ADDED single/_简化版_510_13.lua Index: single/_简化版_510_13.lua ================================================================== --- /dev/null +++ single/_简化版_510_13.lua @@ -0,0 +1,31 @@ +--[[message +维护:2024-07-03 +简语:超量召唤入门 +标签:#sample3 +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 2600, 0, 0) + +Debug.AddCard(32807846, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) + +Debug.AddCard(40044918, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(65367484, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(79979666, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK) +Debug.AddCard(79979666, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) + +Debug.AddCard(28150174, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(82944432, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN) +Debug.AddCard(60645181, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN) + +Debug.AddCard(61344030, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) +Debug.AddCard(92125819, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) +Debug.AddCard(92125819, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) + +Debug.AddCard(18964575, 1, 1, LOCATION_DECK, 1, POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd("断钢") +aux.BeginPuzzle() ADDED single/_简化版_510_14.lua Index: single/_简化版_510_14.lua ================================================================== --- /dev/null +++ single/_简化版_510_14.lua @@ -0,0 +1,32 @@ +--[[message +维护:2024-07-03 +简语:融合召唤入门 +标签:#sample4 +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 1450, 0, 0) + +Debug.AddCard(45906428, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(21143940, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(24094653, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(21844576, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +--~ Debug.AddCard(40044918,0,0,LOCATION_DECK,1,POS_FACEUP_ATTACK) +Debug.AddCard(66836598, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) + +Debug.AddCard(03642509, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(29095552, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN) +Debug.AddCard(40854197, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN) + +Debug.AddCard(34408491, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +--~ Debug.AddCard(32012841,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENSE) +--~ Debug.AddCard(31305911,1,1,LOCATION_MZONE,3,POS_FACEUP_DEFENSE) + +Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) + +Debug.ReloadFieldEnd("大龙卷侠") +--~ Debug.ShowHint("GAME START!") +aux.BeginPuzzle() ADDED single/_简化版_510_15.lua Index: single/_简化版_510_15.lua ================================================================== --- /dev/null +++ single/_简化版_510_15.lua @@ -0,0 +1,51 @@ +--[[message +维护:2024-07-03 +简语:悠悠王 +]] +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 6100, 0, 0) + +--自己的怪兽区 +--对方的怪兽区 +Debug.AddCard(8783685, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --神龙之圣刻印 +Debug.AddCard(8783685, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --神龙之圣刻印 +Debug.AddCard(8783685, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --神龙之圣刻印 +Debug.AddCard(8783685, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --神龙之圣刻印 +Debug.AddCard(8783685, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --神龙之圣刻印 +--自己的魔陷区 +--对方的魔陷区 +--自己的手卡 +Debug.AddCard(99910751, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --落单悠悠 +Debug.AddCard(96383838, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --三白骨区 +Debug.AddCard(27288416, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --悠悠 +Debug.AddCard(97631303, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --魔术师双魂 +--对方的手卡 +--自己的墓地 +--对方的墓地 +--自己除外的卡 +--对方除外的卡 +--自己的卡组 +Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠 +Debug.AddCard(69809989, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --鬼计曲线球 +--~ Debug.AddCard(14558127,0,0,LOCATION_DECK,0,POS_FACEDOWN) --灰流丽 +--~ Debug.AddCard(14558127,0,0,LOCATION_DECK,0,POS_FACEDOWN) --灰流丽 +--~ Debug.AddCard(14558127,0,0,LOCATION_DECK,0,POS_FACEDOWN) --灰流丽 +Debug.AddCard(69809989, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --鬼计曲线球 +Debug.AddCard(46986414, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --黑幻想之魔术师 +--对方的卡组 +--自己的额外 +Debug.AddCard(98978921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --连接蜘蛛 +Debug.AddCard(99111753, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --安全龙 +Debug.AddCard(53334641, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --鬼计惰天使 +Debug.AddCard(46895036, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --鬼计无头骑士 +--~ Debug.AddCard(65305468, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --未来No.0 未来皇 霍普 +--~ Debug.AddCard(43490025,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --未来No.0 未来皇 霍普-未来斩 +Debug.AddCard(21887175, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --双穹之骑士 阿斯特拉姆 +Debug.AddCard(53334641, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --鬼计惰天使 +--~ Debug.AddCard(26973555, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --未来No.0 未来龙皇 霍普 +Debug.AddCard(65741786, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --I:P伪装舞会莱娜 + +Debug.ReloadFieldEnd("无头骑士") +aux.BeginPuzzle() ADDED single/_简化版_520_13.lua Index: single/_简化版_520_13.lua ================================================================== --- /dev/null +++ single/_简化版_520_13.lua @@ -0,0 +1,40 @@ +--[[message +维护:2024-07-03 +简语:Amazoness Wall +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 1100, 0, 0) +Debug.SetPlayerInfo(1, 8500, 0, 0) + +Debug.AddCard(79965360, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(15951532, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(47480070, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) + +Debug.AddCard(89567993, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) + +Debug.AddCard(712559, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(81325903, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(71209500, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(94004268, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(31102447, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(32807846, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(42566602, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true) +Debug.AddCard(31178212, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK, true) + +Debug.AddCard(80604091, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(57312333, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +Debug.AddCard(63516460, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) + +Debug.AddCard(99645428, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true) +Debug.AddCard(58400390, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true) +Debug.AddCard(15734813, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE, true) +Debug.AddCard(3797883, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK, true) +Debug.AddCard(80495985, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK, true) + +Debug.AddCard(44947065, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) + +Debug.ReloadFieldEnd("诅咒师") +aux.BeginPuzzle() ADDED single/_简化版_520_14.lua Index: single/_简化版_520_14.lua ================================================================== --- /dev/null +++ single/_简化版_520_14.lua @@ -0,0 +1,74 @@ +--[[message +维护:2024-07-03 +简语:pkd +]] +Debug.SetAIName("QQ群181175613") + +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) + +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 30000, 0, 0) + +----------------- + +Debug.AddCard(5560911, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(9742784, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(71645242, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +--~ Debug.AddCard(87979586,0,0,LOCATION_HAND,0,POS_FACEDOWN) +--~ Debug.AddCard(87979586,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(87979586, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +--~ Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(48770333, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(28674152, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(75732622, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(11163040, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +----------------- + +Debug.AddCard(34408491, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(33698022, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(45815891, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +--~ Debug.AddCard(50321796,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(53325667, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +--~ Debug.AddCard(37675907,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(81846453, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(44405066, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(52119435, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(99111753, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(28776350, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(98978921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(98095162, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(41999284, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) + +----------------- + +----------------- + +----------------- + +----------------- + +--~ local c = Debug.AddCard(21887175,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK) +--~ Debug.PreSummon(c, SUMMON_TYPE_LINK) +--~ local e1=Effect.CreateEffect(c) +--~ e1:SetType(EFFECT_TYPE_SINGLE) +--~ e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) +--~ e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) +--~ e1:SetRange(LOCATION_MZONE) +--~ e1:SetValue(1) +--~ c:RegisterEffect(e1) +--~ local c = Debug.AddCard(42632209,1,1,LOCATION_MZONE,6,POS_FACEUP_ATTACK) +--~ local e1=Effect.CreateEffect(c) +--~ e1:SetType(EFFECT_TYPE_SINGLE) +--~ e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) +--~ e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) +--~ e1:SetRange(LOCATION_MZONE) +--~ e1:SetValue(1) +--~ c:RegisterEffect(e1) +Debug.AddCard(16527176, 1, 1, LOCATION_MZONE, 6, POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd("武力军奏") +aux.BeginPuzzle(1) + +--~ Debug.ShowHint("终末不能被战破,双穹不能被效破") ADDED single/_简化版_520_15.lua Index: single/_简化版_520_15.lua ================================================================== --- /dev/null +++ single/_简化版_520_15.lua @@ -0,0 +1,46 @@ +--[[message +维护:2024-07-03 +简语:QB +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 11500, 0, 0) + +--自己的怪兽区 +--对方的怪兽区 +Debug.AddCard(71594310, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) --骨猪一掷 +Debug.AddCard(71594310, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --混沌No.105 燃烧拳击手 彗星之指套拳王 +--自己的魔陷区 +Debug.AddCard(36690018, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --逆转的命运 +Debug.AddCard(43422537, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --二重召唤 +Debug.AddCard(99995595, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --电池回收 +Debug.AddCard(35011819, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --帝之敕命 +--对方的魔陷区 +--自己的手卡 +Debug.AddCard(25774450, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --死之魔术箱 +Debug.AddCard(35781051, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --秘仪之力3-女帝 +Debug.AddCard(21524779, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --雷电妈妈 +Debug.AddCard(84530620, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --雷电爸爸 +Debug.AddCard(84530620, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --雷电爸爸 +--对方的手卡 +Debug.AddCard(2830693, 1, 1, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --燃烧拳击手 脱险拳手 +--自己的墓地 +Debug.AddCard(54706054, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --测量器人 +--对方的墓地 +--自己除外的卡 +--对方除外的卡 +--自己的卡组 +Debug.AddCard(99995595, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --电池回收 +Debug.AddCard(21524779, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --雷电妈妈 +Debug.AddCard(84530620, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --雷电爸爸 +Debug.AddCard(94656263, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --影蜥蜴 +--对方的卡组 +--自己的额外 +Debug.AddCard(65676461, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.32 海咬龙 鲨龙兽 +Debug.AddCard(11398059, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --精怪王 +Debug.AddCard(93568288, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.80 狂装霸王 狂想战曲王 + +Debug.ReloadFieldEnd("测量器人") +aux.BeginPuzzle() ADDED single/_简化版_520_16.lua Index: single/_简化版_520_16.lua ================================================================== --- /dev/null +++ single/_简化版_520_16.lua @@ -0,0 +1,63 @@ +--[[message +维护:2024-07-03 +简语:Ruin and Demise are deep into your deck, and so are their Ritual Spells. +Can you still summon both of them? +Be careful on not locking yourself out of the combo! +标签:#RashFaustinho_04_Ruin_and_Demise +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 2100, 0, 0) +Debug.SetPlayerInfo(1, 9000, 0, 0) + +--Main Deck (yours) +Debug.AddCard(13518809, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(59913418, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(23635815, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(27520594, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(61441708, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(52904476, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(80701178, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(53303460, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(8454126, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(88176533, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(8198712, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(8198712, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) + +--Extra Deck (yours) +Debug.AddCard(79606837, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(21200905, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(50669347, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) + +--Hand (yours) +Debug.AddCard(81587028, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(51782995, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(98999181, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(65877963, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(77235086, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(23459650, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +--Spell & Trap Zones (yours) +--~ Debug.AddCard(65810489,0,0,LOCATION_SZONE,1,POS_FACEDOWN) +Debug.AddCard(82956214, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) + +--Monster Zones (opponent's) +Debug.AddCard(1929294, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +--~ Debug.AddCard(1929294,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK) +--~ Debug.AddCard(1929294,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) +--~ Debug.AddCard(20541432,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) +--~ Debug.AddCard(20541432,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK) +--~ Debug.AddCard(33212663,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK,true) +--~ Debug.AddCard(97204936,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK,true) +--~ Debug.AddCard(27520594,1,1,LOCATION_MZONE,4,POS_FACEUP_DEFENSE,true) + +--Spell & Trap Zones (opponent's) +--~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,2,POS_FACEDOWN) +--~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,3,POS_FACEDOWN) +--~ Debug.AddCard(21481146,1,1,LOCATION_SZONE,1,POS_FACEDOWN) +Debug.AddCard(5650082, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) +--~ Debug.AddCard(47475363,1,1,LOCATION_SZONE,0,POS_FACEDOWN) + +Debug.ReloadFieldEnd("护卫者") +aux.BeginPuzzle() DELETED single/简化版_551_03.lua Index: single/简化版_551_03.lua ================================================================== --- single/简化版_551_03.lua +++ /dev/null @@ -1,31 +0,0 @@ ---[[message -维护:2024-07-03 -简语:超量召唤入门 -标签:#sample3 -]] - -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 2600, 0, 0) - -Debug.AddCard(32807846, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) - -Debug.AddCard(40044918, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(65367484, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(79979666, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK) -Debug.AddCard(79979666, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(28150174, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(82944432, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN) -Debug.AddCard(60645181, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN) - -Debug.AddCard(61344030, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) -Debug.AddCard(92125819, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) -Debug.AddCard(92125819, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) - -Debug.AddCard(18964575, 1, 1, LOCATION_DECK, 1, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd("断钢") -aux.BeginPuzzle() DELETED single/简化版_551_06.lua Index: single/简化版_551_06.lua ================================================================== --- single/简化版_551_06.lua +++ /dev/null @@ -1,32 +0,0 @@ ---[[message -维护:2024-07-03 -简语:融合召唤入门 -标签:#sample4 -]] - -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 1450, 0, 0) - -Debug.AddCard(45906428, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(21143940, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(24094653, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(21844576, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - ---~ Debug.AddCard(40044918,0,0,LOCATION_DECK,1,POS_FACEUP_ATTACK) -Debug.AddCard(66836598, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) - -Debug.AddCard(03642509, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(29095552, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN) -Debug.AddCard(40854197, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN) - -Debug.AddCard(34408491, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) ---~ Debug.AddCard(32012841,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENSE) ---~ Debug.AddCard(31305911,1,1,LOCATION_MZONE,3,POS_FACEUP_DEFENSE) - -Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) - -Debug.ReloadFieldEnd("大龙卷侠") ---~ Debug.ShowHint("GAME START!") -aux.BeginPuzzle() DELETED single/简化版_551_14.lua Index: single/简化版_551_14.lua ================================================================== --- single/简化版_551_14.lua +++ /dev/null @@ -1,51 +0,0 @@ ---[[message -维护:2024-07-03 -简语:悠悠王 -]] -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 6100, 0, 0) - ---自己的怪兽区 ---对方的怪兽区 -Debug.AddCard(8783685, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --神龙之圣刻印 -Debug.AddCard(8783685, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --神龙之圣刻印 -Debug.AddCard(8783685, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --神龙之圣刻印 -Debug.AddCard(8783685, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --神龙之圣刻印 -Debug.AddCard(8783685, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --神龙之圣刻印 ---自己的魔陷区 ---对方的魔陷区 ---自己的手卡 -Debug.AddCard(99910751, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --落单悠悠 -Debug.AddCard(96383838, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --三白骨区 -Debug.AddCard(27288416, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --悠悠 -Debug.AddCard(97631303, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --魔术师双魂 ---对方的手卡 ---自己的墓地 ---对方的墓地 ---自己除外的卡 ---对方除外的卡 ---自己的卡组 -Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠 -Debug.AddCard(69809989, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --鬼计曲线球 ---~ Debug.AddCard(14558127,0,0,LOCATION_DECK,0,POS_FACEDOWN) --灰流丽 ---~ Debug.AddCard(14558127,0,0,LOCATION_DECK,0,POS_FACEDOWN) --灰流丽 ---~ Debug.AddCard(14558127,0,0,LOCATION_DECK,0,POS_FACEDOWN) --灰流丽 -Debug.AddCard(69809989, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --鬼计曲线球 -Debug.AddCard(46986414, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --黑幻想之魔术师 ---对方的卡组 ---自己的额外 -Debug.AddCard(98978921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --连接蜘蛛 -Debug.AddCard(99111753, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --安全龙 -Debug.AddCard(53334641, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --鬼计惰天使 -Debug.AddCard(46895036, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --鬼计无头骑士 ---~ Debug.AddCard(65305468, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --未来No.0 未来皇 霍普 ---~ Debug.AddCard(43490025,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --未来No.0 未来皇 霍普-未来斩 -Debug.AddCard(21887175, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --双穹之骑士 阿斯特拉姆 -Debug.AddCard(53334641, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --鬼计惰天使 ---~ Debug.AddCard(26973555, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --未来No.0 未来龙皇 霍普 -Debug.AddCard(65741786, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --I:P伪装舞会莱娜 - -Debug.ReloadFieldEnd("无头骑士") -aux.BeginPuzzle() DELETED single/简化版_552_02.lua Index: single/简化版_552_02.lua ================================================================== --- single/简化版_552_02.lua +++ /dev/null @@ -1,40 +0,0 @@ ---[[message -维护:2024-07-03 -简语:Amazoness Wall -]] - -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 1100, 0, 0) -Debug.SetPlayerInfo(1, 8500, 0, 0) - -Debug.AddCard(79965360, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(15951532, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(47480070, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) - -Debug.AddCard(89567993, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) - -Debug.AddCard(712559, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(81325903, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(71209500, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(94004268, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(31102447, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(32807846, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(42566602, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true) -Debug.AddCard(31178212, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK, true) - -Debug.AddCard(80604091, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(57312333, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.AddCard(63516460, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) - -Debug.AddCard(99645428, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true) -Debug.AddCard(58400390, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true) -Debug.AddCard(15734813, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE, true) -Debug.AddCard(3797883, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK, true) -Debug.AddCard(80495985, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK, true) - -Debug.AddCard(44947065, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) - -Debug.ReloadFieldEnd("诅咒师") -aux.BeginPuzzle() DELETED single/简化版_552_06.lua Index: single/简化版_552_06.lua ================================================================== --- single/简化版_552_06.lua +++ /dev/null @@ -1,74 +0,0 @@ ---[[message -维护:2024-07-03 -简语:pkd -]] -Debug.SetAIName("QQ群181175613") - -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) - -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 30000, 0, 0) - ------------------ - -Debug.AddCard(5560911, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(9742784, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(71645242, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---~ Debug.AddCard(87979586,0,0,LOCATION_HAND,0,POS_FACEDOWN) ---~ Debug.AddCard(87979586,0,0,LOCATION_HAND,0,POS_FACEDOWN) -Debug.AddCard(87979586, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) ---~ Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN) -Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(48770333, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(28674152, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(75732622, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(11163040, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - ------------------ - -Debug.AddCard(34408491, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(33698022, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(45815891, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ---~ Debug.AddCard(50321796,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(53325667, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ---~ Debug.AddCard(37675907,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(81846453, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(44405066, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(52119435, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(99111753, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(28776350, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(98978921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(98095162, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(41999284, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) - ------------------ - ------------------ - ------------------ - ------------------ - ---~ local c = Debug.AddCard(21887175,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK) ---~ Debug.PreSummon(c, SUMMON_TYPE_LINK) ---~ local e1=Effect.CreateEffect(c) ---~ e1:SetType(EFFECT_TYPE_SINGLE) ---~ e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) ---~ e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) ---~ e1:SetRange(LOCATION_MZONE) ---~ e1:SetValue(1) ---~ c:RegisterEffect(e1) ---~ local c = Debug.AddCard(42632209,1,1,LOCATION_MZONE,6,POS_FACEUP_ATTACK) ---~ local e1=Effect.CreateEffect(c) ---~ e1:SetType(EFFECT_TYPE_SINGLE) ---~ e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) ---~ e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) ---~ e1:SetRange(LOCATION_MZONE) ---~ e1:SetValue(1) ---~ c:RegisterEffect(e1) -Debug.AddCard(16527176, 1, 1, LOCATION_MZONE, 6, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd("武力军奏") -aux.BeginPuzzle(1) - ---~ Debug.ShowHint("终末不能被战破,双穹不能被效破") DELETED single/简化版_552_10.lua Index: single/简化版_552_10.lua ================================================================== --- single/简化版_552_10.lua +++ /dev/null @@ -1,46 +0,0 @@ ---[[message -维护:2024-07-03 -简语:QB -]] - -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 11500, 0, 0) - ---自己的怪兽区 ---对方的怪兽区 -Debug.AddCard(71594310, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) --骨猪一掷 -Debug.AddCard(71594310, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --混沌No.105 燃烧拳击手 彗星之指套拳王 ---自己的魔陷区 -Debug.AddCard(36690018, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --逆转的命运 -Debug.AddCard(43422537, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --二重召唤 -Debug.AddCard(99995595, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --电池回收 -Debug.AddCard(35011819, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --帝之敕命 ---对方的魔陷区 ---自己的手卡 -Debug.AddCard(25774450, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --死之魔术箱 -Debug.AddCard(35781051, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --秘仪之力3-女帝 -Debug.AddCard(21524779, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --雷电妈妈 -Debug.AddCard(84530620, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --雷电爸爸 -Debug.AddCard(84530620, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --雷电爸爸 ---对方的手卡 -Debug.AddCard(2830693, 1, 1, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --燃烧拳击手 脱险拳手 ---自己的墓地 -Debug.AddCard(54706054, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --测量器人 ---对方的墓地 ---自己除外的卡 ---对方除外的卡 ---自己的卡组 -Debug.AddCard(99995595, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --电池回收 -Debug.AddCard(21524779, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --雷电妈妈 -Debug.AddCard(84530620, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --雷电爸爸 -Debug.AddCard(94656263, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --影蜥蜴 ---对方的卡组 ---自己的额外 -Debug.AddCard(65676461, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.32 海咬龙 鲨龙兽 -Debug.AddCard(11398059, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --精怪王 -Debug.AddCard(93568288, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.80 狂装霸王 狂想战曲王 - -Debug.ReloadFieldEnd("测量器人") -aux.BeginPuzzle() DELETED single/简化版_552_21.lua Index: single/简化版_552_21.lua ================================================================== --- single/简化版_552_21.lua +++ /dev/null @@ -1,63 +0,0 @@ ---[[message -维护:2024-07-03 -简语:Ruin and Demise are deep into your deck, and so are their Ritual Spells. -Can you still summon both of them? -Be careful on not locking yourself out of the combo! -标签:#RashFaustinho_04_Ruin_and_Demise -]] - -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 2100, 0, 0) -Debug.SetPlayerInfo(1, 9000, 0, 0) - ---Main Deck (yours) -Debug.AddCard(13518809, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(59913418, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(23635815, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(27520594, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(61441708, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(52904476, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(80701178, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(53303460, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(8454126, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(88176533, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(8198712, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(8198712, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) - ---Extra Deck (yours) -Debug.AddCard(79606837, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(21200905, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(50669347, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) - ---Hand (yours) -Debug.AddCard(81587028, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(51782995, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(98999181, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(65877963, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(77235086, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(23459650, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - ---Spell & Trap Zones (yours) ---~ Debug.AddCard(65810489,0,0,LOCATION_SZONE,1,POS_FACEDOWN) -Debug.AddCard(82956214, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) - ---Monster Zones (opponent's) -Debug.AddCard(1929294, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) ---~ Debug.AddCard(1929294,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK) ---~ Debug.AddCard(1929294,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) ---~ Debug.AddCard(20541432,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) ---~ Debug.AddCard(20541432,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK) ---~ Debug.AddCard(33212663,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK,true) ---~ Debug.AddCard(97204936,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK,true) ---~ Debug.AddCard(27520594,1,1,LOCATION_MZONE,4,POS_FACEUP_DEFENSE,true) - ---Spell & Trap Zones (opponent's) ---~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,2,POS_FACEDOWN) ---~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,3,POS_FACEDOWN) ---~ Debug.AddCard(21481146,1,1,LOCATION_SZONE,1,POS_FACEDOWN) -Debug.AddCard(5650082, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) ---~ Debug.AddCard(47475363,1,1,LOCATION_SZONE,0,POS_FACEDOWN) - -Debug.ReloadFieldEnd("护卫者") -aux.BeginPuzzle()