ADDED single/_简化版_300_14.lua Index: single/_简化版_300_14.lua ================================================================== --- /dev/null +++ single/_简化版_300_14.lua @@ -0,0 +1,22 @@ +--[[message +维护:2024-07-03 +简语:LV-024 +]] +--puzzle1 +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 3000, 0, 0) +Debug.SetPlayerInfo(1, 2000, 0, 0) + +Debug.AddCard(58831685, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(13429800, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(15025844, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) + +Debug.AddCard(22046459, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(22046459, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) + +Debug.AddCard(58831685, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd("青眼白龙") +aux.BeginPuzzle() ADDED single/_简化版_300_15.lua Index: single/_简化版_300_15.lua ================================================================== --- /dev/null +++ single/_简化版_300_15.lua @@ -0,0 +1,15 @@ +--[[message +维护:2024-07-03 +简语:[WCS2006]04_cannon +]] +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 2000, 0, 0) +Debug.SetPlayerInfo(1, 2500, 0, 0) +Debug.AddCard(40640057, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(11384280, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(29654737, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(86281779, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(40703222, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.ReloadFieldEnd("加农炮兵") +aux.BeginPuzzle() ADDED single/_简化版_300_16.lua Index: single/_简化版_300_16.lua ================================================================== --- /dev/null +++ single/_简化版_300_16.lua @@ -0,0 +1,22 @@ +--[[message +维护:2024-07-03 +简语:[WCS2006]08_burn +]] +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) + +Debug.SetPlayerInfo(0, 500, 0, 0) +Debug.SetPlayerInfo(1, 2100, 0, 0) + +Debug.AddCard(5183693, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(49398568, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(46918794, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(77568553, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(34690519, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(04335645, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) + +Debug.AddCard(33248692, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) + +Debug.ReloadFieldEnd("连续魔法") +aux.BeginPuzzle() ADDED single/_简化版_300_20.lua Index: single/_简化版_300_20.lua ================================================================== --- /dev/null +++ single/_简化版_300_20.lua @@ -0,0 +1,45 @@ +--[[message +维护:2024-07-03 +简语:This one's just a meme. Did you know that Lullaby of Obedience ignores summoning conditions? +标签:#AlphaKretin_05_Lullaby +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) + +Debug.SetPlayerInfo(0, 2100, 0, 0) +Debug.SetPlayerInfo(1, 100, 0, 0) + +--AI's deck +Debug.AddCard(7902349, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --exodia pieces +Debug.AddCard(8124921, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --exodia pieces +Debug.AddCard(44519536, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --exodia pieces +Debug.AddCard(70903634, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --exodia pieces + +--AI's hand +Debug.AddCard(7902349, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) --exodia pieces +Debug.AddCard(8124921, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) --exodia pieces +Debug.AddCard(44519536, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) --exodia pieces +Debug.AddCard(70903634, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) --exodia pieces + +--AI's field + +--AI’s GY + +--Player's Extra Deck + +--Player's Hand +Debug.AddCard(39238953, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Lullaby +Debug.AddCard(10000040, 1, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Holactie, AI owned +Debug.AddCard(5556668, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Exchange +Debug.AddCard(71564252, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Thunder King "Rai-Oh Rai-Oh", the Thunder King (best friends with Fushioh "Lichie Lich" Richie (TN: Fushioh means Lich)) + +--Player's Field +Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) --CotH +Debug.AddCard(77561728, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) --Disturbance strat + +--Player's GY +Debug.AddCard(24221739, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) --Protector of the Sanct + +Debug.ReloadFieldEnd("光之创造神") +aux.BeginPuzzle() ADDED single/_简化版_300_21.lua Index: single/_简化版_300_21.lua ================================================================== --- /dev/null +++ single/_简化版_300_21.lua @@ -0,0 +1,24 @@ +--[[message +维护:2024-07-03 +简语:LV-083 +]] +--puzzle1 +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 1100, 0, 0) +Debug.SetPlayerInfo(1, 3050, 0, 0) + +Debug.AddCard(54652250, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) + +Debug.AddCard(82732705, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(29549364, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) + +Debug.AddCard(71413901, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(31036355, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(78700060, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) + +Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd("技能抽取") +aux.BeginPuzzle() ADDED single/_简化版_300_22.lua Index: single/_简化版_300_22.lua ================================================================== --- /dev/null +++ single/_简化版_300_22.lua @@ -0,0 +1,24 @@ +--[[message +维护:2024-07-03 +简语:LV-136 +]] +--puzzle1 +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 5000, 0, 0) + +Debug.AddCard(69196160, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(27551, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(69196160, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) + +Debug.AddCard(36331074, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(336369, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK) + +Debug.AddCard(91662792, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(65277087, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(49036338, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd("莉兹") +aux.BeginPuzzle() ADDED single/_简化版_330_17.lua Index: single/_简化版_330_17.lua ================================================================== --- /dev/null +++ single/_简化版_330_17.lua @@ -0,0 +1,29 @@ +--[[message +维护:2024-07-03 +简语:「DMI2」Magical Scientist +标签:#z2001jx +]] +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) + +Debug.SetPlayerInfo(0, 4000, 0, 0) +Debug.SetPlayerInfo(1, 6600, 0, 0) + +Debug.AddCard(95727991, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(34206604, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) + +Debug.AddCard(63519819, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(63519819, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(63519819, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(46696593, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN) +Debug.AddCard(46696593, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN) +Debug.AddCard(46696593, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN) + +Debug.AddCard(14898066, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(04392470, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(04392470, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd("千眼纳祭") +aux.BeginPuzzle() DELETED single/简化版_530_05.lua Index: single/简化版_530_05.lua ================================================================== --- single/简化版_530_05.lua +++ /dev/null @@ -1,22 +0,0 @@ ---[[message -维护:2024-07-03 -简语:LV-024 -]] ---puzzle1 -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 3000, 0, 0) -Debug.SetPlayerInfo(1, 2000, 0, 0) - -Debug.AddCard(58831685, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(13429800, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(15025844, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) - -Debug.AddCard(22046459, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(22046459, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) - -Debug.AddCard(58831685, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd("青眼白龙") -aux.BeginPuzzle() DELETED single/简化版_530_06.lua Index: single/简化版_530_06.lua ================================================================== --- single/简化版_530_06.lua +++ /dev/null @@ -1,15 +0,0 @@ ---[[message -维护:2024-07-03 -简语:[WCS2006]04_cannon -]] -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 2000, 0, 0) -Debug.SetPlayerInfo(1, 2500, 0, 0) -Debug.AddCard(40640057, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(11384280, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(29654737, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(86281779, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(40703222, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.ReloadFieldEnd("加农炮兵") -aux.BeginPuzzle() DELETED single/简化版_530_07.lua Index: single/简化版_530_07.lua ================================================================== --- single/简化版_530_07.lua +++ /dev/null @@ -1,22 +0,0 @@ ---[[message -维护:2024-07-03 -简语:[WCS2006]08_burn -]] -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) - -Debug.SetPlayerInfo(0, 500, 0, 0) -Debug.SetPlayerInfo(1, 2100, 0, 0) - -Debug.AddCard(5183693, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(49398568, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(46918794, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(77568553, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(34690519, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(04335645, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(33248692, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) - -Debug.ReloadFieldEnd("连续魔法") -aux.BeginPuzzle() DELETED single/简化版_530_10.lua Index: single/简化版_530_10.lua ================================================================== --- single/简化版_530_10.lua +++ /dev/null @@ -1,29 +0,0 @@ ---[[message -维护:2024-07-03 -简语:「DMI2」Magical Scientist -标签:#z2001jx -]] -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) - -Debug.SetPlayerInfo(0, 4000, 0, 0) -Debug.SetPlayerInfo(1, 6600, 0, 0) - -Debug.AddCard(95727991, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(34206604, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(63519819, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(63519819, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(63519819, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(46696593, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN) -Debug.AddCard(46696593, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN) -Debug.AddCard(46696593, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN) - -Debug.AddCard(14898066, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(04392470, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(04392470, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd("千眼纳祭") -aux.BeginPuzzle() DELETED single/简化版_530_12.lua Index: single/简化版_530_12.lua ================================================================== --- single/简化版_530_12.lua +++ /dev/null @@ -1,45 +0,0 @@ ---[[message -维护:2024-07-03 -简语:This one's just a meme. Did you know that Lullaby of Obedience ignores summoning conditions? -标签:#AlphaKretin_05_Lullaby -]] - -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) - -Debug.SetPlayerInfo(0, 2100, 0, 0) -Debug.SetPlayerInfo(1, 100, 0, 0) - ---AI's deck -Debug.AddCard(7902349, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --exodia pieces -Debug.AddCard(8124921, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --exodia pieces -Debug.AddCard(44519536, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --exodia pieces -Debug.AddCard(70903634, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --exodia pieces - ---AI's hand -Debug.AddCard(7902349, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) --exodia pieces -Debug.AddCard(8124921, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) --exodia pieces -Debug.AddCard(44519536, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) --exodia pieces -Debug.AddCard(70903634, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) --exodia pieces - ---AI's field - ---AI’s GY - ---Player's Extra Deck - ---Player's Hand -Debug.AddCard(39238953, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Lullaby -Debug.AddCard(10000040, 1, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Holactie, AI owned -Debug.AddCard(5556668, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Exchange -Debug.AddCard(71564252, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Thunder King "Rai-Oh Rai-Oh", the Thunder King (best friends with Fushioh "Lichie Lich" Richie (TN: Fushioh means Lich)) - ---Player's Field -Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) --CotH -Debug.AddCard(77561728, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) --Disturbance strat - ---Player's GY -Debug.AddCard(24221739, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) --Protector of the Sanct - -Debug.ReloadFieldEnd("光之创造神") -aux.BeginPuzzle() DELETED single/简化版_530_13.lua Index: single/简化版_530_13.lua ================================================================== --- single/简化版_530_13.lua +++ /dev/null @@ -1,24 +0,0 @@ ---[[message -维护:2024-07-03 -简语:LV-083 -]] ---puzzle1 -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 1100, 0, 0) -Debug.SetPlayerInfo(1, 3050, 0, 0) - -Debug.AddCard(54652250, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) - -Debug.AddCard(82732705, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(29549364, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) - -Debug.AddCard(71413901, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(31036355, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(78700060, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd("技能抽取") -aux.BeginPuzzle() DELETED single/简化版_530_14.lua Index: single/简化版_530_14.lua ================================================================== --- single/简化版_530_14.lua +++ /dev/null @@ -1,24 +0,0 @@ ---[[message -维护:2024-07-03 -简语:LV-136 -]] ---puzzle1 -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 5000, 0, 0) - -Debug.AddCard(69196160, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(27551, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(69196160, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) - -Debug.AddCard(36331074, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(336369, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK) - -Debug.AddCard(91662792, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(65277087, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(49036338, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd("莉兹") -aux.BeginPuzzle()