ADDED single/RashFaustinho_a01 5_18_2000.lua Index: single/RashFaustinho_a01 5_18_2000.lua ================================================================== --- /dev/null +++ single/RashFaustinho_a01 5_18_2000.lua @@ -0,0 +1,79 @@ +--Created using senpaizuri's Puzzle Maker (updated by Naim & Larry126) +--Partially rewritten by edo9300 + +--[[message +察局:2024-02-28 +简语:Help Exodia obliterate the opponent's field! +]] + +Debug.SetAIName("RashFaustinho_a01.lua") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5) +Debug.SetPlayerInfo(0,1000,0,0) +Debug.SetPlayerInfo(1,4000,0,0) + +--Main Deck (yours) +Debug.AddCard(38033121,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(80161395,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(91152256,0,0,LOCATION_DECK,0,POS_FACEDOWN) + +-- Grave (yours) +Debug.AddCard(71703785,0,0,LOCATION_GRAVE,0,POS_FACEUP) +Debug.AddCard(46986414,0,0,LOCATION_GRAVE,0,POS_FACEUP) + +--Extra Deck (yours) +Debug.AddCard(50237654,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(11765832,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(73452089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(39915560,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(10817524,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(54757758,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) + +--Hand (yours) +Debug.AddCard(84133008,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(32062913,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(39910367,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(21570001,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(53046408,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(23020408,0,0,LOCATION_HAND,0,POS_FACEDOWN) + +--Monster Zones (yours) +Debug.AddCard(70903634,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK,true) +Debug.AddCard(44519536,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK,true) +Debug.AddCard(8124921,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK,true) +Debug.AddCard(7902349,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK,true) +Debug.AddCard(58604027,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK,true) + +--Hand (opponent's) +Debug.AddCard(42352091,1,1,LOCATION_HAND,0,POS_FACEDOWN) + +--Monster Zones (opponent's) +Debug.AddCard(89631139,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK,true) +Debug.AddCard(89631139,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK,true) +Debug.AddCard(89631139,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK,true) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() + +--[[Solution +1-Activate Magic Citadel of Endymion +2-Activate Polymerization, and immediately chain Soul Servant first and Emergency Provisions afterwards +3-With Emergency Provisions' effect, send all spells (except for the field spell) to the grave to gain 2000 LP +4-With Soul Servant's Effect, return Palladium Oracle Mahad to the top of the deck +5-With Polymerization's Effect, special summon Garura from the extra deck by fusing two "Forbidden One" Normal monsters +6-Normal summon Monster Eye, use effect to pay 1000 LP and recover Polymerization from the GY +7-Use Polymerization, fuse the two other "Forbidden One" Normal monsters into First of The Dragons +8-Monster Eye, use effect to pay 1000 LP and recover Polymerization from the GY +9-Use Polymerization, fuse the two Fusion monsters into Starving Venom +10-Activate Garura effect, activate Mahad effect +11-Activate Clear New World, destroy Mahad, special summon Celtic Guardian, special summon Dark Magician via Mahad's effect +12-Soul Servant effect in the GY, draw 2, use Mystic Wok to tribute Starting Venom and gain 3600 LP +13-Monster Eye, use effect to pay 1000 LP and recover Polymerization from the GY +14-Fuse Dark Magician and Celtig Guardian into Dark Cavalry +15-Monster Eye, use effect to pay 1000 LP and recover Polymerization from the GY +16-Fuse Dark Cavalry and Dark Magician Girl into The Dark Magicians +17-Monster Eye, use effect to pay 1000 LP and recover Polymerization from the GY +18-Fuse The Dark Magicians and Monster Eye into Mudragon of The Swamp +19-Activate Mega Ton Magical Cannon +20-Attack with The Legendary Exodia Incarnate for game +]] ADDED single/枯岳说书人_d34 5_21_900.lua Index: single/枯岳说书人_d34 5_21_900.lua ================================================================== --- /dev/null +++ single/枯岳说书人_d34 5_21_900.lua @@ -0,0 +1,63 @@ +--[[message +察局:2024-02-26 +简语:Ruin and Demise are deep into your deck, and so are their Ritual Spells. +Can you still summon both of them? +Be careful on not locking yourself out of the combo! +原局:RashFaustinho_04_Ruin_and_Demise +]] + +Debug.SetAIName("枯岳说书人_d34") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5) +Debug.SetPlayerInfo(0,2100,0,0) +Debug.SetPlayerInfo(1,9000,0,0) + +--Main Deck (yours) +Debug.AddCard(13518809,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(59913418,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(23635815,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(27520594,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(61441708,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(52904476,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(80701178,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(53303460,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(8454126,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(88176533,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(8198712,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(8198712,0,0,LOCATION_DECK,0,POS_FACEDOWN) + +--Extra Deck (yours) +Debug.AddCard(79606837,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(21200905,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(50669347,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) + +--Hand (yours) +Debug.AddCard(81587028,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(51782995,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(98999181,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(65877963,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(77235086,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(23459650,0,0,LOCATION_HAND,0,POS_FACEDOWN) + +--Spell & Trap Zones (yours) +--~ Debug.AddCard(65810489,0,0,LOCATION_SZONE,1,POS_FACEDOWN) +Debug.AddCard(82956214,0,0,LOCATION_SZONE,2,POS_FACEDOWN) + +--Monster Zones (opponent's) +Debug.AddCard(1929294,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK) +--~ Debug.AddCard(1929294,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK) +--~ Debug.AddCard(1929294,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) +--~ Debug.AddCard(20541432,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) +--~ Debug.AddCard(20541432,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK) +--~ Debug.AddCard(33212663,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK,true) +--~ Debug.AddCard(97204936,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK,true) +--~ Debug.AddCard(27520594,1,1,LOCATION_MZONE,4,POS_FACEUP_DEFENSE,true) + +--Spell & Trap Zones (opponent's) +--~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,2,POS_FACEDOWN) +--~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,3,POS_FACEDOWN) +--~ Debug.AddCard(21481146,1,1,LOCATION_SZONE,1,POS_FACEDOWN) +Debug.AddCard(5650082,1,1,LOCATION_SZONE,4,POS_FACEDOWN) +--~ Debug.AddCard(47475363,1,1,LOCATION_SZONE,0,POS_FACEDOWN) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED 残局文料/「通常怪兽」之特.txt Index: 残局文料/「通常怪兽」之特.txt ================================================================== --- 残局文料/「通常怪兽」之特.txt +++ /dev/null @@ -1,28 +0,0 @@ -1_ 简介 -简化残局需以「通常怪兽」替效卡,但在某些境下需「召怪」之特程,故集「通常怪兽」之特如下。 -1_ 集 -2_ 灵摆 -_ 火蛋白石头龙头领 -_ 曼陀林草龙 -_ 闪光之骑士 -_ 铜锣龙 -2_ 同调 -_ 自然狮面草 -_ 废铁死亡恶魔 -_ 大地之骑士 盖亚骑士 -2_ 超量 -_ 觉醒的勇士 魔蜥义豪 -_ 宝石骑士·珍珠 -2_ 连接 -_ 天威之鬼神 -_ 电影之骑士 盖亚剑士 -_ 流量幽灵 -_ LAN 喙嘴龙 -_ 天威之拳僧 -2_ 仪式 -多。 -2_ 融合 -多。 -1_ 补充 -残局有对方与我方,非独有我方,故对方需有卡。 -纵无卡,也需以「通常怪兽」补之。 ADDED 残局文料/通常怪兽之特.txt Index: 残局文料/通常怪兽之特.txt ================================================================== --- /dev/null +++ 残局文料/通常怪兽之特.txt @@ -0,0 +1,28 @@ +1_ 简介 +简化残局需以「通常怪兽」替效卡,但在某些境下需「召怪」之特程,故集「通常怪兽」之特如下。 +1_ 集 +2_ 灵摆 +_ 火蛋白石头龙头领 +_ 曼陀林草龙 +_ 闪光之骑士 +_ 铜锣龙 +2_ 同调 +_ 自然狮面草 +_ 废铁死亡恶魔 +_ 大地之骑士 盖亚骑士 +2_ 超量 +_ 觉醒的勇士 魔蜥义豪 +_ 宝石骑士·珍珠 +2_ 连接 +_ 天威之鬼神 +_ 电影之骑士 盖亚剑士 +_ 流量幽灵 +_ LAN 喙嘴龙 +_ 天威之拳僧 +2_ 仪式 +多。 +2_ 融合 +多。 +1_ 补充 +残局有对方与我方,非独有我方,故对方需有卡。 +纵无卡,也需以「通常怪兽」补之。