Index: single/sample6.lua ================================================================== --- single/sample6.lua +++ single/sample6.lua @@ -1,10 +1,16 @@ --[[message -卡数:1 -规则:大师2020 灵摆召唤入门2 ]] + + +--~ 必须位于残局文件顶部 +--~ 加载残局函数库 +Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP) + + + Debug.SetAIName("sample6") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5) Debug.SetPlayerInfo(0,100,0,0) Debug.SetPlayerInfo(1,2800,0,0) @@ -26,12 +32,7 @@ --~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,2,POS_FACEDOWN) Debug.ReloadFieldEnd() --~ Debug.ShowHint("GAME START!") aux.BeginPuzzle() -local e999=Effect.GlobalEffect() -e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) -e999:SetCode(EVENT_DAMAGE) -e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end) -e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp) -Debug.ShowHint("残局群181175613") end) -Duel.RegisterEffect(e999,0) + +fun["开局说明"]()