Index: single/31.Cluster of Shark Offensive_衍生版_1.lua ================================================================== --- single/31.Cluster of Shark Offensive_衍生版_1.lua +++ single/31.Cluster of Shark Offensive_衍生版_1.lua @@ -50,7 +50,6 @@ Debug.AddCard(20721759,1,1,LOCATION_SZONE,1,POS_FACEDOWN) Debug.AddCard(84136000,1,1,LOCATION_SZONE,2,POS_FACEDOWN) Debug.AddCard(96008713,1,1,LOCATION_SZONE,3,POS_FACEDOWN) Debug.AddCard(75105429,1,1,LOCATION_SZONE,4,POS_FACEDOWN) Debug.ReloadFieldEnd() -fun["开局添加手卡"](6) -aux.BeginPuzzle() +aux.BeginPuzzle(6) Index: single/31.Cluster of Shark Offensive_衍生版_2.lua ================================================================== --- single/31.Cluster of Shark Offensive_衍生版_2.lua +++ single/31.Cluster of Shark Offensive_衍生版_2.lua @@ -51,8 +51,7 @@ Debug.AddCard(96008713,1,1,LOCATION_SZONE,3,POS_FACEDOWN) Debug.AddCard(47873397,1,1,LOCATION_SZONE,2,POS_FACEUP) Debug.AddCard(75105429,1,1,LOCATION_SZONE,4,POS_FACEDOWN) Debug.ReloadFieldEnd() Debug.PreSummon(m1, SUMMON_TYPE_FUSION) -fun["开局添加手卡"](6) -aux.BeginPuzzle() +aux.BeginPuzzle(6)