Index: script/c0.lua ================================================================== --- script/c0.lua +++ script/c0.lua @@ -9,25 +9,26 @@ effect_1:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS) effect_1:SetCode(EVENT_DAMAGE) function cache_1() cache_1 = Duel.GetLP(1) - if cache_1 <= 0 then + if cache_1 >= 0 then cache_1 = true else cache_1 = false end return cache_1 end effect_1:SetCondition(cache_1) function cache_1() Debug.ShowHint("残局群181175613") + Duel.SelectYesNo(0,1160) return end effect_1:SetOperation(cache_1) Duel.RegisterEffect(effect_1 , 0) --~ Effect.SetDescription(effect_1, 1160) --~ Debug.ShowHint(Effect.GetDescription(effect_1)) - Duel.SelectYesNo(0,1160) + end Index: single/07.Constellar vs Evilswarm.lua ================================================================== --- single/07.Constellar vs Evilswarm.lua +++ single/07.Constellar vs Evilswarm.lua @@ -27,5 +27,6 @@ Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP) Debug.ReloadFieldEnd() aux.BeginPuzzle() _G["通关邀请"]() +