Index: single/X-LV-04.lua ================================================================== --- single/X-LV-04.lua +++ single/X-LV-04.lua @@ -12,21 +12,21 @@ Debug.AddCard(16428514, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) Debug.AddCard(78202553, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) Debug.AddCard(93788854, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(46613515, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --魔陷区域 +Debug.AddCard(68001309, 0, 0, LOCATION_SZONE, 0, POS_FACEUP) +Debug.AddCard(31000575, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) Debug.AddCard(52503575, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.AddCard(31000575, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(68001309, 0, 0, LOCATION_SZONE, 0, POS_FACEUP) --卡组区域 Debug.AddCard(42713844, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(39581190, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --外组区域 --墓地区域 --除外区域 --手卡区域 -Debug.ReloadFieldEnd() +Debug.ReloadFieldEnd("征兵令") aux.BeginPuzzle() Debug.ShowHint("胜利目标:让对方生命值归零!\n提示:隐含特殊胜利方式!") Index: single/X-LV-11.lua ================================================================== --- single/X-LV-11.lua +++ single/X-LV-11.lua @@ -1,42 +1,32 @@ ---[[message -维护:2024-07-03 -简语:新手教学 -]] -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 8750, 0, 0) - -Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) -Debug.AddCard(11012154, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) - ---自己的怪兽区 ---~ Debug.AddCard(58932615,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK) --钥匙鼠 ---~ Debug.AddCard(21844576,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK) --死亡袋鼠 -Debug.AddCard(56369281, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --巨大树熊 -Debug.AddCard(2118022, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --星向鸟 -Debug.AddCard(1784619, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --星向鸟 - -Debug.AddCard(47060154, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --星向鸟 ---对方的怪兽区 ---自己的魔陷区 -Debug.AddCard(24094653, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --融合 ---对方的魔陷区 ---自己的手卡 ---对方的手卡 ---自己的墓地 ---对方的墓地 ---自己除外的卡 ---对方除外的卡 ---自己的卡组 ---对方的卡组 ---自己的额外 -Debug.AddCard(23995346, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --OZ之主 -Debug.AddCard(97204936, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --大地之骑士 盖亚骑士 -Debug.AddCard(71594310, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --迅雷之骑士 盖亚龙骑士 - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -Debug.ShowHint("尝试一下不同召唤方式") +--[[message +维护:2024-07-18 +简语:新手教学 +]] +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 8750, 0, 0) + +--怪兽区域 +Debug.AddCard(56369281, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(1784619, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(2118022, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(47060154, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +--魔陷区域 +Debug.AddCard(24094653, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --融合 +--卡组区域 +--外组区域 +Debug.AddCard(23995346, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(97204936, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(71594310, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +--墓地区域 +--除外区域 +--手卡区域 +Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) +Debug.AddCard(11012154, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() +Debug.ShowHint("尝试一下不同召唤方式") Index: single/X-LV-12.lua ================================================================== --- single/X-LV-12.lua +++ single/X-LV-12.lua @@ -1,21 +1,29 @@ ---[[message -维护:2024-07-03 -简语:新手教学 -]] -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 5450, 0, 0) - -Debug.AddCard(05405694, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(55761792, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -local g01 = Debug.AddCard(96851799, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(96851799, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -local g02 = Debug.AddCard(32295838, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g03 = Debug.AddCard(59053232, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -local g04 = Debug.AddCard(34100324, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -local m02 = Debug.AddCard(44182827, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) -local m03 = Debug.AddCard(30531525, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -Debug.ShowHint("尝试一下仪式召唤") +--[[message +维护:2024-07-18 +简语:新手教学 +]] +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 5450, 0, 0) + +--怪兽区域 +Debug.AddCard(96851799, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(32295838, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(59053232, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(34100324, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +Debug.AddCard(96851799, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +--魔陷区域 +Debug.AddCard(44182827, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) +Debug.AddCard(30531525, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +--卡组区域 +--外组区域 +--墓地区域 +--除外区域 +--手卡区域 +Debug.AddCard(05405694, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(55761792, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() +Debug.ShowHint("尝试一下仪式召唤")