Index: single/X-LV-30.lua ================================================================== --- single/X-LV-30.lua +++ single/X-LV-30.lua @@ -1,10 +1,13 @@ --[[message -卡数:6 -规则:新大师 +最后一个且尤为特殊的新手教学 +➤莫勉强 ]] --By OURYGO-YGO EZ manager +--~ 必须位于残局文件顶部 +--~ 加载残局函数库 +Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP) Debug.SetAIName("顽雨沉风") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4) Debug.SetPlayerInfo(0,8000,0,0) Debug.SetPlayerInfo(1,3900,0,0) Debug.AddCard(38395123,0,0,LOCATION_DECK,0,POS_FACEDOWN) @@ -20,21 +23,7 @@ Debug.AddCard(42941100,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK) Debug.AddCard(12482652,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK) Debug.AddCard(980973,0,0,LOCATION_GRAVE,0,POS_FACEUP) Debug.ReloadFieldEnd() aux.BeginPuzzle() -local e999=Effect.GlobalEffect() -e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) -e999:SetCode(EVENT_DAMAGE) -e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end) -e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp) -Debug.ShowHint("残局群181175613") end) -Duel.RegisterEffect(e999,0) - - -local e1=Effect.GlobalEffect() -e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) -e1:SetCode(EVENT_PHASE_START+PHASE_END) -e1:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetTurnPlayer()==0 end) -e1:SetOperation(function(e,tp,eg,ep,ev,re,r,rp) -Debug.ShowHint("其实这局最多只能打3900血。") end) -Duel.RegisterEffect(e1,0) +fun["开局说明"]() +