Index: script/c0.lua ================================================================== --- script/c0.lua +++ script/c0.lua @@ -306,33 +306,12 @@ effect_1:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS) effect_1:SetCode(EVENT_ADJUST) ---~ effect_1:SetCountLimit(1) - - function cache_1() --{ - ---~ if str["已添加手卡"] == 1 then --{ ---~ ---~ return false ---~ ---~ --} ---~ ---~ else --{ ---~ ---~ str["已添加手卡"] = 1 ---~ ---~ return true ---~ ---~ end --} - - return true - - end--} - - effect_1:SetCondition(cache_1) + + effect_1:SetCondition(aux.TRUE()) function cache_1(effect_event , player_who_activate_the_effect) --{ str["玩家选定的卡"] = Duel.SelectMatchingCard(player_who_activate_the_effect