Index: single/X-LV-12.lua ================================================================== --- single/X-LV-12.lua +++ single/X-LV-12.lua @@ -5,25 +5,25 @@ Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 5450, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(96851799, 0, 0, k1, 1, POS_FACEUP_ATTACK) -Debug.AddCard(32295838, 0, 0, k1, 2, POS_FACEUP_ATTACK) -Debug.AddCard(59053232, 0, 0, k1, 3, POS_FACEUP_ATTACK) -Debug.AddCard(34100324, 0, 0, k1, 4, POS_FACEUP_ATTACK) -Debug.AddCard(96851799, 1, 1, k1, 1, POS_FACEUP_ATTACK) +Debug.AddCard(96851799, 0, 0, k1, 1, k2) +Debug.AddCard(32295838, 0, 0, k1, 2, k2) +Debug.AddCard(59053232, 0, 0, k1, 3, k2) +Debug.AddCard(34100324, 0, 0, k1, 4, k2) +Debug.AddCard(96851799, 1, 1, k1, 1, k2) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 Debug.AddCard(44182827, 0, 0, k1, 2, POS_FACEUP) -Debug.AddCard(30531525, 0, 0, k1, 3, POS_FACEDOWN) +Debug.AddCard(30531525, 0, 0, k1, 3, k2) local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(05405694, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(55761792, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(05405694, 0, 0, k1, 0, k2) +Debug.AddCard(55761792, 0, 0, k1, 0, k2) Debug.ReloadFieldEnd() aux.BeginPuzzle() Debug.ShowHint("尝试一下仪式召唤")