Index: single/简化版1_500_16.lua ================================================================== --- single/简化版1_500_16.lua +++ single/简化版1_500_16.lua @@ -4,25 +4,26 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 600, 0, 0) Debug.SetPlayerInfo(1, 7000, 0, 0) ---怪兽区域 -Debug.AddCard(05498296, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(15150365, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) ---魔陷区域 -Debug.AddCard(41142615, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) ---卡组区域 -Debug.AddCard(07459013, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(78004197, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---外组区域 ---墓地区域 ---除外区域 ---手卡区域 -Debug.AddCard(32619583, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(33731070, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(79126789, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +local k1 = LOCATION_MZONE +Debug.AddCard(05498296, 0, 0, k1, 2, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK) +Debug.AddCard(15150365, 1, 1, k1, 2, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK) +local k1 = LOCATION_SZONE +Debug.AddCard(41142615, 0, 0, k1, 2, POS_FACEDOWN) +local k1 = LOCATION_PZONE +local k1 = LOCATION_DECK +Debug.AddCard(07459013, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(78004197, 0, 0, k1, 0, POS_FACEDOWN) +local k1 = LOCATION_EXTRA +local k1 = LOCATION_GRAVE +local k1 = LOCATION_REMOVED +local k1 = LOCATION_HAND +Debug.AddCard(32619583, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(33731070, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(79126789, 0, 0, k1, 0, POS_FACEDOWN) Debug.ReloadFieldEnd("暗黑界的武神 高尔德") aux.BeginPuzzle(1)