ADDED [WCS2008]04.lua Index: [WCS2008]04.lua ================================================================== --- /dev/null +++ [WCS2008]04.lua @@ -0,0 +1,48 @@ +--[[message +卡数:5 +规则:大师3 +]] + +Debug.SetAIName("[WCS2008]04") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3) +Debug.SetPlayerInfo(0,100,0,0) +Debug.SetPlayerInfo(1,4650,0,0) +Debug.AddCard(45653036,0,0,LOCATION_SZONE,3,POS_FACEDOWN_ATTACK) +Debug.AddCard(18158397,0,0,LOCATION_SZONE,4,POS_FACEDOWN_ATTACK) +Debug.AddCard(57610714,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK) +Debug.AddCard(80825553,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE) +Debug.AddCard(89631142,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK) +Debug.AddCard(80825553,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENSE) +Debug.AddCard(89631142,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) +Debug.AddCard(81179446,1,1,LOCATION_MZONE,4,POS_FACEUP_DEFENSE) +Debug.AddCard(43318266,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK) +Debug.AddCard(14087893,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK) +Debug.ReloadFieldEnd() + +aux.BeginPuzzle() + +local str = {} +local fun = {} + +local cache1 + +fun["通关邀请"]=function() + local e100 + e100=Effect.GlobalEffect() + e100:SetType(EFFECT_TYPE_FIELD + + EFFECT_TYPE_CONTINUOUS) + e100:SetCode(EVENT_DAMAGE) + function cache1(e,tp,eg,ep,ev,re,r,rp) + return Duel.GetLP(1)<=0 + end + e100:SetCondition(cache1) + function cache1(e,tp,eg,ep,ev,re,r,rp) + Debug.ShowHint("残局群181175613") + return + end + e100:SetOperation(cache1) + Duel.RegisterEffect(e100,0) + end + +fun["通关邀请"]() +