Index: [WCS2006]23_exodia.lua ================================================================== --- [WCS2006]23_exodia.lua +++ [WCS2006]23_exodia.lua @@ -24,7 +24,8 @@ Debug.AddCard(16762927,1,1,LOCATION_SZONE,2,POS_FACEUP) Debug.AddCard(07902349,0,0,LOCATION_GRAVE,0,POS_FACEDOWN) Debug.ReloadFieldEnd() ---~ Debug.ShowHint("1回合內取得勝利") + aux.BeginPuzzle() + ADDED [WCS2008]01.lua Index: [WCS2008]01.lua ================================================================== --- /dev/null +++ [WCS2008]01.lua @@ -0,0 +1,48 @@ +--[[message +卡数:5 +规则:大师3 +]] +--created by ygopro puzzle maker (web) +Debug.SetAIName("[WCS2008]01") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3) +Debug.SetPlayerInfo(0,100,0,0) +Debug.SetPlayerInfo(1,800,0,0) +Debug.AddCard(99788587,0,0,LOCATION_SZONE,0,POS_FACEDOWN_ATTACK) + +Debug.AddCard(63394872,0,0,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK) +Debug.AddCard(89631141,1,1,LOCATION_SZONE,4,POS_FACEDOWN_ATTACK) +Debug.AddCard(76573247,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK) +Debug.AddCard(76573247,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK) +Debug.AddCard(89631141,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE) +Debug.AddCard(89631141,1,1,LOCATION_MZONE,1,POS_FACEUP_DEFENSE) +Debug.AddCard(89631141,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENSE) +Debug.AddCard(89631141,1,1,LOCATION_MZONE,3,POS_FACEUP_DEFENSE) +Debug.AddCard(89631141,1,1,LOCATION_MZONE,4,POS_FACEUP_DEFENSE) +Debug.AddCard(37480144,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK) +Debug.ReloadFieldEnd() + +aux.BeginPuzzle() +local str = {} +local fun = {} + +local cache1 + +fun["通关邀请"]=function() + local e100 + e100=Effect.GlobalEffect() + e100:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) + e100:SetCode(EVENT_DAMAGE) + function cache1(e,tp,eg,ep,ev,re,r,rp) + return Duel.GetLP(1)<=0 + end + e100:SetCondition(cache1) + function cache1(e,tp,eg,ep,ev,re,r,rp) + Debug.ShowHint("残局群181175613") + return + end + e100:SetOperation(cache1) + Duel.RegisterEffect(e100,0) + end + +fun["通关邀请"]() + ADDED [WCS2008]02.lua Index: [WCS2008]02.lua ================================================================== --- /dev/null +++ [WCS2008]02.lua @@ -0,0 +1,46 @@ +--[[message +卡数:7 +规则:大师3 +]] + +Debug.SetAIName("[WCS2008]02") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3) +Debug.SetPlayerInfo(0,100,0,0) +Debug.SetPlayerInfo(1,5300,0,0) +Debug.AddCard(53582587,0,0,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK) +Debug.AddCard(32710364,0,0,LOCATION_SZONE,3,POS_FACEUP_ATTACK) +Debug.AddCard(89631141,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK) +Debug.AddCard(89631141,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) +Debug.AddCard(89631141,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) +Debug.AddCard(35486099,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK) +Debug.AddCard(95326659,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK) +Debug.AddCard(21698716,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK) +Debug.AddCard(7093411,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) +Debug.AddCard(7093411,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) +Debug.ReloadFieldEnd() + +aux.BeginPuzzle() +local str = {} +local fun = {} + +local cache1 + +fun["通关邀请"]=function() + local e100 + e100=Effect.GlobalEffect() + e100:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) + e100:SetCode(EVENT_DAMAGE) + function cache1(e,tp,eg,ep,ev,re,r,rp) + return Duel.GetLP(1)<=0 + end + e100:SetCondition(cache1) + function cache1(e,tp,eg,ep,ev,re,r,rp) + Debug.ShowHint("残局群181175613") + return + end + e100:SetOperation(cache1) + Duel.RegisterEffect(e100,0) + end + +fun["通关邀请"]() +