ADDED single/简化版1_351_07.lua Index: single/简化版1_351_07.lua ================================================================== --- /dev/null +++ single/简化版1_351_07.lua @@ -0,0 +1,29 @@ +--[[message +#QB072 +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 1100, 0, 0) +Debug.SetPlayerInfo(1, 3000, 0, 0) + +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 +Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK) +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +Debug.AddCard(27970830, 0, 0, k1, 2, POS_FACEUP_ATTACK) +Debug.AddCard(80604091, 0, 0, k1, 3, POS_FACEUP_ATTACK) +Debug.AddCard(86871614, 1, 1, k1, 1, POS_FACEDOWN_ATTACK) +Debug.AddCard(86871614, 1, 1, k1, 2, POS_FACEDOWN_ATTACK) +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 +Debug.AddCard(2511717, 0, 0, k1, 0, POS_FACEDOWN) +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 +Debug.AddCard(83039729, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(54098121, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(44430454, 0, 0, k1, 0, POS_FACEDOWN) + +Debug.ReloadFieldEnd("血之代偿") +aux.BeginPuzzle(1) DELETED single/简化版1_500_07.lua Index: single/简化版1_500_07.lua ================================================================== --- single/简化版1_500_07.lua +++ /dev/null @@ -1,29 +0,0 @@ ---[[message -#QB072 -]] - -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 1100, 0, 0) -Debug.SetPlayerInfo(1, 3000, 0, 0) - -local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK) -local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -Debug.AddCard(27970830, 0, 0, k1, 2, POS_FACEUP_ATTACK) -Debug.AddCard(80604091, 0, 0, k1, 3, POS_FACEUP_ATTACK) -Debug.AddCard(86871614, 1, 1, k1, 1, POS_FACEDOWN_ATTACK) -Debug.AddCard(86871614, 1, 1, k1, 2, POS_FACEDOWN_ATTACK) -local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 -local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(2511717, 0, 0, k1, 0, POS_FACEDOWN) -local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 -local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(83039729, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(54098121, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(44430454, 0, 0, k1, 0, POS_FACEDOWN) - -Debug.ReloadFieldEnd("血之代偿") -aux.BeginPuzzle(1)