Index: script/c0.lua ================================================================== --- script/c0.lua +++ script/c0.lua @@ -34,13 +34,26 @@ end _G["开局说明"] = function() local cache_1 = {} - cache_2 = Duel.GetFieldGroupCount(0,LOCATION_DECK,0) - - cache_1 + cache_2 = Duel.GetFieldGroup(0,LOCATION_DECK,0) + cache_1:insert(cache_2) + cache_2 = Duel.GetFieldGroup(0,LOCATION_GRAVE,0) + cache_1:insert(cache_2) + cache_2 = Duel.GetFieldGroup(0,LOCATION_MZONE,0) + cache_1:insert(cache_2) + cache_2 = Duel.GetFieldGroup(0,LOCATION_HAND,0) + cache_1:insert(cache_2) + cache_2 = Duel.GetFieldGroup(0,LOCATION_PZONE,0) + cache_1:insert(cache_2) + cache_2 = Duel.GetFieldGroup(0,LOCATION_REMOVED,0) + cache_1:insert(cache_2) + cache_2 = Duel.GetFieldGroup(0,LOCATION_EXTRA,0) + cache_1:insert(cache_2) + cache_2 = Duel.GetFieldGroup(0,LOCATION_SZONE,0) + cache_1:insert(cache_2) str["这个残局的效果卡数量"] = 0 str["我方卡组"] = Duel.GetFieldGroupCount(0,LOCATION_DECK,0) str["我方墓地"] = Duel.GetFieldGroupCount(0,LOCATION_GRAVE,0)