ADDED single/LV-051.lua Index: single/LV-051.lua ================================================================== --- /dev/null +++ single/LV-051.lua @@ -0,0 +1,35 @@ +--puzzle1 +Debug.SetAIName("Level-051") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI) +Debug.SetPlayerInfo(0,600,0,0) +Debug.SetPlayerInfo(1,1900,0,0) + +Debug.AddCard(63259351,0,0,LOCATION_MZONE,2,POS_FACEUP_DEFENSE) +Debug.AddCard(22587018,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK) + +Debug.AddCard(80604091,0,0,LOCATION_SZONE,2,POS_FACEUP_ATTACK) + +Debug.AddCard(85520851,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(22587018,0,0,LOCATION_DECK,1,POS_FACEUP_ATTACK) +Debug.AddCard(22587018,0,0,LOCATION_DECK,2,POS_FACEUP_ATTACK) + +Debug.AddCard(79759861,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(58071123,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(75390004,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(13069066,0,0,LOCATION_HAND,0,POS_FACEDOWN) + +Debug.AddCard(12829151,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK) +Debug.AddCard(23995346,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) +Debug.AddCard(23995346,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) +Debug.AddCard(12829151,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd() +Debug.ShowHint("GAME START!") +aux.BeginPuzzle() +local e999=Effect.GlobalEffect() +e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) +e999:SetCode(EVENT_DAMAGE) +e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end) +e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp) +Debug.ShowHint("残局群181175613") end) +Duel.RegisterEffect(e999,0)