D 2011-10-04T12:41:40.224
L Design
P f6aa1ebc0fa2d4288f9cd6461a042ed7a4dee51b
U meier
W 808
Goals & key features
Setting
Game elements
[Entities], including The City, agents and sites, are the most important actors of the game world. They are defined by numerical [attributes], like skill levels in the case of agents, or revenue & social bonuses in the case of sites. The city is represented by a [game map].
[Money] & [influence] are the major targets of the factions represented in the game. The former is measured in yen, the latter in the size of your [influence|influence network].
Agents can also make use of [items], which can be bought, stolen & exchanged.
Rules
Game modes
Controls
Z 4d1004fed1ec0ee25d8875e80d5f354b