ADDED single/_简化版_520_07.lua Index: single/_简化版_520_07.lua ================================================================== --- /dev/null +++ single/_简化版_520_07.lua @@ -0,0 +1,55 @@ +--[[message +维护:2024-07-03 +简语:Have you ever wondered why Level Eater is banned? +标签:#Furtie_Hubo_01_Dark_Synchro +]] + +--Dark Synchro +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 500, 0, 0) +Debug.SetPlayerInfo(1, 23600, 0, 0) + +--Furtie_Hubo's Hand + +--Furtie_Hubo's Grave + +--Challenger's Deck +Debug.AddCard(99946920, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(63977008, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(25935625, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(57421866, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(9742784, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) + +--Challenger's Extra Deck +Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(97836203, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(83755611, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(68084557, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(53389254, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(53389254, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(37675907, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(65536818, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(70913714, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(55863245, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(81846453, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(37038993, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(62560742, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) + +--Challenger's Hand +Debug.AddCard(9929398, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --Blackwing - Gofu the Vague Shadow +local m1 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --Blackwing - Gofu the Vague Shadow +local s1 = Debug.AddCard(65169794, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) --Blackwing - Gofu the Vague Shadow +Debug.PreEquip(s1, m1) +Debug.AddCard(63595262, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(58538870, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) + +--Start the Puzzle +Debug.ReloadFieldEnd("强袭黑羽") +aux.BeginPuzzle(nil, 1) ADDED single/_简化版_520_10.lua Index: single/_简化版_520_10.lua ================================================================== --- /dev/null +++ single/_简化版_520_10.lua @@ -0,0 +1,63 @@ +--[[message +维护:2024-07-03 +简语:龙兽交锋 +]] + +Debug.SetAIName("QQ群181175613") + +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) + +--6400 +Debug.SetPlayerInfo(0, 22300, 0, 0) +Debug.SetPlayerInfo(1, 10600, 0, 0) + +----------------- + +Debug.AddCard(36668118, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(28279543, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(21615956, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(5969957, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(74677422, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(61901281, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(68464358, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(62265044, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(67748760, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(99234526, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +----------------- + +Debug.AddCard(73539069, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(13143275, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(73539069, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(23732205, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(98630720, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(34408491, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(24361622, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(86148577, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +--~ Debug.AddCard(11012154,0,0,LOCATION_GRAVE,0,POS_FACEUP) + +----------------- + +----------------- + +----------------- + +----------------- + +Debug.AddCard(76539047, 1, 1, LOCATION_SZONE, 0, POS_FACEUP) +Debug.AddCard(19763315, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) +--~ Debug.AddCard(87571563,0,0,LOCATION_SZONE,0,POS_FACEDOWN) +Debug.AddCard(74003290, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN) +local c = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +Debug.PreSummon(c, SUMMON_TYPE_SPECIAL) +local c = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.PreSummon(c, SUMMON_TYPE_SPECIAL) +local c = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.PreSummon(c, SUMMON_TYPE_SPECIAL) +local c = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.PreSummon(c, SUMMON_TYPE_SPECIAL) +local c = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +Debug.PreSummon(c, SUMMON_TYPE_SPECIAL) + +Debug.ReloadFieldEnd("前托枪管龙") +aux.BeginPuzzle() ADDED single/_简化版_520_11.lua Index: single/_简化版_520_11.lua ================================================================== --- /dev/null +++ single/_简化版_520_11.lua @@ -0,0 +1,54 @@ +--[[message +维护:2024-07-03 +简语:Help Exodia obliterate the opponent's field! +标签:#RashFaustinho_01_Obliterate +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 1000, 0, 0) +Debug.SetPlayerInfo(1, 4000, 0, 0) + +--Main Deck (yours) +Debug.AddCard(38033121, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(80161395, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(91152256, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) + +-- Grave (yours) +Debug.AddCard(71703785, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(46986414, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) + +--Extra Deck (yours) +Debug.AddCard(50237654, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(11765832, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(73452089, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(39915560, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(10817524, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(54757758, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) + +--Hand (yours) +Debug.AddCard(84133008, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(24094653, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(32062913, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(39910367, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(21570001, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(53046408, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(23020408, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +--Monster Zones (yours) +Debug.AddCard(70903634, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK, true) +Debug.AddCard(44519536, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK, true) +Debug.AddCard(8124921, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK, true) +Debug.AddCard(7902349, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true) +Debug.AddCard(58604027, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true) + +--Hand (opponent's) +Debug.AddCard(42352091, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) + +--Monster Zones (opponent's) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK, true) + +Debug.ReloadFieldEnd("新世坏") +aux.BeginPuzzle() ADDED single/_简化版_521_01.lua Index: single/_简化版_521_01.lua ================================================================== --- /dev/null +++ single/_简化版_521_01.lua @@ -0,0 +1,44 @@ +--[[message +维护:2024-07-03 +简语:枯岳说书人 +]] +--puzzle1 +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 2100, 0, 0) +Debug.SetPlayerInfo(1, 19200, 0, 0) + +Debug.AddCard(85754829, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(39581190, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +local m1 = Debug.AddCard(29654737, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +Debug.AddCard(92970404, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +Debug.AddCard(19763315, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) +Debug.AddCard(36468556, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +Debug.AddCard(16527176, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) +Debug.AddCard(16527176, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) + +Debug.AddCard(68823957, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE) +Debug.AddCard(32012841, 1, 1, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) +Debug.AddCard(32012841, 1, 1, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) +Debug.AddCard(49036338, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) + +Debug.AddCard(68001309, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(68001309, 0, 0, LOCATION_SZONE, 4, POS_FACEUP_ATTACK) +Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) + +Debug.AddCard(65357623, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) +Debug.AddCard(43641473, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) +local s1 = Debug.AddCard(242146, 0, 0, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(4064256, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) +Debug.AddCard(65357623, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) + +Debug.AddCard(74762582, 1, 1, LOCATION_HAND, 0, POS_FACEUP_ATTACK) +Debug.AddCard(54773234, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) +Debug.AddCard(55713623, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd("刀匠") +aux.BeginPuzzle() + +Debug.PreEquip(s1, m1) ADDED single/_简化版_521_02.lua Index: single/_简化版_521_02.lua ================================================================== --- /dev/null +++ single/_简化版_521_02.lua @@ -0,0 +1,53 @@ +--[[message +维护:2024-07-03 +简语:MH-20220202 +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 11300, 0, 0) + +--自己的怪兽区 +--对方的怪兽区 +Debug.AddCard(81587028, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) --玩具盒 +Debug.AddCard(41721210, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --龙骑士 黑魔术师 +--自己的魔陷区 +--对方的魔陷区 +Debug.AddCard(62279055, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --魔法筒 +--自己的手卡 +Debug.AddCard(77901552, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --圣刻龙-泰芙龙 +Debug.AddCard(4022819, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --圣刻龙-艾西龙 +Debug.AddCard(3300267, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --圣刻龙-舒龙 +Debug.AddCard(31516413, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --圣刻龙-奈芙龙 +Debug.AddCard(78033100, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --圣刻龙-半龙盖布 +--对方的手卡 +--自己的墓地 +--对方的墓地 +--自己除外的卡 +--对方除外的卡 +--自己的卡组 +Debug.AddCard(31516413, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --圣刻龙-奈芙龙 +Debug.AddCard(4022819, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --圣刻龙-艾西龙 +Debug.AddCard(13140300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --神龙之圣刻印 +Debug.AddCard(13140300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --神龙之圣刻印 +Debug.AddCard(13140300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --神龙之圣刻印 +Debug.AddCard(88264978, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --真红眼暗钢龙 +Debug.AddCard(88264978, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --真红眼暗钢龙 +Debug.AddCard(3300267, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --圣刻龙-舒龙 +--对方的卡组 +Debug.AddCard(62514770, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --拉长石龙 +Debug.AddCard(72717433, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --人偶怪兽 小姑娘 +--自己的额外 +Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --迅雷之骑士 盖亚龙骑士 +Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --迅雷之骑士 盖亚龙骑士 +Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --迅雷之骑士 盖亚龙骑士 +Debug.AddCard(27337596, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --圣刻龙王-阿图姆龙王 +Debug.AddCard(27337596, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --圣刻龙王-阿图姆龙王 +Debug.AddCard(27337596, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --圣刻龙王-阿图姆龙王 +Debug.AddCard(38495396, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --星圣神龙 托勒密星团M7 +Debug.AddCard(49032236, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.81 超重型炮塔列车 优越多拉炮 +Debug.AddCard(29669359, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.61 火山恐龙 + +Debug.ReloadFieldEnd("拉长石龙") +aux.BeginPuzzle() ADDED single/_简化版_521_03.lua Index: single/_简化版_521_03.lua ================================================================== --- /dev/null +++ single/_简化版_521_03.lua @@ -0,0 +1,59 @@ +--[[message +维护:2024-07-03 +简语:QB072 +]] +--created by puzzle editor +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 1100, 0, 0) +Debug.SetPlayerInfo(1, 13500, 0, 0) + +--自己的怪兽区 +--对方的怪兽区 +Debug.AddCard(53347303, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --青眼光龙 +--自己的魔陷区 +Debug.AddCard(47436247, 0, 0, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) --紫炎的道场 +Debug.AddCard(27970830, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) --六武之门 +Debug.AddCard(80604091, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) --血之代偿 +--对方的魔陷区 +Debug.AddCard(86871614, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --克隆复制 +Debug.AddCard(86871614, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --克隆复制 +Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力- +--自己的手卡 +Debug.AddCard(83039729, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --六武众的师范 +Debug.AddCard(54098121, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --谜之傀儡师 +Debug.AddCard(48505422, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --真六武众-竹刀 +Debug.AddCard(2511717, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --真六武众-阴鬼 +Debug.AddCard(1498130, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --六武众的影武者 +--对方的手卡 +--自己的墓地 +Debug.AddCard(29795530, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --妖怪的恶作剧 +--对方的墓地 +Debug.AddCard(6740720, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --鹰身女妖的宠物仔龙 +Debug.AddCard(6740720, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --圣夜龙 +Debug.AddCard(6740720, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --圣夜龙 +Debug.AddCard(89631139, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --青眼白龙 +Debug.AddCard(89631139, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --青眼白龙 +Debug.AddCard(89631139, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --青眼白龙 +Debug.AddCard(89631140, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --青眼白龙 +Debug.AddCard(89631141, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --青眼白龙 +Debug.AddCard(39111158, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --三角魔龙 +Debug.AddCard(56789759, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --鲜红之龙 +Debug.AddCard(48766543, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --电子科技翼龙 +Debug.AddCard(2964201, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --蛋龙 +Debug.AddCard(74677422, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --真红眼黑龙 +Debug.AddCard(74677422, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --真红眼黑龙 +--自己除外的卡 +--对方除外的卡 +--自己的卡组 +Debug.AddCard(27782503, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --六武众-伊郎 +Debug.AddCard(49721904, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --真六武众-辉斩 +--对方的卡组 +--自己的额外 +Debug.AddCard(60645181, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --英豪冠军 断钢剑王 +Debug.AddCard(29981921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --真六武众-紫炎 +Debug.AddCard(28290705, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --妖精王 阿尔维德 +Debug.AddCard(1828513, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --六武众之影-紫炎 + +Debug.ReloadFieldEnd("死之代偿") +aux.BeginPuzzle() ADDED single/_简化版_522_01.lua Index: single/_简化版_522_01.lua ================================================================== --- /dev/null +++ single/_简化版_522_01.lua @@ -0,0 +1,50 @@ +--[[message +维护:2024-07-03 +简语:藤木游作:「这个残局的确又复杂又难解。」 +来自游戏王Vrains第65集。 +]] + +Debug.SetAIName("QQ群181175613") + +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) + +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 10200, 0, 0) + +----------------- + +Debug.AddCard(645087, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +--~ Debug.AddCard(20450925,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(18789533, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) + +----------------- + +Debug.AddCard(79016563, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(2220237, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(22862454, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) + +----------------- + +Debug.AddCard(46918794, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN) +Debug.AddCard(69196160, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(22046459, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(27664101, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +Debug.AddCard(7092142, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN) +Debug.AddCard(4923662, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) +Debug.AddCard(88093706, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true) +Debug.AddCard(53309998, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) + +----------------- + +----------------- + +----------------- + +Debug.AddCard(98978921, 1, 1, LOCATION_MZONE, 6, POS_FACEUP_ATTACK) +Debug.AddCard(32617464, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(32617464, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(34472920, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(23971061, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd("更新干扰员") +aux.BeginPuzzle() DELETED single/简化版_452_01.lua Index: single/简化版_452_01.lua ================================================================== --- single/简化版_452_01.lua +++ /dev/null @@ -1,44 +0,0 @@ ---[[message -维护:2024-07-03 -简语:枯岳说书人 -]] ---puzzle1 -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 2100, 0, 0) -Debug.SetPlayerInfo(1, 19200, 0, 0) - -Debug.AddCard(85754829, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(39581190, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -local m1 = Debug.AddCard(29654737, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -Debug.AddCard(92970404, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -Debug.AddCard(19763315, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) -Debug.AddCard(36468556, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.AddCard(16527176, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) -Debug.AddCard(16527176, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) - -Debug.AddCard(68823957, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE) -Debug.AddCard(32012841, 1, 1, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) -Debug.AddCard(32012841, 1, 1, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) -Debug.AddCard(49036338, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(68001309, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(68001309, 0, 0, LOCATION_SZONE, 4, POS_FACEUP_ATTACK) -Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) - -Debug.AddCard(65357623, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.AddCard(43641473, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -local s1 = Debug.AddCard(242146, 0, 0, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(4064256, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) -Debug.AddCard(65357623, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(74762582, 1, 1, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.AddCard(54773234, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.AddCard(55713623, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd("刀匠") -aux.BeginPuzzle() - -Debug.PreEquip(s1, m1) DELETED single/简化版_452_02.lua Index: single/简化版_452_02.lua ================================================================== --- single/简化版_452_02.lua +++ /dev/null @@ -1,55 +0,0 @@ ---[[message -维护:2024-07-03 -简语:Have you ever wondered why Level Eater is banned? -标签:#Furtie_Hubo_01_Dark_Synchro -]] - ---Dark Synchro -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 500, 0, 0) -Debug.SetPlayerInfo(1, 23600, 0, 0) - ---Furtie_Hubo's Hand - ---Furtie_Hubo's Grave - ---Challenger's Deck -Debug.AddCard(99946920, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(63977008, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(25935625, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(57421866, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(9742784, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) - ---Challenger's Extra Deck -Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(97836203, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(83755611, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(68084557, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(53389254, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(53389254, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(37675907, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(65536818, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(70913714, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(55863245, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(81846453, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(37038993, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(62560742, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) - ---Challenger's Hand -Debug.AddCard(9929398, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --Blackwing - Gofu the Vague Shadow -local m1 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --Blackwing - Gofu the Vague Shadow -local s1 = Debug.AddCard(65169794, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) --Blackwing - Gofu the Vague Shadow -Debug.PreEquip(s1, m1) -Debug.AddCard(63595262, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(58538870, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) - ---Start the Puzzle -Debug.ReloadFieldEnd("强袭黑羽") -aux.BeginPuzzle(nil, 1) DELETED single/简化版_452_03.lua Index: single/简化版_452_03.lua ================================================================== --- single/简化版_452_03.lua +++ /dev/null @@ -1,53 +0,0 @@ ---[[message -维护:2024-07-03 -简语:MH-20220202 -]] - -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 11300, 0, 0) - ---自己的怪兽区 ---对方的怪兽区 -Debug.AddCard(81587028, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) --玩具盒 -Debug.AddCard(41721210, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --龙骑士 黑魔术师 ---自己的魔陷区 ---对方的魔陷区 -Debug.AddCard(62279055, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --魔法筒 ---自己的手卡 -Debug.AddCard(77901552, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --圣刻龙-泰芙龙 -Debug.AddCard(4022819, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --圣刻龙-艾西龙 -Debug.AddCard(3300267, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --圣刻龙-舒龙 -Debug.AddCard(31516413, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --圣刻龙-奈芙龙 -Debug.AddCard(78033100, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --圣刻龙-半龙盖布 ---对方的手卡 ---自己的墓地 ---对方的墓地 ---自己除外的卡 ---对方除外的卡 ---自己的卡组 -Debug.AddCard(31516413, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --圣刻龙-奈芙龙 -Debug.AddCard(4022819, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --圣刻龙-艾西龙 -Debug.AddCard(13140300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --神龙之圣刻印 -Debug.AddCard(13140300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --神龙之圣刻印 -Debug.AddCard(13140300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --神龙之圣刻印 -Debug.AddCard(88264978, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --真红眼暗钢龙 -Debug.AddCard(88264978, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --真红眼暗钢龙 -Debug.AddCard(3300267, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --圣刻龙-舒龙 ---对方的卡组 -Debug.AddCard(62514770, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --拉长石龙 -Debug.AddCard(72717433, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --人偶怪兽 小姑娘 ---自己的额外 -Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --迅雷之骑士 盖亚龙骑士 -Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --迅雷之骑士 盖亚龙骑士 -Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --迅雷之骑士 盖亚龙骑士 -Debug.AddCard(27337596, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --圣刻龙王-阿图姆龙王 -Debug.AddCard(27337596, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --圣刻龙王-阿图姆龙王 -Debug.AddCard(27337596, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --圣刻龙王-阿图姆龙王 -Debug.AddCard(38495396, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --星圣神龙 托勒密星团M7 -Debug.AddCard(49032236, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.81 超重型炮塔列车 优越多拉炮 -Debug.AddCard(29669359, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.61 火山恐龙 - -Debug.ReloadFieldEnd("拉长石龙") -aux.BeginPuzzle() DELETED single/简化版_452_04.lua Index: single/简化版_452_04.lua ================================================================== --- single/简化版_452_04.lua +++ /dev/null @@ -1,63 +0,0 @@ ---[[message -维护:2024-07-03 -简语:龙兽交锋 -]] - -Debug.SetAIName("QQ群181175613") - -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) - ---6400 -Debug.SetPlayerInfo(0, 22300, 0, 0) -Debug.SetPlayerInfo(1, 10600, 0, 0) - ------------------ - -Debug.AddCard(36668118, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(28279543, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(21615956, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(5969957, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(74677422, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(61901281, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(68464358, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(62265044, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(67748760, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(99234526, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - ------------------ - -Debug.AddCard(73539069, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(13143275, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(73539069, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(23732205, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(98630720, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(34408491, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(24361622, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(86148577, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ---~ Debug.AddCard(11012154,0,0,LOCATION_GRAVE,0,POS_FACEUP) - ------------------ - ------------------ - ------------------ - ------------------ - -Debug.AddCard(76539047, 1, 1, LOCATION_SZONE, 0, POS_FACEUP) -Debug.AddCard(19763315, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) ---~ Debug.AddCard(87571563,0,0,LOCATION_SZONE,0,POS_FACEDOWN) -Debug.AddCard(74003290, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN) -local c = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -Debug.PreSummon(c, SUMMON_TYPE_SPECIAL) -local c = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.PreSummon(c, SUMMON_TYPE_SPECIAL) -local c = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.PreSummon(c, SUMMON_TYPE_SPECIAL) -local c = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.PreSummon(c, SUMMON_TYPE_SPECIAL) -local c = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -Debug.PreSummon(c, SUMMON_TYPE_SPECIAL) - -Debug.ReloadFieldEnd("前托枪管龙") -aux.BeginPuzzle() DELETED single/简化版_452_05.lua Index: single/简化版_452_05.lua ================================================================== --- single/简化版_452_05.lua +++ /dev/null @@ -1,50 +0,0 @@ ---[[message -维护:2024-07-03 -简语:藤木游作:「这个残局的确又复杂又难解。」 -来自游戏王Vrains第65集。 -]] - -Debug.SetAIName("QQ群181175613") - -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) - -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 10200, 0, 0) - ------------------ - -Debug.AddCard(645087, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) ---~ Debug.AddCard(20450925,0,0,LOCATION_HAND,0,POS_FACEDOWN) -Debug.AddCard(18789533, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) - ------------------ - -Debug.AddCard(79016563, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(2220237, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(22862454, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) - ------------------ - -Debug.AddCard(46918794, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN) -Debug.AddCard(69196160, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(22046459, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(27664101, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.AddCard(7092142, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN) -Debug.AddCard(4923662, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) -Debug.AddCard(88093706, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true) -Debug.AddCard(53309998, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) - ------------------ - ------------------ - ------------------ - -Debug.AddCard(98978921, 1, 1, LOCATION_MZONE, 6, POS_FACEUP_ATTACK) -Debug.AddCard(32617464, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(32617464, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(34472920, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(23971061, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd("更新干扰员") -aux.BeginPuzzle() DELETED single/简化版_452_06.lua Index: single/简化版_452_06.lua ================================================================== --- single/简化版_452_06.lua +++ /dev/null @@ -1,54 +0,0 @@ ---[[message -维护:2024-07-03 -简语:Help Exodia obliterate the opponent's field! -标签:#RashFaustinho_01_Obliterate -]] - -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 1000, 0, 0) -Debug.SetPlayerInfo(1, 4000, 0, 0) - ---Main Deck (yours) -Debug.AddCard(38033121, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(80161395, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(91152256, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) - --- Grave (yours) -Debug.AddCard(71703785, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(46986414, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) - ---Extra Deck (yours) -Debug.AddCard(50237654, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(11765832, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(73452089, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(39915560, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(10817524, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(54757758, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) - ---Hand (yours) -Debug.AddCard(84133008, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(24094653, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(32062913, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(39910367, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(21570001, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(53046408, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(23020408, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - ---Monster Zones (yours) -Debug.AddCard(70903634, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK, true) -Debug.AddCard(44519536, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK, true) -Debug.AddCard(8124921, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK, true) -Debug.AddCard(7902349, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true) -Debug.AddCard(58604027, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true) - ---Hand (opponent's) -Debug.AddCard(42352091, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) - ---Monster Zones (opponent's) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK, true) - -Debug.ReloadFieldEnd("新世坏") -aux.BeginPuzzle() DELETED single/简化版_452_07.lua Index: single/简化版_452_07.lua ================================================================== --- single/简化版_452_07.lua +++ /dev/null @@ -1,59 +0,0 @@ ---[[message -维护:2024-07-03 -简语:QB072 -]] ---created by puzzle editor -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 1100, 0, 0) -Debug.SetPlayerInfo(1, 13500, 0, 0) - ---自己的怪兽区 ---对方的怪兽区 -Debug.AddCard(53347303, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --青眼光龙 ---自己的魔陷区 -Debug.AddCard(47436247, 0, 0, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) --紫炎的道场 -Debug.AddCard(27970830, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) --六武之门 -Debug.AddCard(80604091, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) --血之代偿 ---对方的魔陷区 -Debug.AddCard(86871614, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --克隆复制 -Debug.AddCard(86871614, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --克隆复制 -Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力- ---自己的手卡 -Debug.AddCard(83039729, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --六武众的师范 -Debug.AddCard(54098121, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --谜之傀儡师 -Debug.AddCard(48505422, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --真六武众-竹刀 -Debug.AddCard(2511717, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --真六武众-阴鬼 -Debug.AddCard(1498130, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --六武众的影武者 ---对方的手卡 ---自己的墓地 -Debug.AddCard(29795530, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --妖怪的恶作剧 ---对方的墓地 -Debug.AddCard(6740720, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --鹰身女妖的宠物仔龙 -Debug.AddCard(6740720, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --圣夜龙 -Debug.AddCard(6740720, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --圣夜龙 -Debug.AddCard(89631139, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --青眼白龙 -Debug.AddCard(89631139, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --青眼白龙 -Debug.AddCard(89631139, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --青眼白龙 -Debug.AddCard(89631140, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --青眼白龙 -Debug.AddCard(89631141, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --青眼白龙 -Debug.AddCard(39111158, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --三角魔龙 -Debug.AddCard(56789759, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --鲜红之龙 -Debug.AddCard(48766543, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --电子科技翼龙 -Debug.AddCard(2964201, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --蛋龙 -Debug.AddCard(74677422, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --真红眼黑龙 -Debug.AddCard(74677422, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --真红眼黑龙 ---自己除外的卡 ---对方除外的卡 ---自己的卡组 -Debug.AddCard(27782503, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --六武众-伊郎 -Debug.AddCard(49721904, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --真六武众-辉斩 ---对方的卡组 ---自己的额外 -Debug.AddCard(60645181, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --英豪冠军 断钢剑王 -Debug.AddCard(29981921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --真六武众-紫炎 -Debug.AddCard(28290705, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --妖精王 阿尔维德 -Debug.AddCard(1828513, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --六武众之影-紫炎 - -Debug.ReloadFieldEnd("死之代偿") -aux.BeginPuzzle()