Index: single/简化版_50_000_3.lua ================================================================== --- single/简化版_50_000_3.lua +++ single/简化版_50_000_3.lua @@ -1,34 +1,26 @@ --[[message +#z2001jx ]] - Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 1700, 0, 0) -Debug.SetPlayerInfo(1, 8400, 0, 0) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 5800, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(90660762, 1, 1, k1, 1, k2) -Debug.AddCard(90660762, 1, 1, k1, 3, k2) +Debug.AddCard(46986414, 1, 1, k1, 3, k2) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +Debug.AddCard(4031928, 0, 0, k1, 3, k2) local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(7902349, 0, 0, k1, 0, k2) -Debug.AddCard(8124921, 0, 0, k1, 0, k2) -Debug.AddCard(44519536, 0, 0, k1, 0, k2) -Debug.AddCard(70903634, 0, 0, k1, 0, k2) -Debug.AddCard(27288416, 0, 0, k1, 0, k2) -Debug.AddCard(27288416, 0, 0, k1, 0, k2) -Debug.AddCard(27288416, 0, 0, k1, 0, k2) -Debug.AddCard(62337487, 0, 0, k1, 0, k2) +Debug.AddCard(78391364, 0, 0, k1, 0, k2) +Debug.AddCard(83334932, 0, 0, k1, 0, k2) +Debug.AddCard(90361010, 0, 0, k1, 0, k2) local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -Debug.AddCard(54366836, 0, 0, k1, 0, k2) +Debug.AddCard(33918636, 0, 0, k1, 0, k2) +Debug.AddCard(76471944, 0, 0, k1, 0, k2) local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(46052429, 0, 0, k1, 0, k2) -Debug.AddCard(96383838, 0, 0, k1, 0, k2) -Debug.AddCard(21900719, 0, 0, k1, 0, k2) -Debug.AddCard(27288416, 0, 0, k1, 0, k2) Debug.ReloadFieldEnd() aux.BeginPuzzle(1) ADDED single/简化版_51_000_3.lua Index: single/简化版_51_000_3.lua ================================================================== --- /dev/null +++ single/简化版_51_000_3.lua @@ -0,0 +1,34 @@ +--[[message +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 1700, 0, 0) +Debug.SetPlayerInfo(1, 8400, 0, 0) + +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 +Debug.AddCard(90660762, 1, 1, k1, 1, k2) +Debug.AddCard(90660762, 1, 1, k1, 3, k2) +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 +Debug.AddCard(7902349, 0, 0, k1, 0, k2) +Debug.AddCard(8124921, 0, 0, k1, 0, k2) +Debug.AddCard(44519536, 0, 0, k1, 0, k2) +Debug.AddCard(70903634, 0, 0, k1, 0, k2) +Debug.AddCard(27288416, 0, 0, k1, 0, k2) +Debug.AddCard(27288416, 0, 0, k1, 0, k2) +Debug.AddCard(27288416, 0, 0, k1, 0, k2) +Debug.AddCard(62337487, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 +Debug.AddCard(54366836, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 +Debug.AddCard(46052429, 0, 0, k1, 0, k2) +Debug.AddCard(96383838, 0, 0, k1, 0, k2) +Debug.AddCard(21900719, 0, 0, k1, 0, k2) +Debug.AddCard(27288416, 0, 0, k1, 0, k2) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle(1) DELETED single/简化版__52_000_6.lua Index: single/简化版__52_000_6.lua ================================================================== --- single/简化版__52_000_6.lua +++ /dev/null @@ -1,26 +0,0 @@ ---[[message -#z2001jx -]] -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 5800, 0, 0) - -local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(46986414, 1, 1, k1, 3, k2) -local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -Debug.AddCard(4031928, 0, 0, k1, 3, k2) -local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 -local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(78391364, 0, 0, k1, 0, k2) -Debug.AddCard(83334932, 0, 0, k1, 0, k2) -Debug.AddCard(90361010, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -Debug.AddCard(33918636, 0, 0, k1, 0, k2) -Debug.AddCard(76471944, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 -local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 - -Debug.ReloadFieldEnd() -aux.BeginPuzzle(1)