Index: script/c0.lua ================================================================== --- script/c0.lua +++ script/c0.lua @@ -439,42 +439,43 @@ , 0) end --} fun["失败得分"] = function() --{ -str["失败得分表"] = {} -str["失败得分表"][0] = "青眼白龙" -str["失败得分表"][100] = "青眼白龙" -str["失败得分表"][200] = "青眼白龙" -str["失败得分表"][300] = "青眼白龙" -str["失败得分表"][400] = "青眼白龙" -str["失败得分表"][500] = "青眼白龙" -str["失败得分表"][600] = "青眼白龙" -str["失败得分表"][700] = "青眼白龙" -str["失败得分表"][800] = "青眼白龙" -str["失败得分表"][900] = "青眼白龙" -str["失败得分表"][1000] = "青眼白龙" -str["失败得分表"][1100] = "青眼白龙" -str["失败得分表"][1200] = "青眼白龙" -str["失败得分表"][1300] = "青眼白龙" -str["失败得分表"][1400] = "青眼白龙" -str["失败得分表"][1500] = "青眼白龙" -str["失败得分表"][1600] = "青眼白龙" -str["失败得分表"][1700] = "青眼白龙" -str["失败得分表"][1800] = "青眼白龙" -str["失败得分表"][1900] = "青眼白龙" -str["失败得分表"][2000] = "青眼白龙" -str["失败得分表"][2100] = "青眼白龙" -str["失败得分表"][2200] = "青眼白龙" -str["失败得分表"][2300] = "青眼白龙" -str["失败得分表"][2400] = "青眼白龙" -str["失败得分表"][2500] = "青眼白龙" -str["失败得分表"][2600] = "青眼白龙" -str["失败得分表"][2700] = "青眼白龙" -str["失败得分表"][2800] = "青眼白龙" -str["失败得分表"][2900] = "青眼白龙" -str["失败得分表"][3000] = "青眼白龙" + + str["失败得分表"] = {} + str["失败得分表"][0] = "青眼白龙" + str["失败得分表"][100] = "青眼白龙" + str["失败得分表"][200] = "青眼白龙" + str["失败得分表"][300] = "青眼白龙" + str["失败得分表"][400] = "青眼白龙" + str["失败得分表"][500] = "青眼白龙" + str["失败得分表"][600] = "青眼白龙" + str["失败得分表"][700] = "青眼白龙" + str["失败得分表"][800] = "青眼白龙" + str["失败得分表"][900] = "青眼白龙" + str["失败得分表"][1000] = "青眼白龙" + str["失败得分表"][1100] = "青眼白龙" + str["失败得分表"][1200] = "青眼白龙" + str["失败得分表"][1300] = "青眼白龙" + str["失败得分表"][1400] = "青眼白龙" + str["失败得分表"][1500] = "青眼白龙" + str["失败得分表"][1600] = "青眼白龙" + str["失败得分表"][1700] = "青眼白龙" + str["失败得分表"][1800] = "青眼白龙" + str["失败得分表"][1900] = "青眼白龙" + str["失败得分表"][2000] = "青眼白龙" + str["失败得分表"][2100] = "青眼白龙" + str["失败得分表"][2200] = "青眼白龙" + str["失败得分表"][2300] = "青眼白龙" + str["失败得分表"][2400] = "青眼白龙" + str["失败得分表"][2500] = "青眼白龙" + str["失败得分表"][2600] = "青眼白龙" + str["失败得分表"][2700] = "青眼白龙" + str["失败得分表"][2800] = "青眼白龙" + str["失败得分表"][2900] = "青眼白龙" + str["失败得分表"][3000] = "青眼白龙" str["对方玩家的初始生命值"] = Duel.GetLP(1) str["效果"] = Effect.GlobalEffect() @@ -487,12 +488,12 @@ , player_who_activate_the_effect) --{ cache_1 = Duel.GetLP(1) - str["对方玩家的初始生命值"] if cache_1 > 0 then --{ - - Debug.ShowHint("对面耍赖") + + Debug.ShowHint("对面耍赖") --} else --{ @@ -500,23 +501,26 @@ cache_1 = math.tointeger(cache_1 * 3000 // 100 * 100) end --} - if cache_1 > 3000 then --{ + if cache_1 > 3000 then --{ + Debug.ShowHint("比青眼白龙还厉害了") - --} - else --{ - Debug.ShowHint("您的得分是 " - .. cache_1 - .. " 分!\n相当于「" - .. str["失败得分表"][cache_1] - .. "」级别!\n非常棒!") - end --} - ---~ Debug.ShowHint(tostring(cache_1)) - + + --} + + else --{ + + Debug.ShowHint("您的得分是 " + .. cache_1 + .. " 分!\n相当于「" + .. str["失败得分表"][cache_1] + .. "」级别!\n非常棒!") + + end --} + effect_event:Reset() end --} str["效果"]:SetOperation(cache_1)