Index: single/AlphaKretin_02_Set_Rotation.lua ================================================================== --- single/AlphaKretin_02_Set_Rotation.lua +++ single/AlphaKretin_02_Set_Rotation.lua @@ -1,10 +1,13 @@ --[[message -卡数:20 -规则:新大师 Field spells are fun, right? ]] + +--~ 必须位于残局文件顶部 +--~ 加载残局函数库 +Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP) + Debug.SetAIName("AlphaKretin") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,4) Debug.SetPlayerInfo(0,1000,0,0) Debug.SetPlayerInfo(1,3000,0,0) @@ -52,15 +55,8 @@ --Player's GY Debug.AddCard(5133471,0,0,LOCATION_GRAVE,0,POS_FACEUP) --Galaxy Cyclone Debug.AddCard(58695102,0,0,LOCATION_GRAVE,0,POS_FACEUP) --Recover Debug.ReloadFieldEnd() ---~ Debug.ShowHint("Win in one turn!") ---Below makes it a one turn puzzle. aux.BeginPuzzle() -local e999=Effect.GlobalEffect() -e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) -e999:SetCode(EVENT_DAMAGE) -e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end) -e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp) -Debug.ShowHint("残局群181175613") end) -Duel.RegisterEffect(e999,0) + +fun["开局说明"]()