 b);
#endif
/*
* UNSAFE removes some checks - but it does noy seem to make much difference
* so I rather strongly suggest that you do not enable it!
*/
#ifdef UNSAFE
# define argcheck(var, n, msg) (var) = (var);
#else
# define argcheck(var, n, msg) if ((var)!=(n)) return aerror(msg);
#endif
extern n_args *zero_arg_functions[];
extern one_args *one_arg_functions[];
extern two_args *two_arg_functions[];
extern n_args *three_arg_functions[];
extern void *useful_functions[];
extern char *address_of_var(int n);
typedef struct setup_type
{
char *name;
one_args *one;
two_args *two;
n_args *n;
} setup_type;
extern setup_type const
arith06_setup[], arith08_setup[], arith10_setup[], arith12_setup[],
char_setup[], eval1_setup[], eval2_setup[], eval3_setup[],
funcs1_setup[], funcs2_setup[], funcs3_setup[], print_setup[],
read_setup[], mpi_setup[];
extern setup_type const
u01_setup[], u02_setup[], u03_setup[], u04_setup[],
u05_setup[], u06_setup[], u07_setup[], u08_setup[],
u09_setup[], u10_setup[], u11_setup[], u12_setup[];
#ifdef NAG
extern setup_type const nag_setup[], asp_setup[];
extern setup_type const socket_setup[], xdr_setup[], grep_setup[];
extern setup_type const gr_setup[], axfns_setup[];
#endif
extern char *find_image_directory(int argc, char *argv[]);
extern char program_name[64];
extern Lisp_Object declare_fn(Lisp_Object args, Lisp_Object env);
extern Lisp_Object function_fn(Lisp_Object args, Lisp_Object env);
extern Lisp_Object let_fn_1(Lisp_Object bvl, Lisp_Object body,
Lisp_Object env, int compilerp);
extern Lisp_Object mv_call_fn(Lisp_Object args, Lisp_Object env);
extern Lisp_Object progn_fn(Lisp_Object args, Lisp_Object env);
extern Lisp_Object quote_fn(Lisp_Object args, Lisp_Object env);
extern Lisp_Object tagbody_fn(Lisp_Object args, Lisp_Object env);
#ifdef __cplusplus
}
#endif
/*
* Now declare entrypoints to machine-dependent code fragments...
*/
#include "sys.h"
#endif /* header_externs_h */
/* end of externs.h */