ADDED single/3_5_[WCS2006]_连续魔法.lua Index: single/3_5_[WCS2006]_连续魔法.lua ================================================================== --- /dev/null +++ single/3_5_[WCS2006]_连续魔法.lua @@ -0,0 +1,24 @@ +--[[message +查局: +旧名:[WCS2006]08_burn +]] +Debug.SetAIName("[WCS2006]08_burn") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3) + +Debug.SetPlayerInfo(0,500,0,0) +Debug.SetPlayerInfo(1,2100,0,0) + +Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(49398568,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(46918794,0,0,LOCATION_HAND,0,POS_FACEDOWN) + +Debug.AddCard(77568553,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK) +Debug.AddCard(34690519,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK) +Debug.AddCard(04335645,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) + +Debug.AddCard(33248692,0,0,LOCATION_SZONE,2,POS_FACEDOWN) + + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() + Index: single/[WCS2006]08_burn.lua ================================================================== --- single/[WCS2006]08_burn.lua +++ single/[WCS2006]08_burn.lua @@ -1,6 +1,8 @@ --[[message +查局: +旧名:[WCS2006]08_burn ]] Debug.SetAIName("[WCS2006]08_burn") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3) Debug.SetPlayerInfo(0,500,0,0)