DELETED 30.Inhuman Unicore - 副本.lua Index: 30.Inhuman Unicore - 副本.lua ================================================================== --- 30.Inhuman Unicore - 副本.lua +++ /dev/null @@ -1,134 +0,0 @@ ---[[message -卡数:53 -规则:大师3 -毫无人性的尤尼科 -]] -Debug.SetAIName("四妹") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3) -Debug.SetPlayerInfo(0,2100,0,0) -Debug.SetPlayerInfo(1,33400,0,0) - -Debug.AddCard(85605684,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(37742478,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(37011715,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(49267971,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(6850209,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(98045062,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(31829185,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(23434538,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(1475311,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(24508238,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(9622164,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(72989439,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(51630558,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(64034255,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(41442341,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(19439119,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(72892473,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(97651498,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(3972721,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(38737148,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(74848038,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(56399890,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(97439806,0,0,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(19439119,0,0,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(72892473,0,0,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(97651498,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(14198496,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(50091196,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(44155002,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(38354937,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(37910722,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(42956963,0,0,LOCATION_SZONE,2,POS_FACEDOWN) -Debug.AddCard(50933533,1,1,LOCATION_DECK,0,POS_FACEUP) -Debug.AddCard(4906301,1,1,LOCATION_DECK,0,POS_FACEUP) -Debug.AddCard(88305978,1,1,LOCATION_DECK,0,POS_FACEUP) -Debug.AddCard(12275533,1,1,LOCATION_DECK,0,POS_FACEUP) -Debug.AddCard(44330098,1,1,LOCATION_DECK,0,POS_FACEUP) -Debug.AddCard(64605089,1,1,LOCATION_DECK,0,POS_FACEUP) -Debug.AddCard(86039057,1,1,LOCATION_HAND,0,POS_FACEUP) -Debug.AddCard(95360850,1,1,LOCATION_HAND,0,POS_FACEUP) -Debug.AddCard(82593786,1,1,LOCATION_HAND,0,POS_FACEUP) -Debug.AddCard(45118716,1,1,LOCATION_HAND,0,POS_FACEUP) -Debug.AddCard(14017402,1,1,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(80208158,1,1,LOCATION_GRAVE,0,POS_FACEUP) -Debug.AddCard(23899727,1,1,LOCATION_GRAVE,0,POS_FACEUP) -Debug.AddCard(26593852,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK,true) -Debug.AddCard(10248389,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK,true) -Debug.AddCard(71203602,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK,true) -local m2=Debug.AddCard(59170782,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENSE,true) -local s2=Debug.AddCard(8719957,1,1,LOCATION_SZONE,2,POS_FACEUP) -Debug.PreEquip(s2,m2) -Debug.AddCard(58120309,1,1,LOCATION_SZONE,0,POS_FACEDOWN) -Debug.AddCard(70284332,1,1,LOCATION_SZONE,1,POS_FACEDOWN) -Debug.AddCard(59695933,1,1,LOCATION_SZONE,3,POS_FACEDOWN) -Debug.AddCard(48130397,1,1,LOCATION_SZONE,4,POS_FACEDOWN) -Debug.AddCard(37694547,1,1,LOCATION_SZONE,5,POS_FACEUP) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() - -local str = {} -local fun = {} - -local cache_1 -local cache_2 - -fun["通关邀请"] = function() - local effect_1 - effect_1 = Effect.GlobalEffect() - effect_1:SetType(EFFECT_TYPE_FIELD - + EFFECT_TYPE_CONTINUOUS) - effect_1:SetCode(EVENT_DAMAGE) - function cache_1() - cache_1 = Duel.GetLP(1) - if cache_1 <= 0 then - cache_1 = true - else - cache_1 = false - end - return cache_1 - end - effect_1:SetCondition(cache_1) - function cache_1() - Debug.ShowHint("残局群181175613") - return - end - effect_1:SetOperation(cache_1) - Duel.RegisterEffect(effect_1 - , 0) - end - -fun["开局添加手卡"] = function(str_1) - local effect_1 - effect_1 = Effect.GlobalEffect() - effect_1:SetType(EFFECT_TYPE_FIELD - + EFFECT_TYPE_CONTINUOUS) - effect_1:SetCode(EVENT_ADJUST) - effect_1:SetCountLimit(1) - function cache_1() - return true - end - effect_1:SetCondition(cache_1) - function cache_1(effect_event - , player_who_activate_the_effect) - str["玩家选定的卡"] = Duel.SelectMatchingCard(player_who_activate_the_effect - , Card.IsAbleToHand - , player_who_activate_the_effect - , LOCATION_DECK - , 0 - , str_1 - , str_1 - , nil) - Duel.SendtoHand(str["玩家选定的卡"] - , nil - , REASON_RULE) - end - effect_1:SetOperation(cache_1) - Duel.RegisterEffect(effect_1 - , 0) - end - -fun["通关邀请"]() -fun["开局添加手卡"](5) - - Index: 31.Cluster of Shark Offensive_衍生版_1.lua ================================================================== --- 31.Cluster of Shark Offensive_衍生版_1.lua +++ 31.Cluster of Shark Offensive_衍生版_1.lua @@ -20,15 +20,11 @@ Debug.AddCard(64319467,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(1845204,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(96947648,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(26400609,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(90303176,0,0,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(9952083,0,0,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(43138260,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(72355441,0,0,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(64319467,0,0,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(1845204,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(62023839,0,0,LOCATION_GRAVE,0,POS_FACEDOWN) Debug.AddCard(51282878,0,0,LOCATION_GRAVE,0,POS_FACEDOWN) Debug.AddCard(27174286,0,0,LOCATION_SZONE,1,POS_FACEDOWN) Debug.AddCard(26708437,0,0,LOCATION_SZONE,2,POS_FACEDOWN) Debug.AddCard(7092142,0,0,LOCATION_SZONE,3,POS_FACEDOWN)