File psl-1983/3-1/doc/nmode/nm-buffers.ibm artifact 8b21bcf8c7 part of check-in 3af273af29


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          201/NMODE Manual (Using Multiple Buffers)                             Page 16-1


          202/16.  Using Multiple Buffers

            201/When we speak of "the buffer", which contains the text you are editing, we
          have given the impression that there is only one.  In fact, there may be
          many of them, each with its own body of text.  At any time only one buffer
          can be 202/selected 201/and available for editing, but it isn't hard to switch to a
          different one.  Each buffer individually remembers which file it is visiting,
          what modes are in effect, and whether there are any changes that need
          saving.

                  C-X B     Select or create a buffer.
                  C-M-L      Select previous buffer.
                  C-X C-F   Visit a file in its own buffer.
                  C-X C-B   List the existing buffers.
                  C-X K     Kill a buffer.

            Each buffer in NMODE has a single name, which normally doesn't change.
          A buffer's name can be any length.  The name of the currently selected
          buffer, and the name of the file visited in it, are visible in the mode line
          when you are at top level.  A newly started NMODE has only one buffer,
          named "Main".

          202/16.1  Creating and Selecting Buffers

            201/To create a new buffer, you need only think of a name for it (say, "FOO")
          and then do C-X B FOO<CR>, which is the command C-X B (Select Buffer)
          followed by the name.  This makes a new, empty buffer and selects it for
          editing.  The new buffer is not visiting any file, so if you try to save it you
          will be asked for the filename to use.  Each buffer has its own major mode;
          the new buffer's major mode is taken  from  the  value  of  the  variable
          nmode-default-mode.  Normally nmode-default-mode is text mode.

            To return to buffer FOO later after having switched to another, the same
          command C-X B FOO<CR> is used, since C-X B can tell whether a buffer
          named FOO exists already or not.  It does not matter whether you use upper
          case or lower case in typing the name of a buffer.  C-X B Main<CR> reselects
          the buffer Main that NMODE started out with.  Just C-X B<CR> reselects the
          previous buffer.

            One   can   also   return   to   the   previous   buffer   with   C-M-L
          (203/select-previous-buffer-command201/).  This will select the previous buffer, if
          possible.  Otherwise, it will select the MAIN buffer.

            You can also read a file into its own newly created buffer, all with one
          command: C-X C-F (203/find-file-command201/), followed by the filename.  The name
          of the file (within its directory) becomes the buffer name.  C-F stands for
          "Find", because if the specified file already resides in a buffer in your
          NMODE, that buffer is reselected.  So you need not remember whether you
          have brought the file in already or not.  A buffer created by C-X C-F can
          be reselected later with C-X B or C-X C-F, whichever you find more
          convenient.  Nonexistent files can be created with C-X C-F just as they can
          be with C-X C-V.  See Section 15.1 [Visiting], page 1.
          201/Page 16-2                             NMODE Manual (Using Existing Buffers)


          202/16.2  Using Existing Buffers

            201/To  get  a  list  of  all  the  buffers  that  exist,  do  C-X  C-B
          (203/buffer-browser-command201/).  Each buffer's name, size, and visited filenames
          are printed.   A star at the beginning of a line indicates a buffer which
          contains changes that have not been saved.

            If several buffers have stars, you should save some of them with M-X Save
          All Files (203/save-all-files-command201/).  This finds all the buffers that need
          saving and asks about each one individually.  Saving the buffers this way is
          much easier and more efficient than selecting each one and typing C-X C-S.

            M-X Rename Buffer<CR><new name><CR> (203/rename-buffer-command201/) changes
          the name of the currently selected buffer.  If <new name> is the null string,
          a truncated version of the filename of the visited file is used as the new name
          of the buffer.

            The commands C-X A (203/append-to-buffer-command201/) and M-X Insert Buffer
          (203/insert-buffer-command201/) can be used to copy text from one buffer to another.
          See Section 11.3 [Copying], page 4.

          202/16.3  Killing Buffers

            201/After you use an NMODE for a while, it may fill up with buffers which you
          no longer need.  Eventually you can reach a point where trying to create any
          more results in running out of memory space.  So whenever it is convenient
          you should do M-X Kill Some Buffers, (203/kill-some-buffers-command201/) which asks
          about each buffer individually.  You can say Y or N to kill it or not.  Or
          you can say Control-R to take a look at it first.  This gives you a recursive
          editing level in which you can move around and look at things.  When you
          have seen enough to make up your mind, exit the recursive editing level with
          a y or n to kill or save the buffer.  If you say to kill a buffer that needs
          saving, you will be asked whether it should be saved.

            You   can   kill   the   buffer   FOO   by   doing   C-X   K   FOO<CR>
          (203/kill-buffer-command201/).  If the buffer being killed has been modified since it
          was last saved, NMODE will ask you to confirm your command to kill it.  You
          can kill the selected buffer, a common thing to do if you use C-X C-F, by
          doing C-X K<CR>.  If you kill the selected buffer, in any way, NMODE will
          move you to another buffer.

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