ADDED Dragonmaids vs Dragons_衍生-1.lua Index: Dragonmaids vs Dragons_衍生-1.lua ================================================================== --- /dev/null +++ Dragonmaids vs Dragons_衍生-1.lua @@ -0,0 +1,83 @@ +--[[message +卡数: +规则:大师2020 +This Puzzle is made by 闪光的白日梦 and optimized by Eroldin. +]] + +Debug.SetAIName("闪光的白日梦") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5) +Debug.SetPlayerInfo(0,1100,0,0) +Debug.SetPlayerInfo(1,24700,0,0) + +Debug.AddCard(40110009,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(42055234,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(49575521,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(32600024,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(15848542,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) +Debug.AddCard(24799107,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(41232647,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(14625090,0,0,LOCATION_SZONE,0,POS_FACEUP_ATTACK) +Debug.AddCard(62256492,0,0,LOCATION_SZONE,1,POS_FACEUP_ATTACK) +Debug.AddCard(62256492,0,0,LOCATION_SZONE,2,POS_FACEUP_ATTACK) +Debug.AddCard(77515704,0,0,LOCATION_SZONE,3,POS_FACEUP_ATTACK) +Debug.AddCard(56051086,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK) +Debug.AddCard(40398073,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK) +Debug.AddCard(76782778,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK) +Debug.AddCard(13171876,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK) +Debug.AddCard(80161395,0,0,LOCATION_HAND,5,POS_FACEUP_ATTACK) +Debug.AddCard(44095762,1,1,LOCATION_SZONE,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(99267151,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK) +Debug.AddCard(86780027,1,1,LOCATION_SZONE,1,POS_FACEUP_ATTACK) + +Debug.AddCard(50913601,1,1,LOCATION_SZONE,5,POS_FACEUP_ATTACK) +Debug.AddCard(99267151,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) +Debug.AddCard(99267151,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) +Debug.AddCard(77910045,1,1,LOCATION_SZONE,4,POS_FACEUP_ATTACK) +Debug.AddCard(10669138,1,1,LOCATION_MZONE,6,POS_FACEUP_ATTACK) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() + + + +local str = {} +local fun = {} + +local cache1 + +fun["通关邀请"]=function() + local e100 + e100=Effect.GlobalEffect() + e100:SetType(EFFECT_TYPE_FIELD + + EFFECT_TYPE_CONTINUOUS) + e100:SetCode(EVENT_DAMAGE) + function cache1(e + , tp + , eg + , ep + , ev + , re + , r + , rp) + cache1=Duel.GetLP(1) + return cache1<=0 + end + e100:SetCondition(cache1) + function cache1(e + , tp + , eg + , ep + , ev + , re + , r + , rp) + Debug.ShowHint("残局群181175613") + return + end + e100:SetOperation(cache1) + Duel.RegisterEffect(e100 + , 0) + end + + +fun["通关邀请"]() +