ADDED single/悠悠王-05.lua Index: single/悠悠王-05.lua ================================================================== --- /dev/null +++ single/悠悠王-05.lua @@ -0,0 +1,41 @@ +--created by puzzle editor +Debug.SetAIName("Lionben影城波") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5) +Debug.SetPlayerInfo(0,100,0,0) +Debug.SetPlayerInfo(1,6200,0,0) + +--自己的怪兽区 +--对方的怪兽区 +Debug.AddCard(67284908,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) --迷宫壁 +--自己的魔陷区 +--对方的魔陷区 +--自己的手卡 +Debug.AddCard(51405049,0,0,LOCATION_HAND,1,POS_FACEUP_ATTACK) --汪分之一机会!? +Debug.AddCard(25377819,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK) --召集之圣刻印 +Debug.AddCard(25377819,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK) --召集之圣刻印 +Debug.AddCard(85431040,0,0,LOCATION_HAND,5,POS_FACEUP_ATTACK) --邪恶之棘 +Debug.AddCard(52085072,0,0,LOCATION_HAND,6,POS_FACEUP_ATTACK) --绝望神 安提霍普 +--对方的手卡 +--自己的墓地 +Debug.AddCard(27288416,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --悠悠 +Debug.AddCard(27288416,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --悠悠 +Debug.AddCard(27288416,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --悠悠 +Debug.AddCard(13803864,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --悠悠王 +--对方的墓地 +--自己除外的卡 +--对方除外的卡 +--自己的卡组 +Debug.AddCard(62514770,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --拉长石龙 +Debug.AddCard(77901552,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --圣刻龙-泰芙龙 +Debug.AddCard(3300267,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --圣刻龙-舒龙 +Debug.AddCard(85431040,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --邪恶之棘 +Debug.AddCard(85431040,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --邪恶之棘 +Debug.AddCard(60187739,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --一击推进士 +--对方的卡组 +--自己的额外 +Debug.AddCard(44505297,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --甲虫装机 艾可萨甲虫 +Debug.AddCard(46895036,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --鬼计无头骑士 +Debug.AddCard(72167543,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --扫兴书呆魔术师 + +Debug.ReloadFieldEnd() +aux.BeginPuzzle()