Index: single/26.4 Dragon Ruler_衍生版_1.lua ================================================================== --- single/26.4 Dragon Ruler_衍生版_1.lua +++ single/26.4 Dragon Ruler_衍生版_1.lua @@ -44,7 +44,6 @@ Debug.AddCard(44095762,1,1,LOCATION_SZONE,1,POS_FACEDOWN) Debug.AddCard(14342283,1,1,LOCATION_SZONE,2,POS_FACEUP) Debug.AddCard(20522190,1,1,LOCATION_SZONE,3,POS_FACEDOWN) Debug.AddCard(71645242,1,1,LOCATION_SZONE,5,POS_FACEUP) Debug.ReloadFieldEnd() -fun["开局添加手卡"](5) -aux.BeginPuzzle() +aux.BeginPuzzle(5) Index: single/28.The Undead Neptune_衍生版_1.lua ================================================================== --- single/28.The Undead Neptune_衍生版_1.lua +++ single/28.The Undead Neptune_衍生版_1.lua @@ -35,7 +35,6 @@ Debug.AddCard(89631139,1,1,LOCATION_GRAVE,0,POS_FACEUP) Debug.AddCard(89631139,1,1,LOCATION_GRAVE,0,POS_FACEUP) Debug.AddCard(89631139,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENSE) Debug.AddCard(22047978,1,1,LOCATION_SZONE,2,POS_FACEDOWN) Debug.ReloadFieldEnd() -fun["开局添加手卡"](3) -aux.BeginPuzzle() +aux.BeginPuzzle(3) Index: single/30.Inhuman Unicore.lua ================================================================== --- single/30.Inhuman Unicore.lua +++ single/30.Inhuman Unicore.lua @@ -63,9 +63,8 @@ Debug.AddCard(70284332,1,1,LOCATION_SZONE,1,POS_FACEDOWN) Debug.AddCard(59695933,1,1,LOCATION_SZONE,3,POS_FACEDOWN) Debug.AddCard(48130397,1,1,LOCATION_SZONE,4,POS_FACEDOWN) Debug.AddCard(37694547,1,1,LOCATION_SZONE,5,POS_FACEUP) Debug.ReloadFieldEnd() -fun["开局添加手卡"](5) -aux.BeginPuzzle() +aux.BeginPuzzle(5)