DELETED single/简化版_300_27.lua Index: single/简化版_300_27.lua ================================================================== --- single/简化版_300_27.lua +++ /dev/null @@ -1,29 +0,0 @@ ---[[message -#[WCS2008]04 -]] -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 4650, 0, 0) - -local k1 = LOCATION_MZONE -Debug.AddCard(57610714, 0, 0, k1, 2, POS_FACEUP_ATTACK) -Debug.AddCard(80825553, 1, 1, k1, 0, POS_FACEUP_DEFENSE) -Debug.AddCard(89631142, 1, 1, k1, 1, POS_FACEUP_ATTACK) -Debug.AddCard(80825553, 1, 1, k1, 2, POS_FACEUP_DEFENSE) -Debug.AddCard(89631142, 1, 1, k1, 3, POS_FACEUP_ATTACK) -Debug.AddCard(81179446, 1, 1, k1, 4, POS_FACEUP_DEFENSE) -local k1 = LOCATION_SZONE -Debug.AddCard(45653036, 0, 0, k1, 3, POS_FACEDOWN_ATTACK) -Debug.AddCard(18158397, 0, 0, k1, 4, POS_FACEDOWN_ATTACK) -local k1 = LOCATION_PZONE -local k1 = LOCATION_DECK -Debug.AddCard(43318266, 0, 0, k1, 0, POS_FACEUP_ATTACK) -local k1 = LOCATION_EXTRA -local k1 = LOCATION_GRAVE -local k1 = LOCATION_REMOVED -local k1 = LOCATION_HAND -Debug.AddCard(14087893, 0, 0, k1, 0, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd("自然灾害") -aux.BeginPuzzle(1, 1) DELETED single/简化版_300_30.lua Index: single/简化版_300_30.lua ================================================================== --- single/简化版_300_30.lua +++ /dev/null @@ -1,30 +0,0 @@ ---[[message -#[WCS2006]10_Equip Power -]] -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 5600, 0, 0) - -local k1 = LOCATION_MZONE -local m01 = Debug.AddCard(21015833, 0, 0, k1, 1, POS_FACEUP_ATTACK) -local m02 = Debug.AddCard(00423705, 0, 0, k1, 2, POS_FACEUP_ATTACK) -local m03 = Debug.AddCard(84430950, 0, 0, k1, 3, POS_FACEUP_ATTACK) -Debug.AddCard(65957473, 1, 1, k1, 2, POS_FACEUP_ATTACK) -local k1 = LOCATION_SZONE -local s01 = Debug.AddCard(55226821, 0, 0, k1, 1, POS_FACEUP) -local s02 = Debug.AddCard(37684215, 0, 0, k1, 2, POS_FACEUP) -local s03 = Debug.AddCard(31423101, 0, 0, k1, 3, POS_FACEUP) -local k1 = LOCATION_PZONE -local k1 = LOCATION_DECK -Debug.AddCard(69933858, 0, 0, k1, 0, POS_FACEDOWN) -local k1 = LOCATION_EXTRA -local k1 = LOCATION_GRAVE -local k1 = LOCATION_REMOVED -local k1 = LOCATION_HAND - -Debug.ReloadFieldEnd("隼骑士") -Debug.PreEquip(s01, m01) -Debug.PreEquip(s02, m02) -Debug.PreEquip(s03, m03) -aux.BeginPuzzle(1, 1) DELETED single/简化版_300_31.lua Index: single/简化版_300_31.lua ================================================================== --- single/简化版_300_31.lua +++ /dev/null @@ -1,32 +0,0 @@ ---[[message -#「DMI2」Magical Scientist -#z2001jx -]] -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 4000, 0, 0) -Debug.SetPlayerInfo(1, 6600, 0, 0) - -local k1 = LOCATION_MZONE -Debug.AddCard(95727991, 0, 0, k1, 1, POS_FACEUP_ATTACK) -Debug.AddCard(34206604, 0, 0, k1, 2, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK) -Debug.AddCard(04392470, 1, 1, k1, 2, POS_FACEUP_ATTACK) -Debug.AddCard(04392470, 1, 1, k1, 3, POS_FACEUP_ATTACK) -local k1 = LOCATION_SZONE -local k1 = LOCATION_PZONE -local k1 = LOCATION_DECK -Debug.AddCard(14898066, 0, 0, k1, 0, POS_FACEDOWN) -local k1 = LOCATION_EXTRA -Debug.AddCard(63519819, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(63519819, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(63519819, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(46696593, 0, 0, k1, 1, POS_FACEDOWN) -Debug.AddCard(46696593, 0, 0, k1, 1, POS_FACEDOWN) -Debug.AddCard(46696593, 0, 0, k1, 1, POS_FACEDOWN) -local k1 = LOCATION_GRAVE -local k1 = LOCATION_REMOVED -local k1 = LOCATION_HAND - -Debug.ReloadFieldEnd("千眼纳祭神") -aux.BeginPuzzle(1, 1) ADDED single/简化版_500_36.lua Index: single/简化版_500_36.lua ================================================================== --- /dev/null +++ single/简化版_500_36.lua @@ -0,0 +1,29 @@ +--[[message +#[WCS2008]04 +]] +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 4650, 0, 0) + +local k1 = LOCATION_MZONE +Debug.AddCard(57610714, 0, 0, k1, 2, POS_FACEUP_ATTACK) +Debug.AddCard(80825553, 1, 1, k1, 0, POS_FACEUP_DEFENSE) +Debug.AddCard(89631142, 1, 1, k1, 1, POS_FACEUP_ATTACK) +Debug.AddCard(80825553, 1, 1, k1, 2, POS_FACEUP_DEFENSE) +Debug.AddCard(89631142, 1, 1, k1, 3, POS_FACEUP_ATTACK) +Debug.AddCard(81179446, 1, 1, k1, 4, POS_FACEUP_DEFENSE) +local k1 = LOCATION_SZONE +Debug.AddCard(45653036, 0, 0, k1, 3, POS_FACEDOWN_ATTACK) +Debug.AddCard(18158397, 0, 0, k1, 4, POS_FACEDOWN_ATTACK) +local k1 = LOCATION_PZONE +local k1 = LOCATION_DECK +Debug.AddCard(43318266, 0, 0, k1, 0, POS_FACEUP_ATTACK) +local k1 = LOCATION_EXTRA +local k1 = LOCATION_GRAVE +local k1 = LOCATION_REMOVED +local k1 = LOCATION_HAND +Debug.AddCard(14087893, 0, 0, k1, 0, POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd("自然灾害") +aux.BeginPuzzle(1, 1) ADDED single/简化版_500_37.lua Index: single/简化版_500_37.lua ================================================================== --- /dev/null +++ single/简化版_500_37.lua @@ -0,0 +1,30 @@ +--[[message +#[WCS2006]10_Equip Power +]] +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 5600, 0, 0) + +local k1 = LOCATION_MZONE +local m01 = Debug.AddCard(21015833, 0, 0, k1, 1, POS_FACEUP_ATTACK) +local m02 = Debug.AddCard(00423705, 0, 0, k1, 2, POS_FACEUP_ATTACK) +local m03 = Debug.AddCard(84430950, 0, 0, k1, 3, POS_FACEUP_ATTACK) +Debug.AddCard(65957473, 1, 1, k1, 2, POS_FACEUP_ATTACK) +local k1 = LOCATION_SZONE +local s01 = Debug.AddCard(55226821, 0, 0, k1, 1, POS_FACEUP) +local s02 = Debug.AddCard(37684215, 0, 0, k1, 2, POS_FACEUP) +local s03 = Debug.AddCard(31423101, 0, 0, k1, 3, POS_FACEUP) +local k1 = LOCATION_PZONE +local k1 = LOCATION_DECK +Debug.AddCard(69933858, 0, 0, k1, 0, POS_FACEDOWN) +local k1 = LOCATION_EXTRA +local k1 = LOCATION_GRAVE +local k1 = LOCATION_REMOVED +local k1 = LOCATION_HAND + +Debug.ReloadFieldEnd("隼骑士") +Debug.PreEquip(s01, m01) +Debug.PreEquip(s02, m02) +Debug.PreEquip(s03, m03) +aux.BeginPuzzle(1, 1) ADDED single/简化版_500_40.lua Index: single/简化版_500_40.lua ================================================================== --- /dev/null +++ single/简化版_500_40.lua @@ -0,0 +1,32 @@ +--[[message +#「DMI2」Magical Scientist +#z2001jx +]] +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 4000, 0, 0) +Debug.SetPlayerInfo(1, 6600, 0, 0) + +local k1 = LOCATION_MZONE +Debug.AddCard(95727991, 0, 0, k1, 1, POS_FACEUP_ATTACK) +Debug.AddCard(34206604, 0, 0, k1, 2, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK) +Debug.AddCard(04392470, 1, 1, k1, 2, POS_FACEUP_ATTACK) +Debug.AddCard(04392470, 1, 1, k1, 3, POS_FACEUP_ATTACK) +local k1 = LOCATION_SZONE +local k1 = LOCATION_PZONE +local k1 = LOCATION_DECK +Debug.AddCard(14898066, 0, 0, k1, 0, POS_FACEDOWN) +local k1 = LOCATION_EXTRA +Debug.AddCard(63519819, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(63519819, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(63519819, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(46696593, 0, 0, k1, 1, POS_FACEDOWN) +Debug.AddCard(46696593, 0, 0, k1, 1, POS_FACEDOWN) +Debug.AddCard(46696593, 0, 0, k1, 1, POS_FACEDOWN) +local k1 = LOCATION_GRAVE +local k1 = LOCATION_REMOVED +local k1 = LOCATION_HAND + +Debug.ReloadFieldEnd("千眼纳祭神") +aux.BeginPuzzle(1, 1)