ADDED single/MH-baegg.lua Index: single/MH-baegg.lua ================================================================== --- /dev/null +++ single/MH-baegg.lua @@ -0,0 +1,34 @@ +--created by ygopro puzzle maker +Debug.SetAIName("MH-baegg") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3) +Debug.SetPlayerInfo(0,8000,0,0) +Debug.SetPlayerInfo(1,15250,0,0) +Debug.AddCard(36484016,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(86327225,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(60365591,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(17375316,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(41517789,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) +Debug.AddCard(15839054,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) +Debug.AddCard(35952884,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) +Debug.AddCard(14017402,0,0,LOCATION_EXTRA,0,POS_FACEUP_ATTACK) +Debug.AddCard(79606837,0,0,LOCATION_EXTRA,0,POS_FACEUP_ATTACK) +Debug.AddCard(10406322,0,0,LOCATION_EXTRA,0,POS_FACEUP_ATTACK) +Debug.AddCard(60800381,0,0,LOCATION_EXTRA,0,POS_FACEUP_ATTACK) +Debug.AddCard(79606837,0,0,LOCATION_EXTRA,0,POS_FACEUP_ATTACK) +Debug.AddCard(11901678,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK) +Debug.AddCard(97077563,0,0,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK) +Debug.AddCard(11901678,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK) +Debug.AddCard(74677422,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK) +Debug.AddCard(32919136,0,0,LOCATION_HAND,1,POS_FACEUP_ATTACK) +Debug.AddCard(63977008,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK) +Debug.AddCard(31036355,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK) +Debug.AddCard(74677422,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK) +local m01=Debug.AddCard(16229315,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK) +local s01=Debug.AddCard(77007920,1,1,LOCATION_SZONE,1,POS_FACEUP_ATTACK) +Debug.PreEquip(s01,m01) +Debug.AddCard(81020646,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) +Debug.AddCard(44095762,1,1,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK) +Debug.AddCard(18964575,1,1,LOCATION_HAND,3,POS_FACEUP_ATTACK) +Debug.ReloadFieldEnd() +Debug.ShowHint("在这个回合取得胜利!") +aux.BeginPuzzle()