DELETED single/简化版_0520_01.lua Index: single/简化版_0520_01.lua ================================================================== --- single/简化版_0520_01.lua +++ /dev/null @@ -1,43 +0,0 @@ ---[[message -#z2001jx -]] -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 7500, 0, 0) - -local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 -local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(19510093, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(41141943, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(90361010, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(82112494, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(77679716, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(77679716, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(95500396, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(19510093, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(10604644, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(60953949, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(90361010, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(90361010, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(82112494, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(78391364, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(83334932, 0, 0, k1, 0, POS_FACEDOWN) -local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -Debug.AddCard(76471944, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(10547580, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(33918636, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(22423493, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(84815190, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(30983281, 0, 0, k1, 0, POS_FACEDOWN) -local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 -local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(89631139, 1, 1, k1, 0, POS_FACEDOWN) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle(1) ADDED single/简化版_50_020_2.lua Index: single/简化版_50_020_2.lua ================================================================== --- /dev/null +++ single/简化版_50_020_2.lua @@ -0,0 +1,43 @@ +--[[message +#z2001jx +]] +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 7500, 0, 0) + +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 +Debug.AddCard(19510093, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(41141943, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(90361010, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(82112494, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(77679716, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(77679716, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(95500396, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(19510093, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(10604644, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(60953949, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(90361010, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(90361010, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(82112494, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(78391364, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(83334932, 0, 0, k1, 0, POS_FACEDOWN) +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 +Debug.AddCard(76471944, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(10547580, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(33918636, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(22423493, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(84815190, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(30983281, 0, 0, k1, 0, POS_FACEDOWN) +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 +Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(89631139, 1, 1, k1, 0, POS_FACEDOWN) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle(1)