Index: single/Dragonmaids vs Dragons_衍生版_1.lua ================================================================== --- single/Dragonmaids vs Dragons_衍生版_1.lua +++ single/Dragonmaids vs Dragons_衍生版_1.lua @@ -6,14 +6,14 @@ Debug.SetAIName("闪光的白日梦") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5) Debug.SetPlayerInfo(0,1100,0,0) Debug.SetPlayerInfo(1,24700,0,0) -Debug.AddCard(40110009,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(42055234,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(49575521,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(32600024,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(40110009,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(42055234,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(49575521,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(32600024,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) Debug.AddCard(15848542,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) Debug.AddCard(24799107,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) Debug.AddCard(41232647,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) Debug.AddCard(14625090,0,0,LOCATION_SZONE,0,POS_FACEUP_ATTACK) Debug.AddCard(62256492,0,0,LOCATION_SZONE,1,POS_FACEUP_ATTACK) Index: single/Dragonmaids vs Dragons_衍生版_2.lua ================================================================== --- single/Dragonmaids vs Dragons_衍生版_2.lua +++ single/Dragonmaids vs Dragons_衍生版_2.lua @@ -5,15 +5,15 @@ Debug.SetAIName("闪光的白日梦") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5) Debug.SetPlayerInfo(0,1100,0,0) Debug.SetPlayerInfo(1,12900,0,0) -Debug.AddCard(40110009,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(40110009,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) Debug.AddCard(78625592,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) -Debug.AddCard(42055234,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(49575521,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(32600024,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(42055234,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(49575521,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(32600024,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) Debug.AddCard(15848542,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) Debug.AddCard(24799107,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) Debug.AddCard(41232647,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) Debug.AddCard(14625090,0,0,LOCATION_SZONE,0,POS_FACEUP_ATTACK) Debug.AddCard(11741041,0,0,LOCATION_SZONE,1,POS_FACEUP_ATTACK) Index: single/Egg-04.lua ================================================================== --- single/Egg-04.lua +++ single/Egg-04.lua @@ -23,13 +23,13 @@ Debug.AddCard(96930127,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --链犬 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 -Debug.AddCard(49374988,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --魔偶甜点·枫糖浆绵羊 -Debug.AddCard(34680482,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --魔偶甜点·果冻天使 -Debug.AddCard(91350799,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --魔偶甜点·热香饼猫头鹰 +Debug.AddCard(49374988,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --魔偶甜点·枫糖浆绵羊 +Debug.AddCard(34680482,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --魔偶甜点·果冻天使 +Debug.AddCard(91350799,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --魔偶甜点·热香饼猫头鹰 --自己的额外 Debug.AddCard(95169481,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --恐牙狼 钻石恐狼 Debug.AddCard(95169481,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --恐牙狼 钻石恐狼 Debug.AddCard(80764541,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --No.44 白天马 Index: single/Egg-05_衍生版_1.lua ================================================================== --- single/Egg-05_衍生版_1.lua +++ single/Egg-05_衍生版_1.lua @@ -41,17 +41,17 @@ --对方的墓地 Debug.AddCard(57314798,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK):CompleteProcedure() --No.100 源数龙 --自己除外的卡 --对方除外的卡 --自己的卡组 -Debug.AddCard(52823314,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --由魔界到现世的巴士 -Debug.AddCard(63883999,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --伏魔殿-恶魔的迷宫- -Debug.AddCard(10802915,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --由魔界到现世的死亡导游 +Debug.AddCard(52823314,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --由魔界到现世的巴士 +Debug.AddCard(63883999,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --伏魔殿-恶魔的迷宫- +Debug.AddCard(10802915,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --由魔界到现世的死亡导游 Debug.AddCard(83764718,0,0,LOCATION_DECK,1,POS_FACEUP_ATTACK) --死者苏生 -Debug.AddCard(66540884,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --诡计恶魔 +Debug.AddCard(66540884,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --诡计恶魔 --对方的卡组 -Debug.AddCard(19665973,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) --消战者 +Debug.AddCard(19665973,1,1,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --消战者 --自己的额外 Debug.AddCard(90098780,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --键魔人 挠挠哼唱 Debug.AddCard(25853045,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --重铠装-黑鳍条枪兵 Debug.AddCard(25853045,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --重铠装-黑鳍条枪兵 Debug.AddCard(65170459,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --孩星老爷 Index: single/Egg-25_衍生版_1.lua ================================================================== --- single/Egg-25_衍生版_1.lua +++ single/Egg-25_衍生版_1.lua @@ -26,16 +26,16 @@ --自己的墓地 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 ---~ Debug.AddCard(59640711,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --疾行机人 电电大公 +--~ Debug.AddCard(59640711,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --疾行机人 电电大公 --对方的卡组 -Debug.AddCard(75733063,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) --机皇兵 神空一型 -Debug.AddCard(75733063,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) --机皇兵 神空一型 -Debug.AddCard(75733063,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) --机皇兵 神空一型 -Debug.AddCard(39648965,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) --机皇兵 神智一型 +Debug.AddCard(75733063,1,1,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --机皇兵 神空一型 +Debug.AddCard(75733063,1,1,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --机皇兵 神空一型 +Debug.AddCard(75733063,1,1,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --机皇兵 神空一型 +Debug.AddCard(39648965,1,1,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --机皇兵 神智一型 --自己的额外 --~ Debug.AddCard(70913714,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --古神 哈斯塔 --~ Debug.AddCard(79606837,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --虹光之宣告者 --~ Debug.AddCard(86943389,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --高速疾行机人 快刀乱破智游 --~ Debug.AddCard(12014404,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --我我我枪手 Index: single/Egg-26.lua ================================================================== --- single/Egg-26.lua +++ single/Egg-26.lua @@ -29,19 +29,19 @@ --对方的墓地 --自己除外的卡 Debug.AddCard(41224658,0,0,LOCATION_REMOVED,0,POS_FACEUP_ATTACK) --野望之高弗 --对方除外的卡 --自己的卡组 -Debug.AddCard(9622164,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --异次元复活 -Debug.AddCard(41356846,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --蓄积硫酸的落穴 -Debug.AddCard(95993388,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --地帝家臣 兰罗布 -Debug.AddCard(83764718,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --死者苏生 +Debug.AddCard(9622164,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --异次元复活 +Debug.AddCard(41356846,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --蓄积硫酸的落穴 +Debug.AddCard(95993388,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --地帝家臣 兰罗布 +Debug.AddCard(83764718,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --死者苏生 --对方的卡组 -Debug.AddCard(38601126,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) --破坏剑-武器破坏之剑 -Debug.AddCard(32104431,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) --破坏剑的追忆 -Debug.AddCard(41940225,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) --破坏剑士融合 -Debug.AddCard(38601126,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) --破坏剑-武器破坏之剑 +Debug.AddCard(38601126,1,1,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --破坏剑-武器破坏之剑 +Debug.AddCard(32104431,1,1,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --破坏剑的追忆 +Debug.AddCard(41940225,1,1,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --破坏剑士融合 +Debug.AddCard(38601126,1,1,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --破坏剑-武器破坏之剑 --自己的额外 Debug.AddCard(80764541,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --No.44 白天马 Debug.ReloadFieldEnd() aux.BeginPuzzle() Index: single/Fedo-03_衍生版_1.lua ================================================================== --- single/Fedo-03_衍生版_1.lua +++ single/Fedo-03_衍生版_1.lua @@ -34,23 +34,23 @@ Debug.AddCard(86039057,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --帮一把骑士 Debug.AddCard(34710660,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --超电磁龟 --自己除外的卡 --对方除外的卡 --自己的卡组 -Debug.AddCard(1295111,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --转生炎兽的圣域 -Debug.AddCard(64178424,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --转生炎兽的意志 -Debug.AddCard(26889158,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --转生炎兽 羚羊 -Debug.AddCard(56003780,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --转生炎兽 灯火美洲豹 -Debug.AddCard(88095331,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --进化虫·乃者史蛇 -Debug.AddCard(28877602,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --进化虫·半甲齿龟 -Debug.AddCard(81873903,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --进化虫·半甲齿龟 -Debug.AddCard(17045014,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --进化龙·梁龙 -Debug.AddCard(17045014,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --进化龙·梁龙 -Debug.AddCard(27198001,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --九尾狐 -Debug.AddCard(17045014,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --进化龙·梁龙 -Debug.AddCard(54266211,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --进化龙·火山齿龙 -Debug.AddCard(54266211,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --进化龙·火山齿龙 +Debug.AddCard(1295111,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --转生炎兽的圣域 +Debug.AddCard(64178424,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --转生炎兽的意志 +Debug.AddCard(26889158,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --转生炎兽 羚羊 +Debug.AddCard(56003780,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --转生炎兽 灯火美洲豹 +Debug.AddCard(88095331,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --进化虫·乃者史蛇 +Debug.AddCard(28877602,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --进化虫·半甲齿龟 +Debug.AddCard(81873903,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --进化虫·半甲齿龟 +Debug.AddCard(17045014,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --进化龙·梁龙 +Debug.AddCard(17045014,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --进化龙·梁龙 +Debug.AddCard(27198001,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --九尾狐 +Debug.AddCard(17045014,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --进化龙·梁龙 +Debug.AddCard(54266211,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --进化龙·火山齿龙 +Debug.AddCard(54266211,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --进化龙·火山齿龙 Debug.AddCard(2830693,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --彩虹栗子球 --自己的额外 Debug.AddCard(41463182,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --转生炎兽 炽热多头狮 Debug.AddCard(41463182,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --转生炎兽 炽热多头狮 Index: single/LV-051.lua ================================================================== --- single/LV-051.lua +++ single/LV-051.lua @@ -7,11 +7,11 @@ Debug.AddCard(63259351,0,0,LOCATION_MZONE,2,POS_FACEUP_DEFENSE) Debug.AddCard(22587018,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK) Debug.AddCard(80604091,0,0,LOCATION_SZONE,2,POS_FACEUP_ATTACK) -Debug.AddCard(85520851,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(85520851,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) Debug.AddCard(22587018,0,0,LOCATION_DECK,1,POS_FACEUP_ATTACK) Debug.AddCard(22587018,0,0,LOCATION_DECK,2,POS_FACEUP_ATTACK) Debug.AddCard(79759861,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(58071123,0,0,LOCATION_HAND,0,POS_FACEDOWN) Index: single/LV-136.lua ================================================================== --- single/LV-136.lua +++ single/LV-136.lua @@ -6,11 +6,11 @@ Debug.AddCard(69196160,0,0,LOCATION_SZONE,1,POS_FACEDOWN) Debug.AddCard(27551,0,0,LOCATION_SZONE,2,POS_FACEDOWN) Debug.AddCard(69196160,0,0,LOCATION_SZONE,3,POS_FACEDOWN) -Debug.AddCard(36331074,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(36331074,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) Debug.AddCard(336369,0,0,LOCATION_DECK,1,POS_FACEUP_ATTACK) Debug.AddCard(91662792,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(65277087,0,0,LOCATION_HAND,0,POS_FACEDOWN) Index: single/MH-20161025_衍生版_1.lua ================================================================== --- single/MH-20161025_衍生版_1.lua +++ single/MH-20161025_衍生版_1.lua @@ -21,11 +21,11 @@ Debug.AddCard(26082117,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --我我我魔术师 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 -Debug.AddCard(31036355,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --强制转移 +Debug.AddCard(31036355,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --强制转移 Debug.AddCard(57421866,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --等级偷窃虫 Debug.AddCard(57421866,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --等级偷窃虫 --对方的卡组 --自己的额外 Debug.AddCard(29085954,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --No.78 №系档案馆 Index: single/MH-20220202.lua ================================================================== --- single/MH-20220202.lua +++ single/MH-20220202.lua @@ -25,17 +25,17 @@ --自己的墓地 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 -Debug.AddCard(31516413,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --圣刻龙-奈芙龙 -Debug.AddCard(4022819,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --圣刻龙-艾西龙 -Debug.AddCard(13140300,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --神龙之圣刻印 -Debug.AddCard(13140300,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --神龙之圣刻印 -Debug.AddCard(13140300,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --神龙之圣刻印 -Debug.AddCard(88264978,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --真红眼暗钢龙 -Debug.AddCard(88264978,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --真红眼暗钢龙 +Debug.AddCard(31516413,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --圣刻龙-奈芙龙 +Debug.AddCard(4022819,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --圣刻龙-艾西龙 +Debug.AddCard(13140300,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --神龙之圣刻印 +Debug.AddCard(13140300,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --神龙之圣刻印 +Debug.AddCard(13140300,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --神龙之圣刻印 +Debug.AddCard(88264978,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --真红眼暗钢龙 +Debug.AddCard(88264978,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --真红眼暗钢龙 Debug.AddCard(3300267,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --圣刻龙-舒龙 --对方的卡组 Debug.AddCard(62514770,1,1,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --拉长石龙 Debug.AddCard(72717433,1,1,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --人偶怪兽 小姑娘 --自己的额外 Index: single/MH-HERO.lua ================================================================== --- single/MH-HERO.lua +++ single/MH-HERO.lua @@ -4,14 +4,14 @@ Debug.SetAIName("棉花") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3) Debug.SetPlayerInfo(0,8000,0,0) Debug.SetPlayerInfo(1,4400,0,0) -Debug.AddCard(40044918,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(50720316,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(89943723,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(79979666,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(40044918,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(50720316,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(89943723,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(79979666,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) Debug.AddCard(89621922,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) Debug.AddCard(40854197,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) Debug.AddCard(34086406,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) Debug.AddCard(81566151,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) Debug.AddCard(213326,0,0,LOCATION_DECK,2,POS_FACEUP_ATTACK) Index: single/MH-baegg.lua ================================================================== --- single/MH-baegg.lua +++ single/MH-baegg.lua @@ -1,14 +1,14 @@ --created by ygopro puzzle maker Debug.SetAIName("MH-baegg") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3) Debug.SetPlayerInfo(0,8000,0,0) Debug.SetPlayerInfo(1,15250,0,0) -Debug.AddCard(36484016,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(86327225,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(60365591,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(17375316,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(36484016,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(86327225,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(60365591,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(17375316,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) Debug.AddCard(41517789,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) Debug.AddCard(15839054,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) Debug.AddCard(35952884,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) Debug.AddCard(14017402,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) Debug.AddCard(79606837,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) Index: single/MH-ghostrick.lua ================================================================== --- single/MH-ghostrick.lua +++ single/MH-ghostrick.lua @@ -5,23 +5,23 @@ Debug.SetAIName("MH-ghostrick") Debug.ReloadFieldBegin(DUEL_SIMPLE_AI,3) Debug.SetPlayerInfo(0,8000,0,0) Debug.SetPlayerInfo(1,8000,0,0) -Debug.AddCard(29400787,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(29400787,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(29400787,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(7617062,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(7617062,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(7617062,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(99795159,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(99795159,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(99795159,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(84327329,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(21844576,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(58932615,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(79979666,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(29400787,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(29400787,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(29400787,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(7617062,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(7617062,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(7617062,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(99795159,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(99795159,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(99795159,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(84327329,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(21844576,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(58932615,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(79979666,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) Debug.AddCard(29343734,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(29343734,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(29343734,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(22061412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(22061412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Index: single/MH-nyanyanya.lua ================================================================== --- single/MH-nyanyanya.lua +++ single/MH-nyanyanya.lua @@ -3,12 +3,12 @@ Debug.SetAIName("棉花") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3) Debug.SetPlayerInfo(0,8000,0,0) Debug.SetPlayerInfo(1,8120,0,0) -Debug.AddCard(11384280,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(69015963,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(11384280,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(69015963,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) Debug.AddCard(31053337,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) Debug.AddCard(72714392,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) Debug.AddCard(24696097,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(2322421,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(74892653,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Index: single/MH01.lua ================================================================== --- single/MH01.lua +++ single/MH01.lua @@ -5,15 +5,15 @@ Debug.SetAIName("棉花") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,5) Debug.SetPlayerInfo(0,100,0,0) Debug.SetPlayerInfo(1,13400,0,0) -Debug.AddCard(18282103,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(18282103,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) Debug.AddCard(82888408,0,0,LOCATION_DECK,3,POS_FACEUP_ATTACK) Debug.AddCard(24040093,0,0,LOCATION_DECK,4,POS_FACEUP_ATTACK) -Debug.AddCard(82888408,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(97439806,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(82888408,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(97439806,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) Debug.AddCard(97439806,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) Debug.AddCard(57421866,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) Debug.AddCard(44155002,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) Debug.AddCard(39477584,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) Debug.AddCard(54048462,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) Index: single/MH31_衍生版_1.lua ================================================================== --- single/MH31_衍生版_1.lua +++ single/MH31_衍生版_1.lua @@ -2,23 +2,23 @@ --created by ygopro puzzle maker Debug.SetAIName("MH31") Debug.ReloadFieldBegin(DUEL_SIMPLE_AI,3) Debug.SetPlayerInfo(0,8000,0,0) Debug.SetPlayerInfo(1,800,0,0) -Debug.AddCard(50088247,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(50088247,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) Debug.AddCard(38528901,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) Debug.AddCard(37806313,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) Debug.AddCard(69579761,0,0,LOCATION_MZONE,0,POS_FACEDOWN_DEFENSE) Debug.AddCard(27527047,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK) Debug.AddCard(50088247,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK) Debug.AddCard(50088247,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK) ---~ Debug.AddCard(19665973,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) ---~ Debug.AddCard(19665973,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) ---~ Debug.AddCard(18964575,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) ---~ Debug.AddCard(18964575,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) ---~ Debug.AddCard(18964575,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) ---~ Debug.AddCard(44330098,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(8783685,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(8783685,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) +--~ Debug.AddCard(19665973,1,1,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +--~ Debug.AddCard(19665973,1,1,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +--~ Debug.AddCard(18964575,1,1,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +--~ Debug.AddCard(18964575,1,1,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +--~ Debug.AddCard(18964575,1,1,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +--~ Debug.AddCard(44330098,1,1,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(8783685,1,1,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(8783685,1,1,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --~ Debug.AddCard(19665973,1,1,LOCATION_HAND,3,POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() Index: single/MH87_衍生版_1.lua ================================================================== --- single/MH87_衍生版_1.lua +++ single/MH87_衍生版_1.lua @@ -4,29 +4,29 @@ Debug.SetAIName("棉花") Debug.ReloadFieldBegin(DUEL_SIMPLE_AI,3) Debug.SetPlayerInfo(0,8000,0,0) Debug.SetPlayerInfo(1,8000,0,0) -Debug.AddCard(30587695,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(16550875,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(16550875,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(16550875,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(21790410,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(21790410,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(21790410,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(21977828,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(21977828,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(2461031,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(2461031,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(68184115,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(69207766,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(94573223,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(94573223,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(52601736,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(52601736,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(52601736,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(65192027,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(30587695,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(16550875,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(16550875,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(16550875,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(21790410,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(21790410,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(21790410,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(21977828,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(21977828,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(2461031,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(2461031,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(68184115,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(69207766,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(94573223,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(94573223,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(52601736,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(52601736,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(52601736,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(65192027,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) Debug.AddCard(34086406,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) Debug.AddCard(95992081,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) Debug.AddCard(56910167,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) Debug.AddCard(9161357,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) Debug.AddCard(38495396,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) Index: single/Meteor Dragon1_衍生版_1.lua ================================================================== --- single/Meteor Dragon1_衍生版_1.lua +++ single/Meteor Dragon1_衍生版_1.lua @@ -1,27 +1,28 @@ --created by ygopro puzzle maker Debug.SetAIName("Meteor Dragon1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3) Debug.SetPlayerInfo(0,3100,0,0) Debug.SetPlayerInfo(1,29500,0,0) -Debug.AddCard(74093656,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(74093656,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(74093656,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) ---~ Debug.AddCard(54343893,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(74093656,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(74093656,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(83764718,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(1929294,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(1929294,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(1929294,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(1929294,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(1845204,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(34016756,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(98494543,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(1929294,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(20450925,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(95638658,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) + +Debug.AddCard(74093656,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(74093656,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(74093656,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +--~ Debug.AddCard(54343893,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(74093656,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(74093656,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(83764718,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(1929294,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(1929294,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(1929294,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(1929294,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(1845204,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(34016756,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(98494543,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(1929294,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(20450925,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(95638658,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) c=Debug.AddCard(25652655,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) c:CompleteProcedure() c=Debug.AddCard(90953320,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) c:CompleteProcedure() Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) Index: single/NH-01.lua ================================================================== --- single/NH-01.lua +++ single/NH-01.lua @@ -6,17 +6,17 @@ Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3) Debug.SetPlayerInfo(0,1600,0,0) Debug.SetPlayerInfo(1,10700,0,0) -Debug.AddCard(82012319,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(37694547,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(69155991,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(67616300,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(56746202,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(82012319,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(37694547,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(69155991,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(67616300,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(56746202,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) Debug.AddCard(73468603,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) Debug.AddCard(92901944,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) Debug.AddCard(25148255,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) Debug.AddCard(76774528,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) Debug.AddCard(50278554,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) @@ -25,13 +25,13 @@ Debug.AddCard(3322931,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --~ Debug.AddCard(95113856,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) Debug.AddCard(45869829,0,0,LOCATION_SZONE,0,POS_FACEDOWN_ATTACK) Debug.AddCard(9952083,0,0,LOCATION_SZONE,1,POS_FACEDOWN_ATTACK) Debug.AddCard(48497555,0,0,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK) -Debug.AddCard(28388296,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) ---~ Debug.AddCard(69155991,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(64550682,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(28388296,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +--~ Debug.AddCard(69155991,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(64550682,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) Debug.AddCard(57761191,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --~ Debug.AddCard(13035077,1,1,LOCATION_SZONE,5,POS_FACEUP_ATTACK) Debug.AddCard(65957473,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK) Debug.AddCard(68075840,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK) Debug.AddCard(40838625,1,1,LOCATION_SZONE,1,POS_FACEDOWN_ATTACK) Index: single/NH-02.lua ================================================================== --- single/NH-02.lua +++ single/NH-02.lua @@ -15,11 +15,11 @@ --~ Debug.AddCard(96945958,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) Debug.AddCard(17658803,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) Debug.AddCard(17658803,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) Debug.AddCard(96945958,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) Debug.AddCard(71007216,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) -Debug.AddCard(56585883,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(56585883,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) Debug.AddCard(5399521,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) Debug.AddCard(70117860,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) Debug.AddCard(98867329,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) Debug.AddCard(56747793,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) Debug.AddCard(37011715,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) @@ -49,17 +49,17 @@ Debug.AddCard(67775894,0,0,LOCATION_SZONE,1,POS_FACEDOWN_ATTACK) Debug.AddCard(43722862,0,0,LOCATION_DECK,1,POS_FACEUP_ATTACK) Debug.AddCard(12525049,0,0,LOCATION_DECK,2,POS_FACEUP_ATTACK) --~ Debug.AddCard(56585883,0,0,LOCATION_DECK,3,POS_FACEUP_ATTACK) Debug.AddCard(12247206,0,0,LOCATION_DECK,4,POS_FACEUP_ATTACK) ---~ Debug.AddCard(88392300,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +--~ Debug.AddCard(88392300,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) Debug.AddCard(49267971,0,0,LOCATION_DECK,4,POS_FACEUP_ATTACK) Debug.AddCard(27753563,0,0,LOCATION_DECK,4,POS_FACEUP_ATTACK) --~ Debug.AddCard(56585883,0,0,LOCATION_DECK,3,POS_FACEUP_ATTACK) --~ Debug.AddCard(67775894,0,0,LOCATION_DECK,5,POS_FACEUP_ATTACK) Debug.AddCard(80161395,0,0,LOCATION_DECK,6,POS_FACEUP_ATTACK) -Debug.AddCard(31178212,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(31178212,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) Debug.AddCard(33776734,1,1,LOCATION_HAND,0,POS_FACEUP_ATTACK) Debug.AddCard(60643553,1,1,LOCATION_HAND,0,POS_FACEUP_ATTACK) --~ Debug.AddCard(24731453,1,1,LOCATION_HAND,0,POS_FACEUP_ATTACK) Debug.AddCard(64554883,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK) Debug.AddCard(46247516,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK) Index: single/NH-16.lua ================================================================== --- single/NH-16.lua +++ single/NH-16.lua @@ -16,8 +16,8 @@ Debug.AddCard(34408491,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) Debug.AddCard(44968687,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK) Debug.AddCard(47297616,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE) local m0=Debug.AddCard(46652477,0,0,LOCATION_SZONE,1,POS_FACEDOWN) local m1=Debug.AddCard(83764718,0,0,LOCATION_SZONE,2,POS_FACEDOWN) -Debug.AddCard(08964854,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(08964854,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) Debug.AddCard(90162951,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(82593786,1,1,LOCATION_GRAVE,0,POS_FACEDOWN)Debug.ReloadFieldEnd() aux.BeginPuzzle() Index: single/Naim_DDD_衍生版_1.lua ================================================================== --- single/Naim_DDD_衍生版_1.lua +++ single/Naim_DDD_衍生版_1.lua @@ -7,19 +7,19 @@ Debug.SetPlayerInfo(0,100,0,0) Debug.SetPlayerInfo(1,11000,0,0) --your hand -Debug.AddCard(74069667,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --ragnarok ---~ Debug.AddCard(45206713,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --swirl ---~ Debug.AddCard(46372010,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --gate -Debug.AddCard(11609969,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --kepler +Debug.AddCard(74069667,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --ragnarok +--~ Debug.AddCard(45206713,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --swirl +--~ Debug.AddCard(46372010,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --gate +Debug.AddCard(11609969,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --kepler --your deck Debug.AddCard(73360025,0,0,LOCATION_DECK,0,POS_FACEDOWN) --swamp -Debug.AddCard(45206713,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --swirl -Debug.AddCard(46372010,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --gate +Debug.AddCard(45206713,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --swirl +Debug.AddCard(46372010,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --gate Debug.AddCard(19580308,0,0,LOCATION_DECK,0,POS_FACEDOWN) --lamia --your extra deck Debug.AddCard(8463720,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --beowulf Debug.AddCard(74583607,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --genghis Index: single/Naim_Lyrilusc.lua ================================================================== --- single/Naim_Lyrilusc.lua +++ single/Naim_Lyrilusc.lua @@ -10,12 +10,12 @@ --your hand Debug.AddCard(97949165,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK) --turquoise Debug.AddCard(34550857,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK) --cobalt Debug.AddCard(85431040,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK) --evil thorn -Debug.AddCard(45452224,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --where arf thou -Debug.AddCard(43422537,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --double summon +Debug.AddCard(45452224,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --where arf thou +Debug.AddCard(43422537,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --double summon --your deck Debug.AddCard(85431040,0,0,LOCATION_DECK,0,POS_FACEDOWN) --evil thorn Debug.AddCard(85431040,0,0,LOCATION_DECK,0,POS_FACEDOWN) --evil thorn Debug.AddCard(60954556,0,0,LOCATION_DECK,0,POS_FACEDOWN) --sapphire Index: single/QAQ[OTK]001_衍生版_1.lua ================================================================== --- single/QAQ[OTK]001_衍生版_1.lua +++ single/QAQ[OTK]001_衍生版_1.lua @@ -2,15 +2,15 @@ --created by ygopro puzzle maker Debug.SetAIName("QB") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3) Debug.SetPlayerInfo(0,8000,0,0) Debug.SetPlayerInfo(1,8000,0,0) -Debug.AddCard(78835747,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(86170989,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(70095154,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(94667532,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(86170989,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(78835747,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(86170989,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(70095154,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(94667532,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(86170989,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) Debug.AddCard(23893227,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --~ Debug.AddCard(12014404,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --~ Debug.AddCard(51735257,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --~ Debug.AddCard(63477921,0,0,LOCATION_HAND,1,POS_FACEUP_ATTACK) Debug.AddCard(78835747,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK) Index: single/QB006.lua ================================================================== --- single/QB006.lua +++ single/QB006.lua @@ -34,17 +34,17 @@ --自己的墓地 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 -Debug.AddCard(93946239,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --无之炼狱 -Debug.AddCard(44519536,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --被封印者的左足 -Debug.AddCard(7902349,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --被封印者的左腕 -Debug.AddCard(70903634,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --被封印者的右腕 -Debug.AddCard(8124921,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --被封印者的右足 +Debug.AddCard(93946239,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --无之炼狱 +Debug.AddCard(44519536,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --被封印者的左足 +Debug.AddCard(7902349,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --被封印者的左腕 +Debug.AddCard(70903634,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --被封印者的右腕 +Debug.AddCard(8124921,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --被封印者的右足 --对方的卡组 -Debug.AddCard(33396948,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) --被封印的艾克佐迪亚 +Debug.AddCard(33396948,1,1,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --被封印的艾克佐迪亚 --自己的额外 Debug.AddCard(28363749,0,0,LOCATION_EXTRA,0,POS_FACEUP_ATTACK) --异色眼灵摆龙 Debug.AddCard(19474136,0,0,LOCATION_EXTRA,0,POS_FACEUP_ATTACK) --异色眼霸弧灵摆龙 Debug.AddCard(17390179,0,0,LOCATION_EXTRA,0,POS_FACEUP_ATTACK) --龙剑士 卓辉星·灵摆 Index: single/QB006_衍生版_1.lua ================================================================== --- single/QB006_衍生版_1.lua +++ single/QB006_衍生版_1.lua @@ -33,17 +33,17 @@ --自己的墓地 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 -Debug.AddCard(18138630,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --无之炼狱 -Debug.AddCard(44519536,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --被封印者的左足 -Debug.AddCard(7902349,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --被封印者的左腕 -Debug.AddCard(70903634,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --被封印者的右腕 -Debug.AddCard(8124921,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --被封印者的右足 +Debug.AddCard(18138630,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --无之炼狱 +Debug.AddCard(44519536,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --被封印者的左足 +Debug.AddCard(7902349,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --被封印者的左腕 +Debug.AddCard(70903634,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --被封印者的右腕 +Debug.AddCard(8124921,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --被封印者的右足 --对方的卡组 -Debug.AddCard(33396948,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) --被封印的艾克佐迪亚 +Debug.AddCard(33396948,1,1,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --被封印的艾克佐迪亚 --自己的额外 Debug.AddCard(28363749,0,0,LOCATION_EXTRA,0,POS_FACEUP_ATTACK) --异色眼灵摆龙 Debug.AddCard(19474136,0,0,LOCATION_EXTRA,0,POS_FACEUP_ATTACK) --异色眼霸弧灵摆龙 Debug.AddCard(17390179,0,0,LOCATION_EXTRA,0,POS_FACEUP_ATTACK) --龙剑士 卓辉星·灵摆 Index: single/QB011.lua ================================================================== --- single/QB011.lua +++ single/QB011.lua @@ -1,11 +1,11 @@ --created by ygopro puzzle maker Debug.SetAIName("QB011") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3) Debug.SetPlayerInfo(0,4000,0,0) Debug.SetPlayerInfo(1,12200,0,0) -Debug.AddCard(43641473,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(43641473,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) Debug.AddCard(46195773,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) Debug.AddCard(18013090,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) Debug.AddCard(60800381,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) Debug.AddCard(96182448,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK) Debug.AddCard(98273947,0,0,LOCATION_SZONE,1,POS_FACEDOWN_ATTACK) Index: single/QB058.lua ================================================================== --- single/QB058.lua +++ single/QB058.lua @@ -4,14 +4,14 @@ Debug.SetAIName("QB058") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3) Debug.SetPlayerInfo(0,1100,0,0) Debug.SetPlayerInfo(1,7100,0,0) -Debug.AddCard(85682655,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(53540729,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(12299841,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(53540729,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(85682655,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(53540729,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(12299841,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(53540729,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) local c1=Debug.AddCard(68597372,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) Debug.AddCard(47805931,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) Debug.AddCard(81122844,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) Debug.AddCard(77334267,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) local c2=Debug.AddCard(84013237,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) Index: single/QB072.lua ================================================================== --- single/QB072.lua +++ single/QB072.lua @@ -39,12 +39,12 @@ Debug.AddCard(74677422,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --真红眼黑龙 Debug.AddCard(74677422,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --真红眼黑龙 --自己除外的卡 --对方除外的卡 --自己的卡组 -Debug.AddCard(27782503,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --六武众-伊郎 -Debug.AddCard(49721904,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --真六武众-辉斩 +Debug.AddCard(27782503,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --六武众-伊郎 +Debug.AddCard(49721904,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --真六武众-辉斩 --对方的卡组 --自己的额外 Debug.AddCard(60645181,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --英豪冠军 断钢剑王 Debug.AddCard(29981921,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --真六武众-紫炎 Debug.AddCard(28290705,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --妖精王 阿尔维德 Index: single/QB081 the frogs.lua ================================================================== --- single/QB081 the frogs.lua +++ single/QB081 the frogs.lua @@ -4,14 +4,14 @@ Debug.SetAIName("QB081 the frogs") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0,500,0,0) Debug.SetPlayerInfo(1,10700,0,0) -Debug.AddCard(4239451,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(84451804,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(23408872,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(1357146,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(4239451,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(84451804,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(23408872,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(1357146,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) Debug.AddCard(14785765,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) Debug.AddCard(95992081,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) Debug.AddCard(10002346,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) Debug.AddCard(34086406,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) Index: single/QB083_衍生版_1.lua ================================================================== --- single/QB083_衍生版_1.lua +++ single/QB083_衍生版_1.lua @@ -28,14 +28,14 @@ Debug.AddCard(54706054,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --测量器人 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 -Debug.AddCard(99995595,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --电池回收 -Debug.AddCard(21524779,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --雷电妈妈 -Debug.AddCard(84530620,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --雷电爸爸 -Debug.AddCard(94656263,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --影蜥蜴 +Debug.AddCard(99995595,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --电池回收 +Debug.AddCard(21524779,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --雷电妈妈 +Debug.AddCard(84530620,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --雷电爸爸 +Debug.AddCard(94656263,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --影蜥蜴 --对方的卡组 --自己的额外 Debug.AddCard(65676461,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --No.32 海咬龙 鲨龙兽 Debug.AddCard(11398059,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --精怪王 Debug.AddCard(93568288,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --No.80 狂装霸王 狂想战曲王 Index: single/QB20171101.lua ================================================================== --- single/QB20171101.lua +++ single/QB20171101.lua @@ -34,14 +34,14 @@ Debug.AddCard(18789533,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --点阵图跳离士 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 -Debug.AddCard(58695102,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --再生圣经 -Debug.AddCard(38761908,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --伯吉斯异兽·高足杯虫 +Debug.AddCard(58695102,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --再生圣经 +Debug.AddCard(38761908,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --伯吉斯异兽·高足杯虫 --对方的卡组 -Debug.AddCard(4779091,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) --于贝尔-被憎恶的骑士 +Debug.AddCard(4779091,1,1,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --于贝尔-被憎恶的骑士 --自己的额外 Debug.AddCard(3987233,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --金毛妇 Debug.AddCard(29071332,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --武器手套 Debug.AddCard(45815891,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --暗黑俯冲轰炸机 Debug.AddCard(53981499,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --强劲战士 Index: single/QB20180206音响电子界.lua ================================================================== --- single/QB20180206音响电子界.lua +++ single/QB20180206音响电子界.lua @@ -27,15 +27,15 @@ --自己的墓地 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 -Debug.AddCard(94331452,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --音响战士 架子鼓 -Debug.AddCard(5399521,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --音响战士 麦克风 -Debug.AddCard(34492631,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --废品巨人 -Debug.AddCard(7445307,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --双汇编亚龙 -Debug.AddCard(15066114,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --分段龙 +Debug.AddCard(94331452,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --音响战士 架子鼓 +Debug.AddCard(5399521,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --音响战士 麦克风 +Debug.AddCard(34492631,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --废品巨人 +Debug.AddCard(7445307,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --双汇编亚龙 +Debug.AddCard(15066114,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --分段龙 --对方的卡组 --自己的额外 Debug.AddCard(22423493,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --机壳守护神 路径灵 Debug.AddCard(61665245,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --召唤女巫 Debug.AddCard(70902743,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --红莲魔龙 Index: single/Untitled-87.lua ================================================================== --- single/Untitled-87.lua +++ single/Untitled-87.lua @@ -1,14 +1,14 @@ --created by ygopro puzzle maker Debug.SetAIName("无名") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3) Debug.SetPlayerInfo(0,8000,0,0) Debug.SetPlayerInfo(1,15300,0,0) -Debug.AddCard(66540884,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(68371799,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(31766317,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(28423537,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(66540884,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(68371799,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(31766317,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(28423537,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --~ Debug.AddCard(8581705,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) Debug.AddCard(47217354,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) Debug.AddCard(82888408,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) Debug.AddCard(94845226,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) Debug.AddCard(26082117,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) Index: single/X-LV-04.lua ================================================================== --- single/X-LV-04.lua +++ single/X-LV-04.lua @@ -12,13 +12,13 @@ local g11=Debug.AddCard(93788854,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK) local m02=Debug.AddCard(52503575,0,0,LOCATION_SZONE,2,POS_FACEUP) local m03=Debug.AddCard(74640994,0,0,LOCATION_SZONE,3,POS_FACEDOWN) local m03=Debug.AddCard(31000575,0,0,LOCATION_SZONE,1,POS_FACEDOWN) local m00=Debug.AddCard(68001309,0,0,LOCATION_SZONE,0,POS_FACEUP) -Debug.AddCard(42713844,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(89631139,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(39581190,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(42713844,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(89631139,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(39581190,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --~ Debug.AddCard(74640994,0,0,LOCATION_GRAVE,0,POS_FACEUP) --~ Debug.AddCard(31000575,0,0,LOCATION_GRAVE,0,POS_FACEUP) Debug.ReloadFieldEnd() aux.BeginPuzzle() Debug.ShowHint("胜利目标:让对方生命值归零!\n提示:隐含特殊胜利方式!") Index: single/X-LV-15.lua ================================================================== --- single/X-LV-15.lua +++ single/X-LV-15.lua @@ -10,11 +10,11 @@ local g12=Debug.AddCard(27288416,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) local m01=Debug.AddCard(31000575,0,0,LOCATION_SZONE,1,POS_FACEDOWN) local m02=Debug.AddCard(31036355,0,0,LOCATION_SZONE,2,POS_FACEDOWN) local m03=Debug.AddCard(74117290,0,0,LOCATION_SZONE,3,POS_FACEDOWN) local m12=Debug.AddCard(79333300,1,1,LOCATION_SZONE,2,POS_FACEDOWN) -Debug.AddCard(46986414,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(46986414,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() Debug.ShowHint("尝试一下控制权的转移+特殊胜利") Index: single/X-LV-20.lua ================================================================== --- single/X-LV-20.lua +++ single/X-LV-20.lua @@ -10,11 +10,11 @@ Debug.AddCard(67273917,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(67273917,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(67273917,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(96802306,0,0,LOCATION_HAND,0,POS_FACEDOWN) -Debug.AddCard(97024987,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(97024987,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(97024987,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(97024987,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() Debug.ShowHint("尝试一下灵摆召唤") Index: single/X-LV-24.lua ================================================================== --- single/X-LV-24.lua +++ single/X-LV-24.lua @@ -8,11 +8,11 @@ local g02=Debug.AddCard(48783998,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK) local g12=Debug.AddCard(83011277,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) local m02=Debug.AddCard(31036355,0,0,LOCATION_SZONE,2,POS_FACEDOWN) local m03=Debug.AddCard(10012614,0,0,LOCATION_SZONE,3,POS_FACEUP) --~ local c0=Debug.AddCard(56433456,0,0,LOCATION_SZONE,5,POS_FACEUP) ---~ Debug.AddCard(59546797,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(98582704,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(15303296,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) +--~ Debug.AddCard(59546797,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(98582704,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(15303296,1,1,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() Index: single/X-LV-31.lua ================================================================== --- single/X-LV-31.lua +++ single/X-LV-31.lua @@ -10,11 +10,11 @@ local g01=Debug.AddCard(98700941,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK) local g02=Debug.AddCard(82199284,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK) local g03=Debug.AddCard(29054481,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK) local m02=Debug.AddCard(20374520,0,0,LOCATION_SZONE,2,POS_FACEUP) local c0=Debug.AddCard(15854426,0,0,LOCATION_SZONE,5,POS_FACEUP) -Debug.AddCard(82199284,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(82199284,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) Debug.AddCard(35199656,0,0,LOCATION_GRAVE,0,POS_FACEUP)Debug.ReloadFieldEnd() aux.BeginPuzzle() Index: single/X-LV-32.lua ================================================================== --- single/X-LV-32.lua +++ single/X-LV-32.lua @@ -10,14 +10,14 @@ local g02=Debug.AddCard(78202553,0,0,LOCATION_MZONE,2,POS_FACEDOWN_DEFENSE) Debug.AddCard(31759689,0,0,LOCATION_MZONE,3,POS_FACEDOWN_DEFENSE) Debug.AddCard(89631139,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) local m02=Debug.AddCard(52503575,0,0,LOCATION_SZONE,2,POS_FACEUP) Debug.AddCard(74640994,0,0,LOCATION_SZONE,3,POS_FACEDOWN) m00=Debug.AddCard(68001309,0,0,LOCATION_SZONE,0,POS_FACEUP) -Debug.AddCard(65976795,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(42713844,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(16719140,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(74762582,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(65976795,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(42713844,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(16719140,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(74762582,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) Debug.AddCard(74640994,0,0,LOCATION_SZONE,0,POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() Index: single/X-LV-32_衍生版_1.lua ================================================================== --- single/X-LV-32_衍生版_1.lua +++ single/X-LV-32_衍生版_1.lua @@ -8,13 +8,13 @@ local g02=Debug.AddCard(78202553,0,0,LOCATION_MZONE,2,POS_FACEDOWN_DEFENSE) Debug.AddCard(31759689,0,0,LOCATION_MZONE,3,POS_FACEDOWN_DEFENSE) Debug.AddCard(89631139,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) local m02=Debug.AddCard(52503575,0,0,LOCATION_SZONE,2,POS_FACEUP) Debug.AddCard(74640994,0,0,LOCATION_SZONE,3,POS_FACEDOWN) m00=Debug.AddCard(68001309,0,0,LOCATION_SZONE,0,POS_FACEUP) -Debug.AddCard(42713844,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(16719140,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(74762582,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(42713844,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(16719140,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(74762582,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) Debug.AddCard(74640994,0,0,LOCATION_SZONE,0,POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() Index: single/X-LV-32_衍生版_2.lua ================================================================== --- single/X-LV-32_衍生版_2.lua +++ single/X-LV-32_衍生版_2.lua @@ -8,13 +8,13 @@ local g02=Debug.AddCard(78202553,0,0,LOCATION_MZONE,2,POS_FACEDOWN_DEFENSE) Debug.AddCard(31759689,0,0,LOCATION_MZONE,3,POS_FACEDOWN_DEFENSE) Debug.AddCard(89631139,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) local m02=Debug.AddCard(52503575,0,0,LOCATION_SZONE,2,POS_FACEUP) Debug.AddCard(74640994,0,0,LOCATION_SZONE,3,POS_FACEDOWN) m00=Debug.AddCard(68001309,0,0,LOCATION_SZONE,0,POS_FACEUP) -Debug.AddCard(42713844,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(47556396,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(74762582,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(42713844,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(47556396,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(74762582,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) Debug.AddCard(74640994,0,0,LOCATION_SZONE,0,POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() Index: single/X-LV-33.lua ================================================================== --- single/X-LV-33.lua +++ single/X-LV-33.lua @@ -7,12 +7,12 @@ Debug.AddCard(54620698,0,0,LOCATION_HAND,0,POS_FACEDOWN) local g00=Debug.AddCard(8692301,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK) local g13=Debug.AddCard(9012916,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) local m02=Debug.AddCard(55824220,0,0,LOCATION_SZONE,2,POS_FACEDOWN) -Debug.AddCard(01264319,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(81846636,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(01264319,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(81846636,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) Debug.AddCard(49597193,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(39512984,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(47611119,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(47611119,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(24484270,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.AddCard(94689206,0,0,LOCATION_GRAVE,0,POS_FACEUP) Debug.AddCard(99645428,0,0,LOCATION_GRAVE,0,POS_FACEUP)Debug.AddCard(79531196,0,0,LOCATION_GRAVE,0,POS_FACEUP)Debug.ReloadFieldEnd() aux.BeginPuzzle() Index: single/X-LV-39.lua ================================================================== --- single/X-LV-39.lua +++ single/X-LV-39.lua @@ -25,14 +25,14 @@ Debug.AddCard(5133471,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --银河旋风 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 -Debug.AddCard(53842431,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --魔导兽 刻耳柏洛斯尊主 +Debug.AddCard(53842431,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --魔导兽 刻耳柏洛斯尊主 Debug.AddCard(66104644,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --恩底弥翁的统领 -Debug.AddCard(53842431,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --魔导兽 刻耳柏洛斯尊主 -Debug.AddCard(27354732,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --魔导兽 胡狼王 +Debug.AddCard(53842431,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --魔导兽 刻耳柏洛斯尊主 +Debug.AddCard(27354732,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --魔导兽 胡狼王 Debug.AddCard(39000945,0,0,LOCATION_DECK,5,POS_FACEUP_ATTACK) --恩底弥翁的皇后 Debug.AddCard(53842431,0,0,LOCATION_DECK,4,POS_FACEUP_ATTACK) --魔导兽 刻耳柏洛斯尊主 Debug.AddCard(3611830,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --创圣魔导王 恩底弥翁 Debug.AddCard(39910367,0,0,LOCATION_DECK,2,POS_FACEUP_ATTACK) --魔法都市 恩底弥翁 Index: single/X-LV-43.lua ================================================================== --- single/X-LV-43.lua +++ single/X-LV-43.lua @@ -31,33 +31,33 @@ --自己的手卡 Debug.AddCard(86937530,0,0,LOCATION_DECK,2,POS_FACEUP_ATTACK) --妖精传姬-辉夜 Debug.AddCard(39000945,0,0,LOCATION_DECK,3,POS_FACEUP_ATTACK) --恩底弥翁的皇后 --~ Debug.AddCard(62256492,0,0,LOCATION_DECK,4,POS_FACEUP_ATTACK) --凭依觉醒 --~ Debug.AddCard(9952083,0,0,LOCATION_DECK,1,POS_FACEUP_ATTACK) --召唤连锁 -Debug.AddCard(12289247,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --刻读之魔术士 +Debug.AddCard(12289247,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --刻读之魔术士 --对方的手卡 --自己的墓地 Debug.AddCard(14785765,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --黑羽-精锐之泽费洛斯 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 -Debug.AddCard(86937530,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --妖精传姬-辉夜 -Debug.AddCard(86937530,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --妖精传姬-辉夜 -Debug.AddCard(62256492,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --凭依觉醒 -Debug.AddCard(9952083,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --召唤连锁 -Debug.AddCard(39000945,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --恩底弥翁的皇后 -Debug.AddCard(55623480,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --妖精传姬-白雪 +Debug.AddCard(86937530,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --妖精传姬-辉夜 +Debug.AddCard(86937530,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --妖精传姬-辉夜 +Debug.AddCard(62256492,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --凭依觉醒 +Debug.AddCard(9952083,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --召唤连锁 +Debug.AddCard(39000945,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --恩底弥翁的皇后 +Debug.AddCard(55623480,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --妖精传姬-白雪 --对方的卡组 -Debug.AddCard(89631139,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) --青眼白龙 -Debug.AddCard(89631139,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) --青眼白龙 -Debug.AddCard(74677426,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) --真红眼黑龙 -Debug.AddCard(74677426,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) --真红眼黑龙 -Debug.AddCard(38955728,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) --龙核的咒灵者 -Debug.AddCard(38955728,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) --龙核的咒灵者 -Debug.AddCard(95788410,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) --兔龙 -Debug.AddCard(95788410,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) --兔龙 +Debug.AddCard(89631139,1,1,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --青眼白龙 +Debug.AddCard(89631139,1,1,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --青眼白龙 +Debug.AddCard(74677426,1,1,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --真红眼黑龙 +Debug.AddCard(74677426,1,1,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --真红眼黑龙 +Debug.AddCard(38955728,1,1,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --龙核的咒灵者 +Debug.AddCard(38955728,1,1,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --龙核的咒灵者 +Debug.AddCard(95788410,1,1,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --兔龙 +Debug.AddCard(95788410,1,1,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --兔龙 --自己的额外 Debug.AddCard(28776350,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --虚空俏丽魔术师 Debug.AddCard(66011101,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --No.60 刻不知之杜加雷斯 Debug.ReloadFieldEnd() Index: single/X-LV-44.lua ================================================================== --- single/X-LV-44.lua +++ single/X-LV-44.lua @@ -18,11 +18,11 @@ local g11=Debug.AddCard(89631139,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK) local g10=Debug.AddCard(96851799,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK) local m12=Debug.AddCard(47529357,1,1,LOCATION_SZONE,2,POS_FACEUP) m13=Debug.AddCard(56747793,1,1,LOCATION_SZONE,3,POS_FACEUP) Debug.PreEquip(m13,g13) -Debug.AddCard(74063034,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(74063034,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) Debug.AddCard(12307878,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(49513164,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.PreEquip(m12,g12) Debug.ReloadFieldEnd() aux.BeginPuzzle() Index: single/X-LV-45.lua ================================================================== --- single/X-LV-45.lua +++ single/X-LV-45.lua @@ -4,24 +4,24 @@ Debug.SetAIName("顽雨沉风") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,5) Debug.SetPlayerInfo(0,8000,0,0) Debug.SetPlayerInfo(1,11600,0,0) -Debug.AddCard(35659410,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(35659410,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) -Debug.AddCard(08240199,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(08240199,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) Debug.AddCard(53318263,1,1,LOCATION_HAND,0,POS_FACEUP_ATTACK) local g13=Debug.AddCard(6740720,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) local g11=Debug.AddCard(6740720,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK) local m02=Debug.AddCard(41620959,0,0,LOCATION_DECK,2,POS_FACEDOWN) -Debug.AddCard(17751597,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(25451383,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(71039903,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(66961194,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(38517737,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(30576089,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(89631139,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(17751597,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(25451383,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(71039903,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(66961194,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(38517737,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(30576089,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(89631139,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) Debug.AddCard(72378329,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(70534340,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(03322931,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(34995106,0,0,LOCATION_GRAVE,0,POS_FACEUP) Debug.ReloadFieldEnd() aux.BeginPuzzle(5) Index: single/base-2.lua ================================================================== --- single/base-2.lua +++ single/base-2.lua @@ -4,13 +4,13 @@ Debug.SetAIName("base-2") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3) Debug.SetPlayerInfo(0,3000,0,0) Debug.SetPlayerInfo(1,5600,0,0) -Debug.AddCard(78835747,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(73130445,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(15978426,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(78835747,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(73130445,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(15978426,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) Debug.AddCard(23693634,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) Debug.AddCard(71645242,0,0,LOCATION_SZONE,5,POS_FACEUP_ATTACK) Debug.AddCard(64034255,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK) Debug.AddCard(17330916,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK) Debug.AddCard(19508728,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK) Index: single/base-2_衍生版_1.lua ================================================================== --- single/base-2_衍生版_1.lua +++ single/base-2_衍生版_1.lua @@ -4,14 +4,14 @@ Debug.SetAIName("base-2") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3) Debug.SetPlayerInfo(0,3000,0,0) Debug.SetPlayerInfo(1,9700,0,0) -Debug.AddCard(78835747,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(78835747,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) Debug.AddCard(78835747,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK) -Debug.AddCard(73130445,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(15978426,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(73130445,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(15978426,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) Debug.AddCard(23693634,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) Debug.AddCard(71645242,0,0,LOCATION_SZONE,5,POS_FACEUP_ATTACK) Debug.AddCard(64034255,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK) Debug.AddCard(17330916,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK) Debug.AddCard(19508728,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK) Index: single/base-2_衍生版_2.lua ================================================================== --- single/base-2_衍生版_2.lua +++ single/base-2_衍生版_2.lua @@ -3,16 +3,16 @@ Debug.SetAIName("base-2") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3) Debug.SetPlayerInfo(0,3000,0,0) Debug.SetPlayerInfo(1,40300,0,0) -Debug.AddCard(7799906,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(7799906,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) Debug.AddCard(78835747,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK) local m1=Debug.AddCard(32965616,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK) Debug.PreSummon(m1, SUMMON_TYPE_SPECIAL) -Debug.AddCard(73130445,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(15978426,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(73130445,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(15978426,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) Debug.AddCard(23693634,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) Debug.AddCard(71645242,0,0,LOCATION_SZONE,5,POS_FACEUP_ATTACK) Debug.AddCard(64034255,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK) Debug.AddCard(17330916,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK) Debug.AddCard(79068663,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK) Index: single/huamei01.lua ================================================================== --- single/huamei01.lua +++ single/huamei01.lua @@ -7,20 +7,20 @@ Debug.SetPlayerInfo(0,666,0,0) Debug.SetPlayerInfo(1,23333,0,0) --my hand -Debug.AddCard(31036355,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(28741524,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(31036355,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(28741524,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) -Debug.AddCard(19163116,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(19163116,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --my deck -Debug.AddCard(50457953,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(02295440,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(51790181,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(61632317,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(50457953,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(02295440,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(51790181,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(61632317,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --my grave Debug.AddCard(26400609,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) Debug.AddCard(90411554,0,0,LOCATION_GRAVE,1,POS_FACEUP_ATTACK) Debug.AddCard(58695102,0,0,LOCATION_GRAVE,2,POS_FACEUP_ATTACK) Index: single/magic_book.lua ================================================================== --- single/magic_book.lua +++ single/magic_book.lua @@ -3,14 +3,14 @@ --created by ygopro puzzle maker Debug.SetAIName("magic_book") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3) Debug.SetPlayerInfo(0,315,0,0) Debug.SetPlayerInfo(1,17000,0,0) -Debug.AddCard(25123082,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(86585274,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(90743290,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(61592395,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(25123082,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(86585274,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(90743290,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(61592395,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) Debug.AddCard(61592395,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) Debug.AddCard(89739383,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) Debug.AddCard(33981008,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) Debug.AddCard(53136004,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --~ Debug.AddCard(26732909,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) Index: single/magic_book2.lua ================================================================== --- single/magic_book2.lua +++ single/magic_book2.lua @@ -3,11 +3,11 @@ --created by ygopro puzzle maker Debug.SetAIName("magic_book2") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3) Debug.SetPlayerInfo(0,2600,0,0) Debug.SetPlayerInfo(1,9400,0,0) -Debug.AddCard(90743290,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(90743290,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) Debug.AddCard(33981008,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) Debug.AddCard(88616795,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) Debug.AddCard(52628687,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --~ Debug.AddCard(13002461,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --~ Debug.AddCard(54359696,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) Index: single/superheavy samurai 1.lua ================================================================== --- single/superheavy samurai 1.lua +++ single/superheavy samurai 1.lua @@ -17,15 +17,15 @@ --自己的墓地 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 -Debug.AddCard(56727340,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --超重武者装留 地铠推进器 -Debug.AddCard(14624296,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --超重武者装留 双角 -Debug.AddCard(82112494,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --超重神童 牛若-U4 -Debug.AddCard(19510093,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --超重僧兵 大弁庆-K -Debug.AddCard(3117804,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --超重武者 大弁庆-K +Debug.AddCard(56727340,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --超重武者装留 地铠推进器 +Debug.AddCard(14624296,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --超重武者装留 双角 +Debug.AddCard(82112494,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --超重神童 牛若-U4 +Debug.AddCard(19510093,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --超重僧兵 大弁庆-K +Debug.AddCard(3117804,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --超重武者 大弁庆-K --对方的卡组 --自己的额外 Debug.AddCard(28912357,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --齿轮齿巨人 X Debug.ReloadFieldEnd() Index: single/superheavy samurai 2_衍生版_1.lua ================================================================== --- single/superheavy samurai 2_衍生版_1.lua +++ single/superheavy samurai 2_衍生版_1.lua @@ -17,12 +17,12 @@ Debug.AddCard(90361010,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK) --超重武者装留 岩融 --对方的墓地 --自己除外的卡 --对方除外DOWN --自己的卡组 -Debug.AddCard(78391364,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --超重武者 天秤B-N -Debug.AddCard(83334932,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --超重武者 摩托-Q +Debug.AddCard(78391364,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --超重武者 天秤B-N +Debug.AddCard(83334932,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --超重武者 摩托-Q --对方的卡组 --自己的额外 Debug.AddCard(33918636,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --超重武者 案山子-C Debug.AddCard(76471944,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --超重忍者 猿飞-B Index: single/superheavy samurai 3_衍生版_1.lua ================================================================== --- single/superheavy samurai 3_衍生版_1.lua +++ single/superheavy samurai 3_衍生版_1.lua @@ -25,25 +25,25 @@ --自己的墓地 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 -Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --古代的机械箱 -Debug.AddCard(9350312,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --丘与发芽的春化精 -Debug.AddCard(81519836,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --苗与霞的春化精 -Debug.AddCard(62133026,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --花与原野的春化精 -Debug.AddCard(10333641,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --超重武者 隐密-32 -Debug.AddCard(95500396,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --超重武者装留 仲裁 -Debug.AddCard(34496660,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --超重武者 大八-8 -Debug.AddCard(14624296,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --超重武者 大八-8 -Debug.AddCard(56727340,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --超重武者装留 地铠推进器 -Debug.AddCard(19510093,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --超重僧兵 大弁庆-K -Debug.AddCard(82112494,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --超重神童 牛若-U4 -Debug.AddCard(90361010,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --超重武者装留 岩融 -Debug.AddCard(10604644,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --兽带斗神“王者”轩辕十四 -Debug.AddCard(78391364,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --超重武者 天秤B-N -Debug.AddCard(61912252,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --无限起动 挖沟机 +Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --古代的机械箱 +Debug.AddCard(9350312,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --丘与发芽的春化精 +Debug.AddCard(81519836,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --苗与霞的春化精 +Debug.AddCard(62133026,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --花与原野的春化精 +Debug.AddCard(10333641,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --超重武者 隐密-32 +Debug.AddCard(95500396,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --超重武者装留 仲裁 +Debug.AddCard(34496660,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --超重武者 大八-8 +Debug.AddCard(14624296,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --超重武者 大八-8 +Debug.AddCard(56727340,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --超重武者装留 地铠推进器 +Debug.AddCard(19510093,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --超重僧兵 大弁庆-K +Debug.AddCard(82112494,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --超重神童 牛若-U4 +Debug.AddCard(90361010,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --超重武者装留 岩融 +Debug.AddCard(10604644,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --兽带斗神“王者”轩辕十四 +Debug.AddCard(78391364,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --超重武者 天秤B-N +Debug.AddCard(61912252,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --无限起动 挖沟机 --对方的卡组 --自己的额外 Debug.AddCard(74586817,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --PSY骨架王·Ω Debug.AddCard(10547580,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --古代的机械弩士 Debug.AddCard(85692042,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --块斩机 算子达朗贝尔 Index: single/yanxing_衍生版_1.lua ================================================================== --- single/yanxing_衍生版_1.lua +++ single/yanxing_衍生版_1.lua @@ -1,30 +1,30 @@ --created by ygopro puzzle maker Debug.SetAIName("yanxing") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3) Debug.SetPlayerInfo(0,100,0,0) Debug.SetPlayerInfo(1,9200,0,0) -Debug.AddCard(6713443,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(10719350,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(10719350,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(19059929,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(36499284,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) ---~ Debug.AddCard(70329348,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) ---~ Debug.AddCard(44920699,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) ---~ Debug.AddCard(44920699,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) ---~ Debug.AddCard(1662004,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) ---~ Debug.AddCard(6353603,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) ---~ Debug.AddCard(17475251,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(30929786,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) ---~ Debug.AddCard(39699564,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(43748308,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(44860890,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(66084673,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) ---~ Debug.AddCard(66762372,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(92572371,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) ---~ Debug.AddCard(93751476,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) ---~ Debug.AddCard(75132317,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(6713443,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(10719350,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(10719350,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(19059929,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(36499284,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +--~ Debug.AddCard(70329348,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +--~ Debug.AddCard(44920699,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +--~ Debug.AddCard(44920699,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +--~ Debug.AddCard(1662004,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +--~ Debug.AddCard(6353603,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +--~ Debug.AddCard(17475251,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(30929786,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +--~ Debug.AddCard(39699564,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(43748308,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(44860890,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(66084673,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +--~ Debug.AddCard(66762372,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(92572371,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +--~ Debug.AddCard(93751476,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +--~ Debug.AddCard(75132317,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --~ Debug.AddCard(1662004,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --~ c=Debug.AddCard(37057743,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --~ c:CompleteProcedure() Debug.AddCard(30929786,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --~ Debug.AddCard(39699564,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) Index: single/ytb03_Gravekeepers_衍生版_1.lua ================================================================== --- single/ytb03_Gravekeepers_衍生版_1.lua +++ single/ytb03_Gravekeepers_衍生版_1.lua @@ -1,15 +1,15 @@ --created by ygopro puzzle maker Debug.SetAIName("ytb03_Gravekeepers") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3) Debug.SetPlayerInfo(0,8000,0,0) Debug.SetPlayerInfo(1,13100,0,0) ---~ Debug.AddCard(47355498,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(24317029,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(60399954,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(56747793,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(47355498,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +--~ Debug.AddCard(47355498,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(24317029,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(60399954,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(56747793,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(47355498,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) Debug.AddCard(99690140,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) Debug.AddCard(17393207,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) Debug.AddCard(3381441,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --~ Debug.AddCard(25262697,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) Debug.AddCard(99877698,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) Index: single/zawcj25.lua ================================================================== --- single/zawcj25.lua +++ single/zawcj25.lua @@ -5,14 +5,14 @@ Debug.SetAIName("zawcj25") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3) Debug.SetPlayerInfo(0,2500,0,0) Debug.SetPlayerInfo(1,11100,0,0) -Debug.AddCard(89997728,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(89997728,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(15259703,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(75014062,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(89997728,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(89997728,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(15259703,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(75014062,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) Debug.AddCard(36107810,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) Debug.AddCard(83764718,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) Debug.AddCard(63101919,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) Debug.AddCard(39910367,0,0,LOCATION_SZONE,5,POS_FACEUP_ATTACK) Debug.AddCard(78121572,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK) Index: single/悠悠王-02.lua ================================================================== --- single/悠悠王-02.lua +++ single/悠悠王-02.lua @@ -23,17 +23,17 @@ --自己的墓地 --对方的墓地 --自己除外的卡 --对方除外的卡 --自己的卡组 -Debug.AddCard(27288416,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --悠悠 -Debug.AddCard(69809989,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --鬼计曲线球 ---~ Debug.AddCard(14558127,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --灰流丽 ---~ Debug.AddCard(14558127,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --灰流丽 ---~ Debug.AddCard(14558127,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --灰流丽 -Debug.AddCard(69809989,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --鬼计曲线球 -Debug.AddCard(46986414,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --黑幻想之魔术师 +Debug.AddCard(27288416,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --悠悠 +Debug.AddCard(69809989,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --鬼计曲线球 +--~ Debug.AddCard(14558127,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --灰流丽 +--~ Debug.AddCard(14558127,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --灰流丽 +--~ Debug.AddCard(14558127,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --灰流丽 +Debug.AddCard(69809989,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --鬼计曲线球 +Debug.AddCard(46986414,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --黑幻想之魔术师 --对方的卡组 --自己的额外 Debug.AddCard(98978921,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --连接蜘蛛 Debug.AddCard(99111753,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --安全龙 Debug.AddCard(53334641,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --鬼计惰天使 Index: single/残局-六王寻胜_衍生版_1.lua ================================================================== --- single/残局-六王寻胜_衍生版_1.lua +++ single/残局-六王寻胜_衍生版_1.lua @@ -2,31 +2,31 @@ ]] Debug.SetAIName("突击核") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4) -- 4 = new master rule Debug.SetPlayerInfo(0,8000,0,0) Debug.SetPlayerInfo(1,21150,0,0) -Debug.AddCard(89943723,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(81846636,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(7394770,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(64034255,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(35272499,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(70950698,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(61677004,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(96227613,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(89943723,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(81846636,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(7394770,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(64034255,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(35272499,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(70950698,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(61677004,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(96227613,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) Debug.AddCard(69610326,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) Debug.AddCard(3113836,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) Debug.AddCard(5043010,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) Debug.AddCard(1861629,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) Debug.AddCard(28776350,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) Debug.AddCard(84013237,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) Debug.AddCard(16178681,0,0,LOCATION_EXTRA,0,POS_FACEUP_ATTACK) Debug.AddCard(94770493,0,0,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK) -Debug.AddCard(75672051,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(46986419,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(75672051,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(46986419,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) -Debug.AddCard(645087,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(645087,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) Debug.AddCard(10000000,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK) Debug.AddCard(4392470,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) Debug.AddCard(77622396,1,1,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle(6)