Index: single/简化版1_310_31.lua ================================================================== --- single/简化版1_310_31.lua +++ single/简化版1_310_31.lua @@ -1,29 +1,38 @@ ---[[message -维护:2024-07-03 -简语:[WCS2006]11_remove -]] -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 600, 0, 0) -Debug.SetPlayerInfo(1, 100, 0, 0) -Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(05758500, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(80887952, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(42703248, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(54493213, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(61528025, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) -Debug.AddCard(27408609, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -local m1 = Debug.AddCard(99267150, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) -Debug.AddCard(81843628, 1, 1, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) -Debug.AddCard(89631139, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(89631139, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(08628798, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(08628798, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(08628798, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(89631139, 1, 1, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.ReloadFieldEnd("魂之解放") -aux.BeginPuzzle() +--[[message +#[WCS2006]11_remove +]] +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 600, 0, 0) +Debug.SetPlayerInfo(1, 100, 0, 0) + +local k1 = LOCATION_MZONE +Debug.AddCard(61528025, 0, 0, k1, 2, POS_FACEUP_DEFENSE) +Debug.AddCard(27408609, 0, 0, k1, 3, POS_FACEUP_ATTACK) +local m1 = Debug.AddCard(99267150, 1, 1, k1, 2, POS_FACEUP_DEFENSE) +Debug.AddCard(81843628, 1, 1, k1, 3, POS_FACEDOWN_DEFENSE) +local k1 = LOCATION_SZONE +local k1 = LOCATION_PZONE +local k1 = LOCATION_DECK +Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN) +local k1 = LOCATION_EXTRA +local k1 = LOCATION_GRAVE +Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEUP) +Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEUP) +Debug.AddCard(08628798, 0, 0, k1, 0, POS_FACEUP) +Debug.AddCard(08628798, 0, 0, k1, 0, POS_FACEUP) +Debug.AddCard(08628798, 0, 0, k1, 0, POS_FACEUP) +Debug.AddCard(89631139, 1, 1, k1, 0, POS_FACEUP) +local k1 = LOCATION_REMOVED +local k1 = LOCATION_HAND +Debug.AddCard(05758500, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(80887952, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(42703248, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(54493213, 0, 0, k1, 0, POS_FACEDOWN) + +Debug.ReloadFieldEnd("魂之解放") +aux.BeginPuzzle()