Index: single/「DMI2」Guardian Sphinx.lua ================================================================== --- single/「DMI2」Guardian Sphinx.lua +++ single/「DMI2」Guardian Sphinx.lua @@ -1,9 +1,10 @@ --[[message -卡数:9 -规则:大师3 ]] +--~ 必须位于残局文件顶部 +--~ 加载残局函数库 +Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP) Debug.SetAIName("「DMI2」Guardian Sphinx") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3) Debug.SetPlayerInfo(0,100,0,0) Debug.SetPlayerInfo(1,7200,0,0) @@ -28,12 +29,6 @@ Debug.AddCard(27053506,0,0,LOCATION_SZONE,0,POS_FACEDOWN) Debug.ReloadFieldEnd() --~ Debug.ShowHint("1回合內取得勝利") aux.BeginPuzzle() -local e999=Effect.GlobalEffect() -e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) -e999:SetCode(EVENT_DAMAGE) -e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end) -e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp) -Debug.ShowHint("残局群181175613") end) -Duel.RegisterEffect(e999,0) +fun["开局说明"]()