DELETED single/简化版_300_21.lua Index: single/简化版_300_21.lua ================================================================== --- single/简化版_300_21.lua +++ /dev/null @@ -1,27 +0,0 @@ ---[[message -#LV-083 -]] ---puzzle1 -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 1100, 0, 0) -Debug.SetPlayerInfo(1, 3050, 0, 0) - -local k1 = LOCATION_MZONE -Debug.AddCard(54652250, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE) -Debug.AddCard(78700060, 1, 1, k1, 2, POS_FACEUP_ATTACK) -local k1 = LOCATION_SZONE -Debug.AddCard(82732705, 0, 0, k1, 2, POS_FACEDOWN) -Debug.AddCard(29549364, 0, 0, k1, 3, POS_FACEDOWN) -Debug.AddCard(72302403, 1, 1, k1, 2, POS_FACEUP_ATTACK) -local k1 = LOCATION_PZONE -local k1 = LOCATION_DECK -Debug.AddCard(71413901, 0, 0, k1, 0, POS_FACEDOWN) -local k1 = LOCATION_EXTRA -local k1 = LOCATION_GRAVE -local k1 = LOCATION_REMOVED -local k1 = LOCATION_HAND -Debug.AddCard(31036355, 0, 0, k1, 0, POS_FACEDOWN) - -Debug.ReloadFieldEnd("技能抽取") -aux.BeginPuzzle(1, 1) DELETED single/简化版_300_22.lua Index: single/简化版_300_22.lua ================================================================== --- single/简化版_300_22.lua +++ /dev/null @@ -1,27 +0,0 @@ ---[[message -#LV-136 -]] -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 5000, 0, 0) - -local k1 = LOCATION_MZONE -Debug.AddCard(49036338, 1, 1, k1, 2, POS_FACEUP_ATTACK) -local k1 = LOCATION_SZONE -Debug.AddCard(69196160, 0, 0, k1, 1, POS_FACEDOWN) -Debug.AddCard(27551, 0, 0, k1, 2, POS_FACEDOWN) -Debug.AddCard(69196160, 0, 0, k1, 3, POS_FACEDOWN) -local k1 = LOCATION_PZONE -local k1 = LOCATION_DECK -Debug.AddCard(65277087, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(36331074, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(336369, 0, 0, k1, 1, POS_FACEDOWN) -local k1 = LOCATION_EXTRA -local k1 = LOCATION_GRAVE -local k1 = LOCATION_REMOVED -local k1 = LOCATION_HAND -Debug.AddCard(1929294, 0, 0, k1, 0, POS_FACEDOWN) - -Debug.ReloadFieldEnd("莉兹") -aux.BeginPuzzle(1, 1) DELETED single/简化版_300_23.lua Index: single/简化版_300_23.lua ================================================================== --- single/简化版_300_23.lua +++ /dev/null @@ -1,30 +0,0 @@ ---[[message -#[WCS2006]13_hero -]] -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 1400, 0, 0) -Debug.SetPlayerInfo(1, 4700, 0, 0) - -local k1 = LOCATION_MZONE -Debug.AddCard(58932615, 0, 0, k1, 2, POS_FACEUP_ATTACK) -Debug.AddCard(20721928, 0, 0, k1, 3, POS_FACEUP_ATTACK) -Debug.AddCard(23995346, 1, 1, k1, 2, POS_FACEUP_ATTACK) -local k1 = LOCATION_SZONE -Debug.AddCard(63035430, 0, 0, k1, 5, POS_FACEUP) -local k1 = LOCATION_PZONE -local k1 = LOCATION_DECK -Debug.AddCard(24094653, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(45906428, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(21844576, 0, 0, k1, 0, POS_FACEDOWN) -local k1 = LOCATION_EXTRA -Debug.AddCard(25366484, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(35809262, 0, 0, k1, 0, POS_FACEDOWN) -local k1 = LOCATION_GRAVE -local k1 = LOCATION_REMOVED -local k1 = LOCATION_HAND -Debug.AddCard(79109599, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(24094653, 0, 0, k1, 0, POS_FACEDOWN) - -Debug.ReloadFieldEnd("闪光火焰翼侠") -aux.BeginPuzzle(1, 1) ADDED single/简化版_500_30.lua Index: single/简化版_500_30.lua ================================================================== --- /dev/null +++ single/简化版_500_30.lua @@ -0,0 +1,27 @@ +--[[message +#LV-083 +]] +--puzzle1 +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 1100, 0, 0) +Debug.SetPlayerInfo(1, 3050, 0, 0) + +local k1 = LOCATION_MZONE +Debug.AddCard(54652250, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE) +Debug.AddCard(78700060, 1, 1, k1, 2, POS_FACEUP_ATTACK) +local k1 = LOCATION_SZONE +Debug.AddCard(82732705, 0, 0, k1, 2, POS_FACEDOWN) +Debug.AddCard(29549364, 0, 0, k1, 3, POS_FACEDOWN) +Debug.AddCard(72302403, 1, 1, k1, 2, POS_FACEUP_ATTACK) +local k1 = LOCATION_PZONE +local k1 = LOCATION_DECK +Debug.AddCard(71413901, 0, 0, k1, 0, POS_FACEDOWN) +local k1 = LOCATION_EXTRA +local k1 = LOCATION_GRAVE +local k1 = LOCATION_REMOVED +local k1 = LOCATION_HAND +Debug.AddCard(31036355, 0, 0, k1, 0, POS_FACEDOWN) + +Debug.ReloadFieldEnd("技能抽取") +aux.BeginPuzzle(1, 1) ADDED single/简化版_500_31.lua Index: single/简化版_500_31.lua ================================================================== --- /dev/null +++ single/简化版_500_31.lua @@ -0,0 +1,27 @@ +--[[message +#LV-136 +]] +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 5000, 0, 0) + +local k1 = LOCATION_MZONE +Debug.AddCard(49036338, 1, 1, k1, 2, POS_FACEUP_ATTACK) +local k1 = LOCATION_SZONE +Debug.AddCard(69196160, 0, 0, k1, 1, POS_FACEDOWN) +Debug.AddCard(27551, 0, 0, k1, 2, POS_FACEDOWN) +Debug.AddCard(69196160, 0, 0, k1, 3, POS_FACEDOWN) +local k1 = LOCATION_PZONE +local k1 = LOCATION_DECK +Debug.AddCard(65277087, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(36331074, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(336369, 0, 0, k1, 1, POS_FACEDOWN) +local k1 = LOCATION_EXTRA +local k1 = LOCATION_GRAVE +local k1 = LOCATION_REMOVED +local k1 = LOCATION_HAND +Debug.AddCard(1929294, 0, 0, k1, 0, POS_FACEDOWN) + +Debug.ReloadFieldEnd("莉兹") +aux.BeginPuzzle(1, 1) ADDED single/简化版_500_32.lua Index: single/简化版_500_32.lua ================================================================== --- /dev/null +++ single/简化版_500_32.lua @@ -0,0 +1,30 @@ +--[[message +#[WCS2006]13_hero +]] +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 1400, 0, 0) +Debug.SetPlayerInfo(1, 4700, 0, 0) + +local k1 = LOCATION_MZONE +Debug.AddCard(58932615, 0, 0, k1, 2, POS_FACEUP_ATTACK) +Debug.AddCard(20721928, 0, 0, k1, 3, POS_FACEUP_ATTACK) +Debug.AddCard(23995346, 1, 1, k1, 2, POS_FACEUP_ATTACK) +local k1 = LOCATION_SZONE +Debug.AddCard(63035430, 0, 0, k1, 5, POS_FACEUP) +local k1 = LOCATION_PZONE +local k1 = LOCATION_DECK +Debug.AddCard(24094653, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(45906428, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(21844576, 0, 0, k1, 0, POS_FACEDOWN) +local k1 = LOCATION_EXTRA +Debug.AddCard(25366484, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(35809262, 0, 0, k1, 0, POS_FACEDOWN) +local k1 = LOCATION_GRAVE +local k1 = LOCATION_REMOVED +local k1 = LOCATION_HAND +Debug.AddCard(79109599, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(24094653, 0, 0, k1, 0, POS_FACEDOWN) + +Debug.ReloadFieldEnd("闪光火焰翼侠") +aux.BeginPuzzle(1, 1)