Index: single/简化版_50_010_2.lua ================================================================== --- single/简化版_50_010_2.lua +++ single/简化版_50_010_2.lua @@ -1,35 +1,42 @@ --[[message -综合残局2 -#sample9 +#MH-20230405 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 1100, 0, 0) -Debug.SetPlayerInfo(1, 4300, 0, 0) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 14200, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 +Debug.AddCard(64463828, 0, 0, k1, 0, k2) +Debug.AddCard(15150371, 0, 0, k1, 1, k2) +Debug.AddCard(77637979, 0, 0, k1, 5, k2) +Debug.AddCard(89631139, 1, 1, k1, 0, k2) Debug.AddCard(89631139, 1, 1, k1, 1, k2) -Debug.AddCard(74677422, 1, 1, k1, 2, k2) +Debug.AddCard(89631139, 1, 1, k1, 2, k2) +Debug.AddCard(89631139, 1, 1, k1, 3, k2) +Debug.AddCard(89631139, 1, 1, k1, 4, k2) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -Debug.AddCard(00027551, 0, 0, k1, 2, k2) +Debug.AddCard(25669282, 0, 0, k1, 1, k2) +Debug.AddCard(80758812, 0, 0, k1, 3, k2) local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(63060238, 0, 0, k1, 0, k2) -Debug.AddCard(15839054, 0, 0, k1, 0, k2) -Debug.AddCard(24094653, 0, 0, k1, 0, k2) -Debug.AddCard(45906428, 0, 0, k1, 0, k2) -Debug.AddCard(01845204, 0, 0, k1, 0, k2) +Debug.AddCard(72305034, 0, 0, k1, 0, k2) +Debug.AddCard(16146511, 0, 0, k1, 0, k2) +Debug.AddCard(65959844, 0, 0, k1, 0, k2) +Debug.AddCard(90965652, 0, 0, k1, 0, k2) +Debug.AddCard(44088292, 0, 0, k1, 0, k2) +Debug.AddCard(80476891, 0, 0, k1, 0, k2) +Debug.AddCard(55100740, 0, 0, k1, 0, k2) +Debug.AddCard(81599449, 0, 0, k1, 0, k2) local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -Debug.AddCard(16304628, 0, 0, k1, 0, k2) -Debug.AddCard(45815891, 0, 0, k1, 1, k2) -Debug.AddCard(34086406, 0, 0, k1, 2, k2) -Debug.AddCard(17412721, 0, 0, k1, 3, k2) +Debug.AddCard(38026562, 0, 0, k1, 0, k2) +Debug.AddCard(68300121, 0, 0, k1, 0, k2) +Debug.AddCard(27381364, 0, 0, k1, 0, k2) local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -Debug.AddCard(67441435, 0, 0, k1, 0, k2) -Debug.AddCard(50720316, 0, 0, k1, 0, k2) +Debug.AddCard(16984449, 0, 0, k1, 0, k2) local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 Debug.ReloadFieldEnd() aux.BeginPuzzle(1) ADDED single/简化版_51_010_13.lua Index: single/简化版_51_010_13.lua ================================================================== --- /dev/null +++ single/简化版_51_010_13.lua @@ -0,0 +1,35 @@ +--[[message +综合残局2 +#sample9 +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 1100, 0, 0) +Debug.SetPlayerInfo(1, 4300, 0, 0) + +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 +Debug.AddCard(89631139, 1, 1, k1, 1, k2) +Debug.AddCard(74677422, 1, 1, k1, 2, k2) +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +Debug.AddCard(00027551, 0, 0, k1, 2, k2) +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 +Debug.AddCard(63060238, 0, 0, k1, 0, k2) +Debug.AddCard(15839054, 0, 0, k1, 0, k2) +Debug.AddCard(24094653, 0, 0, k1, 0, k2) +Debug.AddCard(45906428, 0, 0, k1, 0, k2) +Debug.AddCard(01845204, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 +Debug.AddCard(16304628, 0, 0, k1, 0, k2) +Debug.AddCard(45815891, 0, 0, k1, 1, k2) +Debug.AddCard(34086406, 0, 0, k1, 2, k2) +Debug.AddCard(17412721, 0, 0, k1, 3, k2) +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +Debug.AddCard(67441435, 0, 0, k1, 0, k2) +Debug.AddCard(50720316, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 + +Debug.ReloadFieldEnd() +aux.BeginPuzzle(1) DELETED single/简化版__52_010_6.lua Index: single/简化版__52_010_6.lua ================================================================== --- single/简化版__52_010_6.lua +++ /dev/null @@ -1,42 +0,0 @@ ---[[message -#MH-20230405 -]] - -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 14200, 0, 0) - -local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(64463828, 0, 0, k1, 0, k2) -Debug.AddCard(15150371, 0, 0, k1, 1, k2) -Debug.AddCard(77637979, 0, 0, k1, 5, k2) -Debug.AddCard(89631139, 1, 1, k1, 0, k2) -Debug.AddCard(89631139, 1, 1, k1, 1, k2) -Debug.AddCard(89631139, 1, 1, k1, 2, k2) -Debug.AddCard(89631139, 1, 1, k1, 3, k2) -Debug.AddCard(89631139, 1, 1, k1, 4, k2) -local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -Debug.AddCard(25669282, 0, 0, k1, 1, k2) -Debug.AddCard(80758812, 0, 0, k1, 3, k2) -local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 -local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(72305034, 0, 0, k1, 0, k2) -Debug.AddCard(16146511, 0, 0, k1, 0, k2) -Debug.AddCard(65959844, 0, 0, k1, 0, k2) -Debug.AddCard(90965652, 0, 0, k1, 0, k2) -Debug.AddCard(44088292, 0, 0, k1, 0, k2) -Debug.AddCard(80476891, 0, 0, k1, 0, k2) -Debug.AddCard(55100740, 0, 0, k1, 0, k2) -Debug.AddCard(81599449, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -Debug.AddCard(38026562, 0, 0, k1, 0, k2) -Debug.AddCard(68300121, 0, 0, k1, 0, k2) -Debug.AddCard(27381364, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -Debug.AddCard(16984449, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 -local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 - -Debug.ReloadFieldEnd() -aux.BeginPuzzle(1)