Index: single/简化版_40_021_1.lua ================================================================== --- single/简化版_40_021_1.lua +++ single/简化版_40_021_1.lua @@ -6,33 +6,33 @@ Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 7900, 0, 0) Debug.SetPlayerInfo(1, 18500, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(40398073, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(35199656, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(35199656, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -Debug.AddCard(35199656, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(40398073, 0, 0, k1, 2, POS_FACEUP_ATTACK) +Debug.AddCard(35199656, 1, 1, k1, 0, POS_FACEUP_ATTACK) +Debug.AddCard(35199656, 1, 1, k1, 2, POS_FACEUP_ATTACK) +Debug.AddCard(35199656, 1, 1, k1, 4, POS_FACEUP_ATTACK) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -Debug.AddCard(77515704, 0, 0, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(35371948, 1, 1, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) +Debug.AddCard(77515704, 0, 0, k1, 1, POS_FACEUP_ATTACK) +Debug.AddCard(35371948, 1, 1, k1, 5, POS_FACEUP_ATTACK) local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(42055234, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(76782778, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(15848542, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(14625090, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(42055234, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(76782778, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(15848542, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(14625090, 0, 0, k1, 0, POS_FACEDOWN) local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -Debug.AddCard(41232647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(41232647, 0, 0, k1, 0, POS_FACEDOWN) local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -Debug.AddCard(16960120, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(40110009, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(16960120, 0, 0, k1, 0, POS_FACEUP_ATTACK) +Debug.AddCard(40110009, 0, 0, k1, 0, POS_FACEUP_ATTACK) local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(14625090, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) -Debug.AddCard(13171876, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) -Debug.AddCard(88453933, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) -Debug.AddCard(78231355, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) +Debug.AddCard(14625090, 0, 0, k1, 1, POS_FACEUP_ATTACK) +Debug.AddCard(13171876, 0, 0, k1, 2, POS_FACEUP_ATTACK) +Debug.AddCard(88453933, 0, 0, k1, 3, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 0, 0, k1, 4, POS_FACEUP_ATTACK) +Debug.AddCard(78231355, 0, 0, k1, 5, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle()