Index: script/c0.lua ================================================================== --- script/c0.lua +++ script/c0.lua @@ -18,11 +18,10 @@ str["规则"] = "大师2020 " end str["Debug.ReloadFieldBegin"](str_1, str_2) end - fun["通关邀请"] = function() effect_1 = Effect.GlobalEffect() effect_1:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS) effect_1:SetCode(EVENT_DAMAGE) @@ -46,11 +45,10 @@ effect_1:SetOperation(cache_1) Duel.RegisterEffect(effect_1 , 0) end - fun["是否效果卡"] = function(card) cache_1 = Card.IsType(card, TYPE_SPELL) cache_2 = Card.IsType(card, TYPE_TRAP) cache_3 = Card.IsType(card, TYPE_EFFECT) if cache_1 @@ -72,11 +70,10 @@ return true end end return false end - fun["开局说明"] = function() if str["开局说明吗"] == 1 then return else @@ -124,11 +121,10 @@ end Debug.ShowHint(str["开局说明"]) fun["通关邀请"]() end - fun["开局添加手卡"] = function(str_1) str["开局添加手卡"] = str_1 effect_1 = Effect.GlobalEffect() effect_1:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS) @@ -161,20 +157,18 @@ Duel.RegisterEffect(effect_1 , 0) fun["开局说明"]() end - fun["禁格"] = function(str_1) str["禁格"] = str_1 effect_1 = Effect.GlobalEffect() effect_1:SetType(EFFECT_TYPE_FIELD) effect_1:SetCode(EFFECT_USE_EXTRA_MZONE) effect_1:SetValue(str_1) Duel.RegisterEffect(effect_1,0) end - fun["印卡"] = function(str_1, str_2, str_3) str["印卡"] = 1 if str_3 then else