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Overview
Comment: | Add support for additional raw XML tables provided by a dotfont file. This is experimental and will change. It is demonstrated in sevensegmentextended.dotfont as a way to provide teh kerning table. |
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Downloads: | Tarball | ZIP archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA1: |
e68ddc15297a1e3d58a0e9a2328a92b0 |
User & Date: | Ross 2016-03-19 02:35:16.993 |
Context
2016-03-19
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02:36 | Snapshot updates to the other example fonts, mostly with the font license, demo string, and documentation updated. check-in: 79f4ed1094 user: Ross tags: trunk | |
02:35 | Add support for additional raw XML tables provided by a dotfont file. This is experimental and will change. It is demonstrated in sevensegmentextended.dotfont as a way to provide teh kerning table. check-in: e68ddc1529 user: Ross tags: trunk | |
2016-03-15
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00:02 | Add table overrides, add ASCII aliases, fix typos, fix character orientation to match paper tape specification, and add tape edge lines. check-in: f19c56a4b9 user: Ross tags: trunk | |
Changes
Changes to src/dotfonter.lua.
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32 33 34 35 36 37 38 39 40 41 42 43 44 45 | output is suitable for compiling to a font with TTX. -v,--verbose Chatter about progress <basename> (string) base name of .dotfont and .ttx file ]] local ttfont = require "ttfont" function V(...) if not args.verbose then return end io.write(...) io.write'\n' end | > > > > | 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 | output is suitable for compiling to a font with TTX. -v,--verbose Chatter about progress <basename> (string) base name of .dotfont and .ttx file ]] require "luaXml" if not xml then xml = require "luaXml" end X = xml.new local X = X local ttfont = require "ttfont" function V(...) if not args.verbose then return end io.write(...) io.write'\n' end |
︙ | ︙ | |||
96 97 98 99 100 101 102 103 104 105 | end end end -- get the finished font and write it as TTX local font = ttfont.GetFont(dotfont.Overrides) --print(font) font:save(args.basename .. ".ttx") V('wrote: ', args.basename, '.ttx') | > > > > > > | 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 | end end end -- get the finished font and write it as TTX local font = ttfont.GetFont(dotfont.Overrides) if dotfont.AddTables then for _,t in ipairs(dotfont.AddTables) do font:append(t) end end --print(font) font:save(args.basename .. ".ttx") V('wrote: ', args.basename, '.ttx') |
Added src/sevensegmentextended.dotfont.
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 | --[[ #Seven segments for dotfonter --]] --[[ #License Copyright (C) 2015 Cheshire Engineering Corp. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. --]] --[[ ##Seven segment display contours These are ready to be added to a glyph if called out in the rom. The style here is very angular, and does not include any gaps between segments that would have to appear in practical display construction. These are drawn on a design grid with 1024 units per em. and use nothing but on-contour points, and so have nothing but sharp corners. The segments are arranged as follows +-a-+ f b +-g-+ j e c +-d-+ h i and usually coded with a on bit 0 through g on bit 6. Most seven segment components include at least the decimal point dot aligned with the lower segment. Those intended for use in clocks include a second dot to make a colon. Because a font isn't constrained by wiring, I've included a third dot to make the tail of a comma, allowing the inclusion of period, comma, colon, and semicolon punctuation marks. ]] local segments = { a={ { 10, 896}, {630, 896}, {502, 768}, {138, 768}, }, b={ {640, 886}, {640, 458}, {512, 522}, {512, 758}, }, c={ {640, 438}, {640, 10}, {512, 138}, {512, 374}, }, d={ {630, 0}, { 10, 0}, {138, 128}, {502, 128}, }, e={ { 0, 10}, { 0, 438}, {128, 374}, {128, 138}, }, f={ { 0, 458}, { 0, 886}, {128, 758}, {128, 522}, }, g={ {10, 448}, {138, 512}, {502, 512}, {630, 448}, {502, 384}, {138, 384}, }, h={ {704, 10}, {704, 138}, {830, 138}, {830, 10}, }, i={ {704, 0}, {830, 0}, {704, -128}, }, j={ {704, 512}, {704, 638}, {830, 638}, {830, 512}, }, } -- Normalize a a glyph in the character ROM. -- Create an array of countours from its pat entry and provide defaults -- for metrics, name, and character codes. local function Glyph(t) assert(type(t)=='table') local pat = assert(t.pat) -- default metrics t.width = t.width or 1024 t.lsb = t.lsb or 0 t.a, t.d = t.a or 896, t.d or 0 -- default mapping assert(t.name) if not t.unicode then t.unicode = t.name:byte() end if not t.mac and t.unicode < 127 then t.mac = t.unicode end if not t.win then t.win = t.unicode end -- fill out array of contours for seg in ('abcdefghij'):gmatch'.' do if pat:find(seg) then t[#t+1] = segments[seg] end end return t end --[[ ##seven segment character generator ROM for HEX digits In a real character ROM, these are coded in a single binary word, usually with segment 'a' at bit 0, and 'g' at bit 6. Because Lua likes strings, we use a simpler coding here where each character maps to a string contain a list of lit segments. From that list, characters not in [a-g] will simply be ignored. Each entry is keyed by the character, and can be either a string or table. If it is a string, that string is treated as item [1] in an otherwise empty table. The table has the pattern at [1], and optionally includes fields named n for name, lsb for left side bearing, a for ascent, d for descent, width for width, --]] local Glyphs = { Glyph{unicode=0x30, pat='abcdef ', name='zero'}, Glyph{unicode=0x31, pat=' bc ', name='one', lsb=512}, Glyph{unicode=0x32, pat='ab de g', name='two'}, Glyph{unicode=0x33, pat='abcd g', name='three'}, Glyph{unicode=0x34, pat=' bc fg', name='four'}, Glyph{unicode=0x35, pat='a cd fg', name='five'}, Glyph{unicode=0x36, pat='a cdefg', name='six'}, Glyph{unicode=0x37, pat='abc ', name='seven'}, Glyph{unicode=0x38, pat='abcdefg', name='eight'}, Glyph{unicode=0x39, pat='abc fg', name='nine'}, Glyph{unicode=0x41, pat='abc efg', name='A'}, Glyph{unicode=0x42, pat=' cdefg', name='B'}, Glyph{unicode=0x43, pat='a def ', name='C'}, Glyph{unicode=0x44, pat=' bcde g', name='D'}, Glyph{unicode=0x45, pat='a defg', name='E'}, Glyph{unicode=0x46, pat='a efg', name='F'}, Glyph{unicode=0x61, pat='abc efg', name='a'}, Glyph{unicode=0x62, pat=' cdefg', name='b'}, Glyph{unicode=0x63, pat='a def ', name='c'}, Glyph{unicode=0x64, pat=' bcde g', name='d'}, Glyph{unicode=0x65, pat='a defg', name='e'}, Glyph{unicode=0x66, pat='a efg', name='f'}, Glyph{unicode=0x2E, pat='h', name='period', lsb=704}, Glyph{unicode=0x2C, pat='hi', name='comma', lsb=704, d=-128}, Glyph{unicode=0x3A, pat='hj', name='colon', lsb=704}, Glyph{unicode=0x3B, pat='hij', name='semicolon', lsb=704, d=-128}, Glyph{unicode=0x23, pat='abcdefghij', name='numbersign', lsb=0, d=-128}, Glyph{unicode=0x53, pat='a cd fg', name='S'}, Glyph{unicode=0x73, pat='a cd fg', name='s'}, Glyph{unicode=0x76, pat=' cde ', name='v'}, Glyph{unicode=0x6e, pat=' c e g', name='n'}, Glyph{unicode=0x6d, pat='ab f ', name='m'}, Glyph{unicode=0x67, pat='abcd fg', name='g'}, Glyph{unicode=0x74, pat=' defg', name='t'}, } local char,floor = string.char, math.floor for i=0,0x3ff do local pat,n = '',i for b=0,9 do if n % 2 == 1 then pat = pat..char(97+b) end n = floor(n / 2) end Glyphs[#Glyphs+1] = Glyph{ unicode = 0xE800+i, pat=pat, name=("uni%04X"):format(0xE800+i), lsb = 0, d = -128, } end --[[ Add kerning information to tuck punctuation segments against a previous hex digit. Ignore kerning for array of all 10-bit segment pattern characters. We assume that if you are using those, you will choose a different character to light up the decimal point a after a digit as you would in an embedded system directly driving a block of seven segment display devices. The kerning data here is fairly raw. A future revision to dotfonter should have some support for advanced TTF features like kerning built in more nicely than directly rendering the TTF kerning table as we do here. --]] Kern = X"kern" Kern:append(X{[0]='version', value="0"}) Kern:append(X{[0]='kernsubtable', coverage="1", format="0"}) local left={'zero','one','two','three','four','five','six','seven','eight','nine', 'A','B','C','D','E','F','a','b','c','d','e','f'} local right={'period','comma','colon','semicolon'} for _,l in ipairs(left) do for _,r in ipairs(right) do Kern[2][#Kern[2]+1] = {[0]='pair', l=l, r=r, v=-1024} end end return { --[[ Set the character glyphs ]] Glyphs = Glyphs, AddTables={ X(Kern) }, Overrides = { OS_2 = { xAvgCharWidth = "1024", ulUnicodeRange1 = "00000000 00000000 00000000 00000011", ulUnicodeRange2 = "00010000 00000000 00000000 00000000", -- Private use area ulCodePageRange1 = "00000000 00000000 00000000 00000001", }, }, --[[ Set the strings. Note that ffam, fsub, ufid, name, vers, and PSnm are required by Windows. Of those, fsub defaults to 'Regular' and name gets a sensible defaults based on ffam and fsub. --]] Names = { copy='Copyright Ross Berteig 2015.', ffam='Seven Segments', PSnm='SevenSegments-Regular', ufid='Seven Segments '.. os.date"%Y-%m-%d" , vers='Version 001.044', demo='ABCDEF 0123456789', desc='This font provides coverage for all of the characters that can' ..' be displayed on a seven segment display, including three additional' ..' dots for forming a decimal point, colon, and comma. The characters' ..' provided are the hex digits: 0123456789ABCDEF and puncutation marks' ..' period, comma, colon, and semicolon.\n' ..'For testing, the number sign displays as all segments lit.\n' ..'In addition, the private use area starting at U+E800 thru U+EDFF is' ..' filled with every possible combination of the 10 segments. The bars' ..' are assigned to bits clockwise from the top: bit 0 is the top bar,' ..' bit 1 is the upper right bar, and so on with bit 6 being the center' ..' bar. After than, bit 7 is the decimal point, bit 8 the comma extension,' ..' and bit 9 the upper dot of the colon.' ..'We supply a kerning pair table which, if kerning is enabled in your' ..' application, will kern the four punctuation marks against an adjacent' ..' hex digit. The only kerning pairs are hex digit and punctuation, the' ..' private use characters are completely ignored by kerning.\n', lice=[[ This font is licensed under the Creative Commons Attribution 4.0 International License. (CC-BY) ]], URLl='https://creativecommons.org/licenses/by/4.0/', URLv='http://curioser.cheshireeng.com/', URLd='http://curioser.cheshireeng.com/category/projects/dotfonter/', desi='Ross Berteig', } } |