DELETED single/简化版_300_24.lua Index: single/简化版_300_24.lua ================================================================== --- single/简化版_300_24.lua +++ /dev/null @@ -1,28 +0,0 @@ ---[[message -#MH-31 -]] -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 800, 0, 0) - -local k1 = LOCATION_MZONE -Debug.AddCard(69579761, 0, 0, k1, 0, POS_FACEDOWN_DEFENSE) -local k1 = LOCATION_SZONE -local k1 = LOCATION_PZONE -local k1 = LOCATION_DECK -Debug.AddCard(50088247, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(8783685, 1, 1, k1, 0, POS_FACEDOWN) -Debug.AddCard(8783685, 1, 1, k1, 0, POS_FACEDOWN) -Debug.AddCard(27527047, 0, 0, k1, 0, POS_FACEDOWN) -local k1 = LOCATION_EXTRA -local k1 = LOCATION_GRAVE -Debug.AddCard(38528901, 0, 0, k1, 0, POS_FACEUP_ATTACK) -Debug.AddCard(37806313, 0, 0, k1, 0, POS_FACEUP_ATTACK) -local k1 = LOCATION_REMOVED -local k1 = LOCATION_HAND -Debug.AddCard(50088247, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(50088247, 0, 0, k1, 0, POS_FACEDOWN) - -Debug.ReloadFieldEnd("死亡树熊") -aux.BeginPuzzle(1, 1) DELETED single/简化版_300_25.lua Index: single/简化版_300_25.lua ================================================================== --- single/简化版_300_25.lua +++ /dev/null @@ -1,31 +0,0 @@ ---[[message -#[WCS2006]23_Break the Seal -]] -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 800, 0, 0) -Debug.SetPlayerInfo(1, 1500, 0, 0) - -local k1 = LOCATION_MZONE -Debug.AddCard(65570596, 0, 0, k1, 2, POS_FACEUP_ATTACK) -Debug.AddCard(70781052, 1, 1, k1, 2, POS_FACEUP_ATTACK) -Debug.AddCard(16246527, 1, 1, k1, 3, POS_FACEUP_ATTACK) -local k1 = LOCATION_SZONE -Debug.AddCard(36280194, 0, 0, k1, 2, POS_FACEDOWN) -Debug.AddCard(16762927, 1, 1, k1, 2, POS_FACEUP) -local k1 = LOCATION_PZONE -local k1 = LOCATION_DECK -Debug.AddCard(08124921, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(44519536, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(70903634, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(75043725, 0, 0, k1, 0, POS_FACEDOWN) -local k1 = LOCATION_EXTRA -local k1 = LOCATION_GRAVE -Debug.AddCard(07902349, 0, 0, k1, 0, POS_FACEDOWN) -local k1 = LOCATION_REMOVED -local k1 = LOCATION_HAND -Debug.AddCard(40619825, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(33396948, 0, 0, k1, 0, POS_FACEDOWN) - -Debug.ReloadFieldEnd("补充要员") -aux.BeginPuzzle(1, 1) DELETED single/简化版_300_26.lua Index: single/简化版_300_26.lua ================================================================== --- single/简化版_300_26.lua +++ /dev/null @@ -1,29 +0,0 @@ ---[[message -#[WCS2008]02 -]] -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 5300, 0, 0) - -local k1 = LOCATION_MZONE -Debug.AddCard(89631141, 1, 1, k1, 1, POS_FACEUP_ATTACK) -Debug.AddCard(89631141, 1, 1, k1, 2, POS_FACEUP_ATTACK) -Debug.AddCard(89631141, 1, 1, k1, 3, POS_FACEUP_ATTACK) -local k1 = LOCATION_SZONE -Debug.AddCard(53582587, 0, 0, k1, 2, POS_FACEDOWN_ATTACK) -Debug.AddCard(32710364, 0, 0, k1, 3, POS_FACEUP_ATTACK) -local k1 = LOCATION_PZONE -local k1 = LOCATION_DECK -Debug.AddCard(21698716, 0, 0, k1, 0, POS_FACEUP_ATTACK) -local k1 = LOCATION_EXTRA -local k1 = LOCATION_GRAVE -Debug.AddCard(7093411, 0, 0, k1, 0, POS_FACEUP_ATTACK) -Debug.AddCard(7093411, 0, 0, k1, 0, POS_FACEUP_ATTACK) -local k1 = LOCATION_REMOVED -local k1 = LOCATION_HAND -Debug.AddCard(35486099, 0, 0, k1, 0, POS_FACEUP_ATTACK) -Debug.AddCard(95326659, 0, 0, k1, 0, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd("宝玉兽 红玉兽") -aux.BeginPuzzle(1, 1) Index: single/简化版_500_31.lua ================================================================== --- single/简化版_500_31.lua +++ single/简化版_500_31.lua @@ -21,7 +21,7 @@ local k1 = LOCATION_GRAVE local k1 = LOCATION_REMOVED local k1 = LOCATION_HAND Debug.AddCard(1929294, 0, 0, k1, 0, POS_FACEDOWN) -Debug.ReloadFieldEnd("莉兹") +Debug.ReloadFieldEnd("薰风的疾风 莉兹") aux.BeginPuzzle(1, 1) Index: single/简化版_500_32.lua ================================================================== --- single/简化版_500_32.lua +++ single/简化版_500_32.lua @@ -24,7 +24,7 @@ local k1 = LOCATION_REMOVED local k1 = LOCATION_HAND Debug.AddCard(79109599, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(24094653, 0, 0, k1, 0, POS_FACEDOWN) -Debug.ReloadFieldEnd("闪光火焰翼侠") +Debug.ReloadFieldEnd("元素英雄 闪光火焰翼侠") aux.BeginPuzzle(1, 1) ADDED single/简化版_500_33.lua Index: single/简化版_500_33.lua ================================================================== --- /dev/null +++ single/简化版_500_33.lua @@ -0,0 +1,28 @@ +--[[message +#MH-31 +]] +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 800, 0, 0) + +local k1 = LOCATION_MZONE +Debug.AddCard(69579761, 0, 0, k1, 0, POS_FACEDOWN_DEFENSE) +local k1 = LOCATION_SZONE +local k1 = LOCATION_PZONE +local k1 = LOCATION_DECK +Debug.AddCard(50088247, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(8783685, 1, 1, k1, 0, POS_FACEDOWN) +Debug.AddCard(8783685, 1, 1, k1, 0, POS_FACEDOWN) +Debug.AddCard(27527047, 0, 0, k1, 0, POS_FACEDOWN) +local k1 = LOCATION_EXTRA +local k1 = LOCATION_GRAVE +Debug.AddCard(38528901, 0, 0, k1, 0, POS_FACEUP_ATTACK) +Debug.AddCard(37806313, 0, 0, k1, 0, POS_FACEUP_ATTACK) +local k1 = LOCATION_REMOVED +local k1 = LOCATION_HAND +Debug.AddCard(50088247, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(50088247, 0, 0, k1, 0, POS_FACEDOWN) + +Debug.ReloadFieldEnd("死亡树熊") +aux.BeginPuzzle(1, 1) ADDED single/简化版_500_34.lua Index: single/简化版_500_34.lua ================================================================== --- /dev/null +++ single/简化版_500_34.lua @@ -0,0 +1,31 @@ +--[[message +#[WCS2006]23_Break the Seal +]] +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 800, 0, 0) +Debug.SetPlayerInfo(1, 1500, 0, 0) + +local k1 = LOCATION_MZONE +Debug.AddCard(65570596, 0, 0, k1, 2, POS_FACEUP_ATTACK) +Debug.AddCard(70781052, 1, 1, k1, 2, POS_FACEUP_ATTACK) +Debug.AddCard(16246527, 1, 1, k1, 3, POS_FACEUP_ATTACK) +local k1 = LOCATION_SZONE +Debug.AddCard(36280194, 0, 0, k1, 2, POS_FACEDOWN) +Debug.AddCard(16762927, 1, 1, k1, 2, POS_FACEUP) +local k1 = LOCATION_PZONE +local k1 = LOCATION_DECK +Debug.AddCard(08124921, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(44519536, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(70903634, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(75043725, 0, 0, k1, 0, POS_FACEDOWN) +local k1 = LOCATION_EXTRA +local k1 = LOCATION_GRAVE +Debug.AddCard(07902349, 0, 0, k1, 0, POS_FACEDOWN) +local k1 = LOCATION_REMOVED +local k1 = LOCATION_HAND +Debug.AddCard(40619825, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(33396948, 0, 0, k1, 0, POS_FACEDOWN) + +Debug.ReloadFieldEnd("补充要员") +aux.BeginPuzzle(1, 1) ADDED single/简化版_500_35.lua Index: single/简化版_500_35.lua ================================================================== --- /dev/null +++ single/简化版_500_35.lua @@ -0,0 +1,29 @@ +--[[message +#[WCS2008]02 +]] +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 5300, 0, 0) + +local k1 = LOCATION_MZONE +Debug.AddCard(89631141, 1, 1, k1, 1, POS_FACEUP_ATTACK) +Debug.AddCard(89631141, 1, 1, k1, 2, POS_FACEUP_ATTACK) +Debug.AddCard(89631141, 1, 1, k1, 3, POS_FACEUP_ATTACK) +local k1 = LOCATION_SZONE +Debug.AddCard(53582587, 0, 0, k1, 2, POS_FACEDOWN_ATTACK) +Debug.AddCard(32710364, 0, 0, k1, 3, POS_FACEUP_ATTACK) +local k1 = LOCATION_PZONE +local k1 = LOCATION_DECK +Debug.AddCard(21698716, 0, 0, k1, 0, POS_FACEUP_ATTACK) +local k1 = LOCATION_EXTRA +local k1 = LOCATION_GRAVE +Debug.AddCard(7093411, 0, 0, k1, 0, POS_FACEUP_ATTACK) +Debug.AddCard(7093411, 0, 0, k1, 0, POS_FACEUP_ATTACK) +local k1 = LOCATION_REMOVED +local k1 = LOCATION_HAND +Debug.AddCard(35486099, 0, 0, k1, 0, POS_FACEUP_ATTACK) +Debug.AddCard(95326659, 0, 0, k1, 0, POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd("宝玉兽 红玉兽") +aux.BeginPuzzle(1, 1)