Index: script/c0.lua ================================================================== --- script/c0.lua +++ script/c0.lua @@ -50,11 +50,10 @@ end --} effect_1:SetOperation(cache_1) Duel.RegisterEffect(effect_1 , 0) - end --} fun["是否效果卡"] = function(card) cache_1 = Card.IsType(card, TYPE_SPELL) cache_2 = Card.IsType(card, TYPE_TRAP)