Index: script/c0.lua ================================================================== --- script/c0.lua +++ script/c0.lua @@ -55,28 +55,28 @@ end do local k1 --~ 所调用这个效果的效果 --~ 所调用这个效果的玩家 - s["_开局选卡入手"] = function(o1, o2) + f["_开局选卡入手"] = function(o1, o2) local k2 --~ 玩家选定的卡 k2 = Duel.SelectMatchingCard(o2, Card.IsAbleToHand, o2, LOCATION_DECK, 0, k1, k1, nil) Duel.SendtoHand(k2, nil, REASON_RULE) o1:Reset() end - s["开局选卡入手"] = function(o1) + f["开局选卡入手"] = function(o1) local k2 d["数_选卡"] = o1 --~ 「开局选卡入手」之量 k1 = o1 --~ 效果 k2 = Effect.GlobalEffect() k2:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS) k2:SetCode(EVENT_ADJUST) k2:SetCondition(aux.TRUE) - k2:SetOperation(s["_开局选卡入手"]) + k2:SetOperation(f["_开局选卡入手"]) Duel.RegisterEffect(k2, 0) end end --~ 禁几个怪兽格 f["禁格"] = function(o1)