Index: script/c0.lua ================================================================== --- script/c0.lua +++ script/c0.lua @@ -9,11 +9,11 @@ effect_1:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS) effect_1:SetCode(EVENT_DAMAGE) function cache_1() cache_1 = Duel.GetLP(1) - if cache_1 >= 0 then + if cache_1 <= 0 then cache_1 = true else cache_1 = false end return cache_1