Index: single/简化版_300_07.lua ================================================================== --- single/简化版_300_07.lua +++ single/简化版_300_07.lua @@ -1,20 +1,28 @@ ---[[message -维护:2024-07-03 -简语:[WCS2006]01_ankokukai -]] -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 600, 0, 0) -Debug.SetPlayerInfo(1, 7000, 0, 0) -Debug.AddCard(07459013, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(32619583, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(33731070, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(78004197, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(79126789, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(05498296, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(15150365, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(41142615, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.ReloadFieldEnd("武神") -aux.BeginPuzzle() +--[[message +#[WCS2006]01_ankokukai +]] +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 600, 0, 0) +Debug.SetPlayerInfo(1, 7000, 0, 0) + +--怪兽区域 +Debug.AddCard(05498296, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(15150365, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +--魔陷区域 +Debug.AddCard(41142615, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +--卡组区域 +Debug.AddCard(07459013, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +--外组区域 +--墓地区域 +--除外区域 +--手卡区域 +Debug.AddCard(32619583, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(33731070, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(78004197, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(79126789, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.ReloadFieldEnd("武神") +aux.BeginPuzzle()